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- Merged/updated text files from multiplayer project branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2816 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+112
-110
@@ -4412,8 +4412,8 @@ STR16 zOptionsToggleText[] =
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L"Enhanced Description Box",
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L"强制回合制模式",//L"Forced Turn Mode", // arynn : add forced turn mode
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// arynn : reset all toggle options, in cases for corrupted JA2.set files (and general debugging of options)
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L"Reset ALL game options",
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L"Do you really want to reset?",
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L"重置所有选项", //L"Reset ALL game options",
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L"确定要重置?",//L"Do you really want to reset?",
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// arynn : a sample options screen options header, just text, not a real option
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L"--DEBUG OPTIONS--",
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// arynn : allow debug options that were set in debug.exe to continue in a rel.exe that shares same JA2.set file
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@@ -4722,62 +4722,62 @@ STR16 gzGIOScreenText[] =
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STR16 gzMPJScreenText[] =
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{
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L"MULTIPLAYER",
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L"Join",
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L"Host",
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L"Cancel",
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L"Refresh",
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L"Player Name",
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L"Server IP",
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L"Port",
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L"Server Name",
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L"多人游戏",//L"MULTIPLAYER",
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L"加入",//L"Join",
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L"主机",//L"Host",
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L"取消",//L"Cancel",
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L"刷新",//L"Refresh",
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L"玩家名称",//L"Player Name",
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L"服务器 IP",//L"Server IP",
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L"端口",//L"Port",
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L"服务器名",//L"Server Name",
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L"# Plrs",
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L"Version",
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L"Game Type",
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L"版本",//L"Version",
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L"游戏类型",//L"Game Type",
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L"Ping",
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L"You must enter a player name.",
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L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
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L"You must enter a valid Server Port between 1 and 65535.",
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L"MP Sync. Directory",
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L"You must enter a file transfer directory.",
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L"(Use '/' instead of '\\' for directory delimiters.)",
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L"The specified synchronisation directory does not exist.",
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L"你必须输入你的玩家名称。",//L"You must enter a player name.",
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L"你必须输入有效的服务器IP地址。\n (例如 84.114.195.239).",//L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
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L"您必须输入正确的服务器端口,范围1~65535。",//L"You must enter a valid Server Port between 1 and 65535.",
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};
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STR16 gzMPHScreenText[] =
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{
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L"HOST GAME",
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L"Start",
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L"Cancel",
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L"Server Name",
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L"Game Type",
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L"Deathmatch",
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L"Team Deathmatch",
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L"Co-operative",
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L"Max Players",
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L"Squad Size",
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L"Merc Selection",
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L"Random Mercs",
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L"Hired by Player",
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L"Starting Balance",
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L"Can Hire Same Merc",
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L"建立主机",//L"HOST GAME",
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L"开始",//L"Start",
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L"取消",//L"Cancel",
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L"服务器名",//L"Server Name",
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L"游戏类型",//L"Game Type",
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L"死亡模式",//L"Deathmatch",
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L"团队死亡模式",//L"Team Deathmatch",
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L"合作模式",//L"Co-operative",
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L"最大玩家数",//L"Max Players",
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L"小队规模",//L"Squad Size",
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L"选择佣兵",//L"Merc Selection",
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L"随机佣兵",//L"Random Mercs",
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L"已被雇佣",//L"Hired by Player",
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L"起始平衡",//L"Starting Balance",
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L"可以雇佣相同佣兵",//L"Can Hire Same Merc",
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L"Report Hired Mercs",
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L"Allow Bobby Rays",
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L"Randomise Starting Edge",
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L"You must enter a server name",
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L"Max Players must be between 2 and 4",
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L"Squad size must be between 1 and 6",
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L"Time of Day",
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L"Time of Day must be a 24 hr time (HH:MM)\n\n eg. 13:30 = 1.30pm",
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L"Starting Cash must be a valid dollar amount ( no cents )\n\n eg. 150000" ,
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L"Damage Multiplier",
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L"Damage Multiplier must be a number between 0 and 5",
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L"Turn Timer Multiplier",
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L"Turn Timer multiplier must be a number between 1 and 200",
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L"Enable Civilians in CO-OP",
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L"Use New Inventory (NIV)",
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L"Enforce Maximum AI Enemies",
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L"Sync. MP Clients Directory",
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L"开启Bobby Rays网上商店",//L"Allow Bobby Rays",
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L"随机选择起始位置",//L"Randomise Starting Edge",
