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Improved Auto Fast Forward (by Sevenfm)
- New options in ja2_options.ini AUTO_FAST_FORWARD_ENEMIES: 0 - default behavior 1 - auto fast forward only enemies that are not seen by player's team 2 - auto fast forward only invisible enemies 3 - auto fast forward all enemies AUTO_FAST_FORWARD_MILITIA: 0 - default behavior 1 - auto fast forward only militia that does not see enemies 2 - auto fast forward militia always Note: only movement is accelerated, most of specific actions like shooting and tossing grenades are performed at normal speed git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1895 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -3677,6 +3677,24 @@ CLOCK_SPEED_PERCENT = 150
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UPDATE_FREQUENCY = 16000
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;------------------------------------------------------------------------------------------------------------------------------
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; Improved auto fast forwarding.
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; AUTO_FAST_FORWARD_ENEMIES:
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; 0 - default behaviour
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; 1 - auto fast forward only enemies that are not seen by player's team
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; 2 - auto fast forward only invisible enemies
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; 3 - auto fast forward all enemies
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; AUTO_FAST_FORWARD_MILITIA:
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; 0 - default behaviour
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; 1 - auto fast forward only militia that does not see enemies
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; 2 - auto fast forward militia always
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; Note: only movement is accelerated, most of specific actions like shooting and tossing grenades are performed at normal speed
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;------------------------------------------------------------------------------------------------------------------------------
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AUTO_FAST_FORWARD_ENEMIES = 0
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AUTO_FAST_FORWARD_MILITIA = 0
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;------------------------------------------------------------------------------------------------------------------------------
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; Fast forward timeslice in milliseconds. The frequency that the base clock is updated.
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; At normal speed the clock is updated every 10 milliseconds.
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@@ -3676,6 +3676,24 @@ CLOCK_SPEED_PERCENT = 150
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;------------------------------------------------------------------------------------------------------------------------------
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UPDATE_FREQUENCY = 16000
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;------------------------------------------------------------------------------------------------------------------------------
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; Improved auto fast forwarding.
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; AUTO_FAST_FORWARD_ENEMIES:
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; 0 - default behaviour
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; 1 - auto fast forward only enemies that are not seen by player's team
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; 2 - auto fast forward only invisible enemies
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; 3 - auto fast forward all enemies
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; AUTO_FAST_FORWARD_MILITIA:
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; 0 - default behaviour
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; 1 - auto fast forward only militia that does not see enemies
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; 2 - auto fast forward militia always
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; Note: only movement is accelerated, most of specific actions like shooting and tossing grenades are performed at normal speed
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;------------------------------------------------------------------------------------------------------------------------------
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AUTO_FAST_FORWARD_ENEMIES = 0
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AUTO_FAST_FORWARD_MILITIA = 0
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;------------------------------------------------------------------------------------------------------------------------------
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; Fast forward timeslice in milliseconds. The frequency that the base clock is updated.
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