-made mercs say quote when blinded by flashbang

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@487 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-08-29 06:27:46 +00:00
parent 56314f07ba
commit 7720f5a560
2 changed files with 12 additions and 2 deletions
+2 -2
View File
@@ -23,12 +23,12 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
#else
//RELEASE BUILD VERSION
INT16 zVersionLabel[256] = { L"Release v1.13.479" };
INT16 zVersionLabel[256] = { L"Release v1.13.480" };
#endif
INT8 czVersionNumber[16] = { "Build 06.08.26" };
INT8 czVersionNumber[16] = { "Build 06.08.28" };
INT16 zTrackingNumber[16] = { L"Z" };
+10
View File
@@ -3570,6 +3570,11 @@ void EVENT_SoldierGotHit( SOLDIERTYPE *pSoldier, UINT16 usWeaponIndex, INT16 sDa
{
// deal max special damage
pSoldier->bBlindedCounter = (INT8)Explosive[ Item[ usWeaponIndex ].ubClassIndex ].ubDuration;
// say quote
if (pSoldier->uiStatusFlags & SOLDIER_PC)
{
TacticalCharacterDialogue( pSoldier, QUOTE_BLINDED );
}
}
else if ( NightTime() ) // if soldier outside at night
{
@@ -3578,6 +3583,11 @@ void EVENT_SoldierGotHit( SOLDIERTYPE *pSoldier, UINT16 usWeaponIndex, INT16 sDa
if ( pSoldier->bBlindedCounter == 0 )
pSoldier->bBlindedCounter = 1;
pSoldier->bDeafenedCounter /= 2;
// say quote
if (pSoldier->uiStatusFlags & SOLDIER_PC)
{
TacticalCharacterDialogue( pSoldier, QUOTE_BLINDED );
}
}
DecayIndividualOpplist( pSoldier );
break;