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L"必须输入服务器名",//L"You must enter a server name",
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L"最大玩家数必须在2-4之间",//L"Max Players must be between 2 and 4",
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L"队伍大小必须在1-6之间",//L"Squad size must be between 1 and 6",
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L"当日时间",//L"Time of Day",
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L"当日时间必须是24小时制 (HH:MM)\n\n 例如 13:30 = 1.30pm",//L"Time of Day must be a 24 hr time (HH:MM)\n\n eg. 13:30 = 1.30pm",
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L"开始资金必须是整数(最小单位为1美元)\n\n 例如 150000" ,//L"Starting Cash must be a valid dollar amount ( no cents )\n\n eg. 150000" ,
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L"伤害系数",//L"Damage Multiplier",
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L"伤害系数必须于0-5之间",//L"Damage Multiplier must be a number between 0 and 5",
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L"回合计时器",//L"Turn Timer Multiplier",
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L"计时器必须设定在1-200之间",//L"Turn Timer multiplier must be a number between 1 and 200",
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L"合作模式中允许平民",//L"Enable Civilians in CO-OP",
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L"使用新携行模式(NIV)",//L"Use New Inventory (NIV)",
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L"强制执行最大AI敌人数量",//L"Enforce Maximum AI Enemies",
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L"同步多人模式终端目录",//L"Sync. MP Clients Directory",
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L"同步多人模式目录",//L"MP Sync. Directory",
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L"你必须进入一个文件传输目录",//L"You must enter a file transfer directory.",
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L"(使用 '/' 代替 '\\' 作为目录分隔符)",//L"(Use '/' instead of '\\' for directory delimiters.)",
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L"指定的同步目录不存在。",//L"The specified synchronisation directory does not exist.",
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};
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STR16 pDeliveryLocationStrings[] =
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@@ -5242,13 +5242,13 @@ STR16 sRepairsDoneString[] =
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L"%s finished repairing everyone's carried items",
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L"%s finished repairing everyone's carried items",
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*/
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L"%s修复了自己的物品。",
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L"%s修复了所有人的枪和护甲。",
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L"%s修复了所有人的装备。",
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L"%s finished repairing everyone's large carried items",
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L"%s finished repairing everyone's medium carried items",
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L"%s finished repairing everyone's small carried items",
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L"%s finished repairing everyone's LBE gear",
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L"%s 修复了自己的物品。",
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L"%s 修复了所有人的枪和护甲。",
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L"%s 修复了所有人的装备。",
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L"%s 修复所有人携带的大型物品",//L"%s finished repairing everyone's large carried items",
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L"%s 修复所有人携带的中型物品",//L"%s finished repairing everyone's medium carried items",
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L"%s 修复所有人携带的小型物品",//L"%s finished repairing everyone's small carried items",
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L"%s 修复所有人的携行具",//L"%s finished repairing everyone's LBE gear",
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};
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STR16 zGioDifConfirmText[]=
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@@ -5563,7 +5563,7 @@ STR16 New113Message[] =
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STR16 New113HAMMessage[] =
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{
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L"%s cowers in fear!",
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L"%s 害怕到抖缩。",// L"%s cowers in fear!",
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};
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// WANNE: This are the email texts, when one of the 4 new 1.13 MERC mercs have levelled up, that Speck sends
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@@ -5632,9 +5632,9 @@ STR16 MPServerMessage[] =
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L"客户端仍在载入, 请稍等...",
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L"服务器启动之后你无法更改着陆点。",
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// 10
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L"Sent file '%S' - 100/100",
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L"Finished sending files to '%S'.",
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L"Started sending files to '%S'.",
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L"已发送文件 '%S' - 100/100",//L"Sent file '%S' - 100/100",
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L"文件已发送到 '%S' ",// L"Finished sending files to '%S'.",
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L"开始发送文件到 '%S'.",// L"Started sending files to '%S'.",
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};
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STR16 MPClientMessage[] =
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@@ -5696,31 +5696,32 @@ STR16 MPClientMessage[] =
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L"对不起, 在多人游戏中无法攀登。",
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L"你雇佣了 '%s'",
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// 45
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L"You cant change the map once purchasing has commenced",
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L"Map changed to '%s'",
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L"Client '%s' disconnected, removing from game",
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L"You were disconnected from the game, returning to the Main Menu",
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L"Connection failed, Retrying in 5 seconds, %i retries left...",
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L"当开始购买后你不能更换地图",// L"You cant change the map once purchasing has commenced",
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L"地图改为 '%s'",// L"Map changed to '%s'",
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L"玩家 '%s' 断开连接, 踢出游戏",// L"Client '%s' disconnected, removing from game",
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L"您已经断开连接,返回主菜单",// L"You were disconnected from the game, returning to the Main Menu",
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L"连接失败, 5秒内重试, 还有 %i 次重试机会……",// L"Connection failed, Retrying in 5 seconds, %i retries left...",
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//50
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L"Connection failed, giving up...",
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L"You cannot start the game until another player has connected",
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L"连接失败,放弃……",// L"Connection failed, giving up...",
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L"在另一个玩家进入前您无法开始游戏",// L"You cannot start the game until another player has connected",
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L"%s : %s",
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L"Send to All",
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L"Allies only",
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L"发送给所有人",// L"Send to All",
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L"发送给盟友",// L"Allies only",
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// 55
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L"Cannot join game. This game has already started.",
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L"此游戏已经开始,无法加入。",// L"Cannot join game. This game has already started.",
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L"%s (team): %s",
