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New Feature: Spotter skill (available to every merc) allows a merc to be spotter for other snipers. Spotter items have to be in hands, spending APs cancels action.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1896 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -79,6 +79,7 @@
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<breachingcharge>0</breachingcharge> <!-- +- success chance with door braching charges, -100 to 100 -->
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<cth_vs_creatures>0</cth_vs_creatures> <!-- +- cth with firearms when aiming at creatures, -10 to 10 -->
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<insurance>0</insurance> <!-- +- % insurance cost, -50 to 200 -->
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<spotter>0</spotter> <!-- +- % spotter skill effectiveness, -30 to 30 -->
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<!-- on/off properties: 1 for on, 0 for off -->
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<druguse>0</druguse> <!-- might use drugs from inventory (the 'Larry'-behaviour) -->
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@@ -435,6 +436,7 @@
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<szDescription>Some people display a knack for shooting, and a disturbing aggression against innocent paper bull's eyes.</szDescription>
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<marksmanship>3</marksmanship>
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<increased_maxcth>1</increased_maxcth>
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<spotter>5</spotter>
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</BACKGROUND>
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<BACKGROUND>
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<uiIndex>38</uiIndex>
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@@ -789,7 +791,7 @@
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<uiIndex>71</uiIndex>
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<szName>Big Game Hunter</szName>
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<szShortName>Big Game Hunter</szShortName>
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<szDescription>Travel to pristine nature, seek fascinating species, and KILL THEM ALL.</szDescription>
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<szDescription>Travel to virgin soil, seek fascinating species, and KILL THEM ALL.</szDescription>
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<ap_desert>1</ap_desert>
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<ap_swamp>2</ap_swamp>
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<ap_urban>-3</ap_urban>
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@@ -812,4 +814,20 @@
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<breachingcharge>20</breachingcharge>
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<scrounging>1</scrounging>
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</BACKGROUND>
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<BACKGROUND>
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<uiIndex>73</uiIndex>
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<szName>Peeper</szName>
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<szShortName>Peeper</szShortName>
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<szDescription>Why is this still necessary? Dude, visit the internet...</szDescription>
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<stealth>4</stealth>
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<spotter>15</spotter>
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<no_female>1</no_female>
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</BACKGROUND>
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<BACKGROUND>
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<uiIndex>74</uiIndex>
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<szName>Spotter</szName>
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<szShortName>Spotter</szShortName>
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<szDescription>Paired with a sniper, it is your job to make out targets and help in shot calculations</szDescription>
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<spotter>30</spotter>
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</BACKGROUND>
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</BACKGROUNDS>
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