- changed Russian descriptions

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1719 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2008-01-15 11:12:06 +00:00
parent 6049e8da5a
commit 77e2b4e176
2 changed files with 43 additions and 43 deletions
+1 -1
View File
@@ -20,7 +20,7 @@ STR16 zNewTacticalMessages[]=
L"Наемник %s - наше невероятное суперпредложение 'одна плата за все'. Вы также бесплатно получите его персональную экипировку.", L"Наемник %s - наше невероятное суперпредложение 'одна плата за все'. Вы также бесплатно получите его персональную экипировку.",
L"Гонорар", L"Гонорар",
L"В секторе кто-то есть...", L"В секторе кто-то есть...",
L"Дальнобойность оружия: %d ед., Шанс попадания: %d процентов", L"Дальнобойность оружия: %d ед., Шанс попасть: %d%%",
L"Показать укрытия", L"Показать укрытия",
L"Линия прицела", L"Линия прицела",
L"Новые наемники не могут высадиться здесь.", L"Новые наемники не могут высадиться здесь.",
+42 -42
View File
@@ -242,7 +242,7 @@ CHAR16 Message[][STRING_LENGTH] =
L"íåíàäåæåí", L"íåíàäåæåí",
L"ïðîñòîé ðåìîíò", L"ïðîñòîé ðåìîíò",
L"ñëîæíûé ðåìîíò", L"ñëîæíûé ðåìîíò",
L"âûñîêèé óðîí", L"áîëüøîé óðîí",
L"ìàëûé óðîí", L"ìàëûé óðîí",
L"ñêîðîñòðåëüíûé", L"ñêîðîñòðåëüíûé",
L"íåñêîðîñòð.", L"íåñêîðîñòð.",
@@ -252,7 +252,7 @@ CHAR16 Message[][STRING_LENGTH] =
L"òÿæåëûé", L"òÿæåëûé",
L"êîìïàêòíûé", L"êîìïàêòíûé",
L"î÷åðåäÿìè", L"î÷åðåäÿìè",
L"íåò î÷åðåäè", L"", //íåò îòñå÷êè î÷åðåäè
L"áîë.ìàãàçèí", L"áîë.ìàãàçèí",
L"ìàë.ìàãàçèí", L"ìàë.ìàãàçèí",
@@ -572,7 +572,7 @@ STR16 pUpperLeftMapScreenStrings[] =
L"Íàçíà÷åíèå", // the mercs current assignment L"Íàçíà÷åíèå", // the mercs current assignment
L"Êîíòðàêò", // the contract info about the merc L"Êîíòðàêò", // the contract info about the merc
L"Çäîðîâüå", // the health level of the current merc L"Çäîðîâüå", // the health level of the current merc
L"Îòâàãà", // the morale of the current merc L"Ìîðàëü", // the morale of the current merc
L"Ñîñò.", // the condition of the current vehicle L"Ñîñò.", // the condition of the current vehicle
L"Áåíçèí", // the fuel level of the current vehicle L"Áåíçèí", // the fuel level of the current vehicle
}; };
@@ -732,7 +732,7 @@ STR16 pPersonnelScreenStrings[] =
L"Ìåä. äåïîçèò:", // amount of medical deposit put down on the merc L"Ìåä. äåïîçèò:", // amount of medical deposit put down on the merc
L"Äî êîíöà êîíòðàêòà:", // cost of current contract L"Äî êîíöà êîíòðàêòà:", // cost of current contract