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L"Client #%i - '%s'",
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L"玩家 #%i - '%s'",// L"Client #%i - '%s'",
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L"%S - 100/100",
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L"%S - %i/100",
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// 60
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L"Received all files from server.",
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L"'%S' finished downloading from server.",
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L"'%S' started downloading from server".,
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L"Cannot start the game until all clients have finished receiving files",
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L"This server requires that you download modified files to play, do you wish to continue?",
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L"已收到服务器的所有文件。",// L"Received all files from server.",
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L"'%S' 完成下载。",// L"'%S' finished downloading from server.",
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L"'%S' 开始从服务器下载。",// L"'%S' started downloading from server".,
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L"在全部客户端的文件未接收完以前不能开始游戏",// L"Cannot start the game until all clients have finished receiving files",
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L"你需要下载修改后的文件才能继续游戏, 你想继续吗?",// L"This server requires that you download modified files to play, do you wish to continue?",
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// 65
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L"Press 'Ready' to enter tactical screen.",
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L"点击 '准备' 进入战术画面。",// L"Press 'Ready' to enter tactical screen.",
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L"Cannot connect because your version %S is different from the server version %S.",
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};
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STR16 MPHelp[] =
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@@ -5766,54 +5767,55 @@ STR16 gszMPTeamNames[] =
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STR16 gszMPMapscreenText[] =
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{
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L"Game Type: ",
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L"Players: ",
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L"Mercs each: ",
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L"You cannot change starting edge once Laptop is unlocked.",
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L"You cannot change teams once the Laptop is unlocked.",
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L"Random Mercs: ",
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L"游戏类型: ",// L"Game Type: ",
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L"玩家: ",// L"Players: ",
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L"所拥有的佣兵: ",// L"Mercs each: ",
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L"手提电脑开启时你无法开始移动。",// L"You cannot change starting edge once Laptop is unlocked.",
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L"手提电脑开启后你无法更换队伍。",// L"You cannot change teams once the Laptop is unlocked.",
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L"随机佣兵: ",// L"Random Mercs: ",
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L"Y",
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L"Difficulty:"
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L"难度:"// L"Difficulty:"
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L"Server Version:",
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};
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STR16 gzMPSScreenText[] =
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{
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L"Scoreboard",
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L"Continue",
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L"Cancel",
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L"Player",
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L"Kills",
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L"Deaths",
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L"Queen's Army",
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L"Hits",
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L"Misses",
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L"Accuracy",
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L"Damage Dealt",
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L"Damage Taken",
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L"Please wait for the server to press 'Continue'."
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L"记分板",// L"Scoreboard",
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L"继续",// L"Continue",
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L"取消",// L"Cancel",
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L"玩家",// L"Player",
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L"杀人数",// L"Kills",
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L"死亡数",// L"Deaths",
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L"女王的部队",// L"Queen's Army",
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L"命中数",// L"Hits",
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L"脱靶数",// L"Misses",
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L"准确度",// L"Accuracy",
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L"损害量",// L"Damage Dealt",
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L"受损量",// L"Damage Taken",
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L"请等待服务器指令按‘继续’。" //L"Please wait for the server to press 'Continue'."
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};
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STR16 gzMPCScreenText[] =
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{
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L"Cancel",
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L"Connecting to Server",
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L"Getting Server Settings",
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L"Downloading custom files",
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L"Press 'ESC' to cancel or 'Y' to chat",
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L"Press 'ESC' to cancel",
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L"Ready"
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L"取消",// L"Cancel",
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L"连接到服务器",// L"Connecting to Server",
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L"获得服务器设置",// L"Getting Server Settings",
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L"下载定制文件",// L"Downloading custom files",
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L"按 'ESC' 取消, 'Y' 开始聊天",// L"Press 'ESC' to cancel or 'Y' to chat",
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L"按 'ESC' 取消",// L"Press 'ESC' to cancel",
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L"准备"// L"Ready"
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};
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STR16 gzMPChatToggleText[] =
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{
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L"Send to All",
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L"Send to Allies only",
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L"发送给所有人",// L"Send to All",
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L"发送给盟友",// L"Send to Allies only",
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};
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STR16 gzMPChatboxText[] =
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{
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L"Multiplayer Chat",
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L"Chat: Press 'ENTER' to send of 'ESC' to cancel.",
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L"多人聊天",// L"Multiplayer Chat",
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L"聊天: 按 'Enter' 发送, 'Esc' 取消。",// L"Chat: Press 'ENTER' to send of 'ESC' to cancel.",
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};
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// WANNE: Some Chinese specific strings that needs to be in unicode!
