- Fixed Qarray variables aka MercQuote.xml data not fully externalized (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5167 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-04-06 08:41:48 +00:00
parent 3c1940a260
commit 6c8a1905ca
2 changed files with 2 additions and 2 deletions
+1 -1
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@@ -5786,7 +5786,7 @@ void SoldierStealItemFromSoldier( SOLDIERTYPE *pSoldier, SOLDIERTYPE *pOpponent,
if ( fShouldSayCoolQuote && pSoldier->bTeam == gbPlayerNum )
{
// Do we have this quote..?
if ( QuoteExp_GotGunOrUsedGun[ pSoldier->ubProfile ] == QUOTE_FOUND_SOMETHING_SPECIAL )
if ( QuoteExp[ pSoldier->ubProfile ].QuoteExpGotGunOrUsedGun == QUOTE_FOUND_SOMETHING_SPECIAL )
{
// Have we not said it today?
if ( !( pSoldier->usQuoteSaidFlags & SOLDIER_QUOTE_SAID_FOUND_SOMETHING_NICE ) )
+1 -1
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@@ -1929,7 +1929,7 @@ void LookForAndMayCommentOnSeeingCorpse( SOLDIERTYPE *pSoldier, INT32 sGridNo, U
SOLDIERTYPE *pTeamSoldier;
if ( QuoteExp_HeadShotOnly[ pSoldier->ubProfile ] == 1 )
if ( QuoteExp[ pSoldier->ubProfile ].QuoteExpHeadShotOnly == 1 )
{
return;
}