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@@ -3963,10 +3963,6 @@ STR16 gzMPJScreenText[] =
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L"You must enter a player name.",
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||||
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
|
||||
L"You must enter a valid Server Port between 1 and 65535.",
|
||||
L"MP Sync. Directory",
|
||||
L"You must enter a file transfer directory.",
|
||||
L"(Use '/' instead of '\\' for directory delimiters.)",
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L"The specified synchronisation directory does not exist.",
|
||||
};
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||||
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||||
STR16 gzMPHScreenText[] =
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||||
@@ -4003,6 +3999,10 @@ STR16 gzMPHScreenText[] =
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L"Use New Inventory (NIV)",
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L"Enforce Maximum AI Enemies",
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L"Sync. MP Clients Directory",
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L"MP Sync. Directory",
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||||
L"You must enter a file transfer directory.",
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||||
L"(Use '/' instead of '\\' for directory delimiters.)",
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||||
L"The specified synchronisation directory does not exist.",
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||||
};
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||||
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STR16 pDeliveryLocationStrings[] =
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@@ -4774,6 +4774,7 @@ STR16 MPClientMessage[] =
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L"This server requires that you download modified files to play, do you wish to continue?",
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// 65
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||||
L"Press 'Ready' to enter tactical screen.",
|
||||
L"Cannot connect because your version %S is different from the server version %S.",
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||||
};
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||||
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STR16 MPHelp[] =
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@@ -4826,7 +4827,8 @@ STR16 gszMPMapscreenText[] =
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L"You cannot change teams once the Laptop is unlocked.",
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L"Random Mercs: ",
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L"Y",
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L"Difficulty:"
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L"Difficulty:",
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L"Server Version:",
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};
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STR16 gzMPSScreenText[] =
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||||
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@@ -3976,11 +3976,6 @@ STR16 gzMPJScreenText[] =
|
||||
L"You must enter a player name.",
|
||||
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
|
||||
L"You must enter a valid Server Port between 1 and 65535.",
|
||||
L"MP Sync. Directory",
|
||||
L"You must enter a file transfer directory.",
|
||||
L"(Use '/' instead of '\\' for directory delimiters.)",
|
||||
L"The specified synchronisation directory does not exist.",
|
||||
L"The specified synchronisation directory does not exist.",
|
||||
};
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||||
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||||
STR16 gzMPHScreenText[] =
|
||||
@@ -4017,6 +4012,10 @@ STR16 gzMPHScreenText[] =
|
||||
L"Use New Inventory (NIV)",
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||||
L"Enforce Maximum AI Enemies",
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||||
L"Sync. MP Clients Directory",
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||||
L"MP Sync. Directory",
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||||
L"You must enter a file transfer directory.",
|
||||
L"(Use '/' instead of '\\' for directory delimiters.)",
|
||||
L"The specified synchronisation directory does not exist.",
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
@@ -4789,6 +4788,7 @@ STR16 MPClientMessage[] =
|
||||
L"This server requires that you download modified files to play, do you wish to continue?",
|
||||
// 65
|
||||
L"Press 'Ready' to enter tactical screen.",
|
||||
L"Cannot connect because your version %S is different from the server version %S.",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4841,7 +4841,8 @@ STR16 gszMPMapscreenText[] =
|
||||
L"You cannot change teams once the Laptop is unlocked.",
|
||||
L"Random Mercs: ",
|
||||
L"Y",
|
||||
L"Difficulty:"
|
||||
L"Difficulty:",
|
||||
L"Server Version:",
|
||||
};
|
||||
|
||||
STR16 gzMPSScreenText[] =
|
||||
|
||||
@@ -3977,10 +3977,6 @@ STR16 gzMPJScreenText[] =
|
||||
L"You must enter a player name",
|
||||
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
|
||||
L"You must enter a valid Server Port between 1 and 65535.",
|
||||
L"MP Sync. Directory",
|
||||
L"You must enter a file transfer directory.",
|
||||
L"(Use '/' instead of '\\' for directory delimiters.)",
|
||||
L"The specified synchronisation directory does not exist.",
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
@@ -4017,6 +4013,10 @@ STR16 gzMPHScreenText[] =
|
||||
L"Use New Inventory (NIV)",
|
||||
L"Enforce Maximum AI Enemies",
|
||||
L"Sync. MP Clients Directory",
|
||||
L"MP Sync. Directory",
|
||||
L"You must enter a file transfer directory.",
|
||||
L"(Use '/' instead of '\\' for directory delimiters.)",
|
||||
L"The specified synchronisation directory does not exist.",
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
@@ -4788,6 +4788,7 @@ STR16 MPClientMessage[] =
|
||||
L"This server requires that you download modified files to play, do you wish to continue?",
|
||||
// 65
|
||||
L"Press 'Ready' to enter tactical screen.",
|
||||
L"Cannot connect because your version %S is different from the server version %S.",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4840,7 +4841,8 @@ STR16 gszMPMapscreenText[] =
|
||||
L"You cannot change teams once the Laptop is unlocked.",
|
||||
L"Random Mercs: ",
|
||||
L"Y",
|
||||
L"Difficulty:"
|
||||
L"Difficulty:",
|
||||
L"Server Version:",
|
||||
};
|
||||
|
||||
STR16 gzMPSScreenText[] =
|
||||
|
||||
@@ -3781,10 +3781,6 @@ STR16 gzMPJScreenText[] =
|
||||
L"Sie müssen einen Spieler Name eingeben.",
|
||||
L"Sie müssen eine gültie Server IP Adresse eingeben.\n (Bsp: 84.114.195.239).",
|
||||
L"Sie müssen eine gültige Server Portnummer zwischen 1 und 65535 eingeben.",
|
||||
L"MP Synk. Verzeichnis",
|
||||
L"Sie müssen ein gültiges MP Synchronsiationsverzeichnis eingeben.",
|
||||
L"(Benutzen Sie '/' anstelle von '\\' als Verzeichnistrennzeichen.)",
|
||||
L"Das angegebene MP Synk. Verzeichnis existiert nicht.",
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
@@ -3821,6 +3817,10 @@ STR16 gzMPHScreenText[] =
|
||||
L"Verwende neues Inventar (NIV)",
|
||||
L"Erzwinge maximale AI Gegner",
|
||||
L"Synk. MP Client Verzeichnisse",
|
||||
L"MP Synk. Verzeichnis",
|
||||
L"Sie müssen ein gültiges MP Synchronsiationsverzeichnis eingeben.",
|
||||
L"(Benutzen Sie '/' anstelle von '\\' als Verzeichnistrennzeichen.)",
|
||||
L"Das angegebene MP Synk. Verzeichnis existiert nicht.",
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
@@ -4439,7 +4439,7 @@ STR16 New113Message[] =
|
||||
|
||||
STR16 New113HAMMessage[] =
|
||||
{
|
||||
L"%s cowers in fear!",
|
||||
L"%s Deckung ist aufgeflogen!",
|
||||
};
|
||||
|
||||
// WANNE: This are the email texts, when one of the 4 new 1.13 MERC mercs have levelled up, that Speck sends
|
||||
@@ -4581,6 +4581,7 @@ STR16 MPClientMessage[] =
|
||||
L"Dieser Server erfordert, dass sie modifizierte Dateien für das Spiel herunterladen. Möchten Sie fortfahren?",
|
||||
// 65
|
||||
L"Drücken Sie 'Bereit' um in den taktischen Bildschirm zu gelangen.",
|
||||
L"Kann keine Verbindung herstellen, weil Ihre Version %S unterschiedlich zur Server Version %S ist.",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4633,7 +4634,8 @@ STR16 gszMPMapscreenText[] =
|
||||
L"Sie können die Teams nicht mehr ändern, sobald der Laptop freigeschaltet ist.",
|
||||
L"Zuf. Söldner: ",
|
||||
L"J",
|
||||
L"Schwierigkeit:"
|
||||
L"Schwierigkeit:",
|
||||
L"Server Version:",
|
||||
};
|
||||
|
||||
STR16 gzMPSScreenText[] =
|
||||
|
||||
@@ -3956,10 +3956,6 @@ STR16 gzMPJScreenText[] =
|
||||
L"You must enter a player name.",
|
||||
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
|
||||
L"You must enter a valid Server Port between 1 and 65535.",
|
||||
L"MP Sync. Directory",
|
||||
L"You must enter a file transfer directory.",
|
||||
L"(Use '/' instead of '\\' for directory delimiters.)",
|
||||
L"The specified synchronisation directory does not exist.",
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
@@ -3996,6 +3992,10 @@ STR16 gzMPHScreenText[] =
|
||||
L"Use New Inventory (NIV)",
|
||||
L"Enforce Maximum AI Enemies",
|
||||
L"Sync. MP Clients Directory",
|
||||
L"MP Sync. Directory",
|
||||
L"You must enter a file transfer directory.",
|
||||
L"(Use '/' instead of '\\' for directory delimiters.)",
|
||||
L"The specified synchronisation directory does not exist.",
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
@@ -4772,6 +4772,7 @@ STR16 MPClientMessage[] =
|
||||
L"This server requires that you download modified files to play, do you wish to continue?",
|
||||
// 65
|
||||
L"Press 'Ready' to enter tactical screen.",
|
||||
L"Cannot connect because your version %S is different from the server version %S.",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4824,7 +4825,8 @@ STR16 gszMPMapscreenText[] =
|
||||
L"You cannot change teams once the Laptop is unlocked.",
|
||||
L"Random Mercs: ",
|
||||
L"Y",
|
||||
L"Difficulty:"
|
||||
L"Difficulty:",
|
||||
L"Server Version:",
|
||||
};
|
||||
|
||||
STR16 gzMPSScreenText[] =
|
||||
|
||||
@@ -3969,10 +3969,6 @@ STR16 gzMPJScreenText[] =
|
||||
L"You must enter a player name",
|
||||
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
|
||||
L"You must enter a valid Server Port between 1 and 65535.",
|
||||
L"MP Sync. Directory",
|
||||
L"You must enter a file transfer directory.",
|
||||
L"(Use '/' instead of '\\' for directory delimiters.)",
|
||||
L"The specified synchronisation directory does not exist.",
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
@@ -4008,6 +4004,10 @@ STR16 gzMPHScreenText[] =
|
||||
L"Enable Civilians in CO-OP",
|
||||
L"Use New Inventory (NIV)",
|
||||
L"Sync. MP Clients Directory",
|
||||
L"MP Sync. Directory",
|
||||
L"You must enter a file transfer directory.",
|
||||
L"(Use '/' instead of '\\' for directory delimiters.)",
|
||||
L"The specified synchronisation directory does not exist.",
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
@@ -4778,6 +4778,7 @@ STR16 MPClientMessage[] =
|
||||
L"This server requires that you download modified files to play, do you wish to continue?",
|
||||
// 65
|
||||
L"Press 'Ready' to enter tactical screen.",
|
||||
L"Cannot connect because your version %S is different from the server version %S.",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4830,7 +4831,8 @@ STR16 gszMPMapscreenText[] =
|
||||
L"You cannot change teams once the Laptop is unlocked.",
|
||||
L"Random Mercs: ",
|
||||
L"Y",
|
||||
L"Difficulty:"
|
||||
L"Difficulty:",
|
||||
L"Server Version:",
|
||||
};
|
||||
|
||||
STR16 gzMPSScreenText[] =
|
||||
|
||||
+42
-40
@@ -3688,10 +3688,10 @@ STR16 zOptionsToggleText[] =
|
||||
L"Ïîäðîáíîå îïèñàíèå ïðåäìåòîâ", //Enhanced Description Box
|
||||
L"Òîëüêî ïîøàãîâûé ðåæèì", // arynn : add Forced Turn Mode
|
||||
// arynn : reset all toggle options, in cases for corrupted JA2.set files (and general debugging of options)
|
||||
L"Reset ALL game options",
|
||||
L"Do you really want to reset?",
|
||||
L"Ñáðîñ âñåõ èãðîâûõ íàñòðîåê", //Reset ALL game options
|
||||
L"Â ñàìîì äåëå õîòèòå ýòîãî?", //Do you really want to reset?
|
||||
// arynn : a sample options screen options header, just text, not a real option
|
||||
L"--DEBUG OPTIONS--",
|
||||
L"--Íàñòðîéêè îòëàäî÷íîé âåðñèè--", //--DEBUG OPTIONS--
|
||||
// arynn : allow debug options that were set in debug.exe to continue in a rel.exe that shares same JA2.set file
|
||||
L"Retain Debug Options in Rel",
|
||||
// arynn : a sample option which affects options screen listing only
|
||||
@@ -3760,7 +3760,7 @@ STR16 zOptionsToggleText[] =
|
||||
L"Option100",
|
||||
|
||||
// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
|
||||
L"THE_LAST_OPTION",
|
||||
L"Ïîñëåäíÿÿ_Ñòðîêà_Íàñòðîåê", //THE_LAST_OPTION
|
||||
};
|
||||
|
||||
//This is the help text associated with the above toggles.
|
||||
@@ -3844,8 +3844,8 @@ STR16 zOptionsScreenHelpText[] =
|
||||
L"Åñëè âêëþ÷åíî, áóäåò çàäåéñòâîâàíî\nïîäðîáíîå îïèñàíèå ïðåäìåòîâ.", //EDB description
|
||||
L"Åñëè âêëþ÷åíî è â ñåêòîðå ïðèñóòñòâóåò âðàã, \nïîøàãîâûé ðåæèì áóäåò çàäåéñòâîâàí \näî ïîëíîé çà÷èñòêè ñåêòîðà (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", //When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T). // arynn : add forced turn mode
|
||||
// arynn : immediate effect option that fixes corrupt ja2.set keeping of toggle options
|
||||
L"Click me to fix corrupt game settings",
|
||||
L"Click me to fix corrupt game settings",
|
||||
L"Åñëè âêëþ÷èòü, \nïîâðåæä¸ííûå èãðîâûå íàñòðîéêè áóäóò âîññòàíîâëåíû.", //Click me to fix corrupt game settings
|
||||
L"Îòìåòüòå ñòðîêó äëÿ ïîäòâåðæäåíèÿ ñáðîñà èãðîâûõ íàñòðîåê.", //Click me to fix corrupt game settings
|
||||
// arynn : a sample options screen options header, this pop up help text never render (well as of yet)
|
||||
L"(text not rendered)TOPTION_DEBUG_MODE_OPTIONS_HEADER",
|
||||
// arynn : allow debug options that were set in debug.exe to continue in a rel.exe that shares same JA2.set file
|
||||
@@ -3916,7 +3916,7 @@ STR16 zOptionsScreenHelpText[] =
|
||||
L"100",
|
||||
|
||||
// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
|
||||
L"TOPTION_LAST_OPTION",
|
||||
L"Ïîñëåäíÿÿ ñòðîêà â ñïèñêå íàñòðîåê.", //TOPTION_LAST_OPTION
|
||||
};
|
||||
|
||||
|
||||
@@ -3971,10 +3971,6 @@ STR16 gzMPJScreenText[] =
|
||||
L"Âïèøèòå èìÿ èãðîêà.", //You must enter a player name
|
||||
L"Âïèøèòå êîððåêòíûé IP àäðåñ. \n(ïðèìåð 84.114.195.239).", //You must enter a valid server IP address.\n (eg 192.168.0.1)
|
||||
L"Âïèøèòå êîððåêòíûé ïîðò ñåðâåðà (èñïîëüçóéòå äèàïàçîí îò 1 äî 65535).", //You must enter a valid Server Port between 1 and 65535
|
||||
L"MP Sync. Directory",
|
||||
L"You must enter a file transfer directory.",
|
||||
L"(Use '/' instead of '\\' for directory delimiters.)",
|
||||
L"The specified synchronisation directory does not exist.",
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
@@ -4011,6 +4007,10 @@ STR16 gzMPHScreenText[] =
|
||||
L"Ðåàëèñòè÷íàÿ ñèñòåìà èíâåíòàðÿ (NIV)", //Use New Inventory (NIV)
|
||||
L"Enforce Maximum AI Enemies",
|
||||
L"Sync. MP Clients Directory",
|
||||
L"MP Sync. Directory",
|
||||
L"You must enter a file transfer directory.",
|
||||
L"(Use '/' instead of '\\' for directory delimiters.)",
|
||||
L"The specified synchronisation directory does not exist.",
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
@@ -4783,6 +4783,7 @@ STR16 MPClientMessage[] =
|
||||
L"This server requires that you download modified files to play, do you wish to continue?",
|
||||
// 65
|
||||
L"Press 'Ready' to enter tactical screen.",
|
||||
L"Cannot connect because your version %S is different from the server version %S.",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4828,47 +4829,48 @@ STR16 gszMPTeamNames[] =
|
||||
|
||||
STR16 gszMPMapscreenText[] =
|
||||
{
|
||||
L"Game Type: ",
|
||||
L"Players: ",
|
||||
L"Mercs each: ",
|
||||
L"You cannot change starting edge once Laptop is unlocked.",
|
||||
L"You cannot change teams once the Laptop is unlocked.",
|
||||
L"Random Mercs: ",
|
||||
L"Y",
|
||||
L"Difficulty:"
|
||||
L"Òèï èãðû: ", //Game Type:
|
||||
L"Èãðîêîâ: ", //Players:
|
||||
L"Âñåãî áîéöîâ: ", //Mercs each:
|
||||
L"Íåëüçÿ èçìåíÿòü ñòîðîíó âûñàäêè îòðÿäà ïîñëå îòêðûòèÿ ëýïòîïà.", //You cannot change starting edge once Laptop is unlocked.
|
||||
L"Íåëüçÿ èçìåíèòü èìÿ êîìàíäû ïîñëå îòêðûòèÿ ëýïòîïà.", //You cannot change teams once the Laptop is unlocked.
|
||||
L"Ñëó÷. áîéöû: ", //Random Mercs:
|
||||
L"Äà", //Y
|
||||
L"Ñëîæíîñòü:" //Difficulty:
|
||||
L"Server Version:",
|
||||
};
|
||||
|
||||
STR16 gzMPSScreenText[] =
|
||||
{
|
||||
L"Scoreboard",
|
||||
L"Continue",
|
||||
L"Cancel",
|
||||
L"Player",
|
||||
L"Kills",
|
||||
L"Deaths",
|
||||
L"Queen's Army",
|
||||
L"Hits",
|
||||
L"Misses",
|
||||
L"Accuracy",
|
||||
L"Damage Dealt",
|
||||
L"Damage Taken"
|
||||
L"Äîñêà ñ÷¸òà", //Scoreboard
|
||||
L"Ïðîäîëæèòü", //Continue
|
||||
L"Îòìåíà", //Cancel
|
||||
L"Èãðîê", //Player
|
||||
L"Óáèòî", //Kills
|
||||
L"Ïîãèáëî", //Deaths
|
||||
L"Êîðîëåâñêàÿ àðìèÿ", //Queen's Army
|
||||
L"Âûñòðåëîâ", //Hits
|
||||
L"Ïðîìàõè", //Misses
|
||||
L"Ìåòêîñòü", //Accuracy
|
||||
L"Íàíåñ¸ííûé óðîí", //Damage Dealt
|
||||
L"Ïîëó÷åííûé óðîí", //Damage Taken
|
||||
};
|
||||
|
||||
STR16 gzMPCScreenText[] =
|
||||
{
|
||||
L"Cancel",
|
||||
L"Connecting to Server",
|
||||
L"Getting Server Settings",
|
||||
L"Downloading custom files",
|
||||
L"Press 'ESC' to cancel or 'Y' to chat",
|
||||
L"Press 'ESC' to cancel",
|
||||
L"Ready"
|
||||
L"Îòìåíà", //Cancel
|
||||
L"Ïîäêëþ÷àþñü ê ñåðâåðó...", //Connecting to Server
|
||||
L"Ïîëó÷àþ íàñòðîéêè îò ñåðâåðà...", //Getting Server Settings
|
||||
L"Ñêà÷èâàþ âûáðàííûå ôàéëû...", //Downloading custom files
|
||||
L"Íàæìèòå 'ESC' äëÿ îòìåíû èëè 'Y' ÷òîáû âîéòè â ÷àò.", //Press 'ESC' to cancel or 'Y' to chat
|
||||
L"Íàæìèòå 'ESC' äëÿ îòìåíû", //Press 'ESC' to cancel
|
||||
L"Âûïîëíåíî." //Ready
|
||||
};
|
||||
|
||||
STR16 gzMPChatToggleText[] =
|
||||
{
|
||||
L"Send to All",
|
||||
L"Send to Allies only",
|
||||
L"Îòïðàâòü âñåì", //Send to All
|
||||
L"Îòïðàâòü òîëüêî ñîþçíèêàì", //Send to Allies only
|
||||
};
|
||||
|
||||
STR16 gzMPChatboxText[] =
|
||||
|
||||
@@ -3976,10 +3976,6 @@ STR16 gzMPJScreenText[] =
|
||||
L"You must enter a player name.",
|
||||
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
|
||||
L"You must enter a valid Server Port between 1 and 65535.",
|
||||
L"MP Sync. Directory",
|
||||
L"You must enter a file transfer directory.",
|
||||
L"(Use '/' instead of '\\' for directory delimiters.)",
|
||||
L"The specified synchronisation directory does not exist.",
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
@@ -4015,6 +4011,10 @@ STR16 gzMPHScreenText[] =
|
||||
L"Enable Civilians in CO-OP",
|
||||
L"Use New Inventory (NIV)",
|
||||
L"Sync. MP Clients Directory",
|
||||
L"MP Sync. Directory",
|
||||
L"You must enter a file transfer directory.",
|
||||
L"(Use '/' instead of '\\' for directory delimiters.)",
|
||||
L"The specified synchronisation directory does not exist.",
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
@@ -4785,6 +4785,7 @@ STR16 MPClientMessage[] =
|
||||
L"This server requires that you download modified files to play, do you wish to continue?",
|
||||
// 65
|
||||
L"Press 'Ready' to enter tactical screen.",
|
||||
L"Cannot connect because your version %S is different from the server version %S.",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4837,7 +4838,8 @@ STR16 gszMPMapscreenText[] =
|
||||
L"You cannot change teams once the Laptop is unlocked.",
|
||||
L"Random Mercs: ",
|
||||
L"Y",
|
||||
L"Difficulty:"
|
||||
L"Difficulty:",
|
||||
L"Server Version:",
|
||||
};
|
||||
|
||||
STR16 gzMPSScreenText[] =
|
||||
|
||||
Reference in New Issue
Block a user