L"Óáèë âðàãîâ:", // number of kills by merc L"Óáèë âðàãîâ:", // number of kills by merc
L"Îêàçàë ïîìîùü:", // number of assists on kills by merc L"Ïîìîã óáèòü:", // number of assists on kills by merc
L"Ãîíîðàð çà äåíü:", // daily cost of merc L"Ãîíîðàð çà äåíü:", // daily cost of merc
L"Îáùàÿ öåíà óñëóã:", // total cost of merc L"Îáùàÿ öåíà óñëóã:", // total cost of merc
L"Êîíòðàêò:", // cost of current contract L"Êîíòðàêò:", // cost of current contract
@@ -759,7 +759,7 @@ STR16 gzMercSkillText[] =
L"Òÿæåëîå îðóæèå", L"Òÿæåëîå îðóæèå",
L"Àâò. îðóæèå", L"Àâò. îðóæèå",
L"Ñêðûòíîñòü", L"Ñêðûòíîñòü",
L"Ëîâêîñòü", L"Ñòðåëüáà ñ äâóõ ðóê",
L"Âîðîâñòâî", L"Âîðîâñòâî",
L"Áîåâûå èñêóññòâà", L"Áîåâûå èñêóññòâà",
L"Õîëîäíîå îðóæèå", L"Õîëîäíîå îðóæèå",
@@ -1325,7 +1325,7 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
L"Íàñòðîéêè (|O)", L"Íàñòðîéêè (|O)",
L"Ðåæèì î÷åðåäè (|B)", L"Ðåæèì î÷åðåäè (|B)",
L"Ñìîòðåòü/Ïîâåðíóòüñÿ (|L)", L"Ñìîòðåòü/Ïîâåðíóòüñÿ (|L)",
L"Çäîðîâüå: %d/%d\nÝíåðãèÿ: %d/%d\nÎòâàãà: %s", L"Çäîðîâüå: %d/%d\nÝíåðãèÿ: %d/%d\nÌîðàëü: %s",
L"Íó è?", //this means "what?" L"Íó è?", //this means "what?"
L"Ïðîäîëæ.", //ïð an abbrieviation for "Continued" L"Ïðîäîëæ.", //ïð an abbrieviation for "Continued"
L"%s áóäåò ãîâîðèòü.", L"%s áóäåò ãîâîðèòü.",
@@ -1368,7 +1368,7 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
L"Ýòîò ñåêòîð îòñþäà ïîêèíóòü íåëüçÿ.", //ïð L"Ýòîò ñåêòîð îòñþäà ïîêèíóòü íåëüçÿ.", //ïð
L"%s ñëèøêîì äàëåêî.", //êîãäà ïûòàåøüñÿ âûéòè èç ñåêòîðà ïðè ïåðå÷åðêíóòîì çíà÷êå âûõîäà L"%s ñëèøêîì äàëåêî.", //êîãäà ïûòàåøüñÿ âûéòè èç ñåêòîðà ïðè ïåðå÷åðêíóòîì çíà÷êå âûõîäà
L"Ñêðûòü êðîíû äåðåâüåâ", L"Ñêðûòü êðîíû äåðåâüåâ",
L"Ïîêàçûâàòü êðîíû äåðåâüåâ", L"Ïîêàçàòü êðîíû äåðåâüåâ",
L"ÂÎÐÎÍÀ", //Crow, as in the large black bird L"ÂÎÐÎÍÀ", //Crow, as in the large black bird
L"ØÅß", L"ØÅß",
L"ÃÎËÎÂÀ", L"ÃÎËÎÂÀ",
@@ -1566,7 +1566,7 @@ STR16 pwTownInfoStrings[] =
L"", L"",
L"Âàæíûå îáúåêòû", // main facilities in this town L"Âàæíûå îáúåêòû", // main facilities in this town
L"Óðîâåíü", // the training level of civilians in this town L"Óðîâåíü", // the training level of civilians in this town
L"Òðåíèðîâêà ãðàæäàíñêèõ", // 10 // state of civilian training in town L"Òðåíèðîâêà îïîë÷åíèÿ", // 10 // state of civilian training in town
L"Îïîë÷åíèå", // the state of the trained civilians in the town L"Îïîë÷åíèå", // the state of the trained civilians in the town
}; };
@@ -1664,12 +1664,12 @@ STR16 pUpdateMercStrings[] =
STR16 pMapScreenBorderButtonHelpText[] = STR16 pMapScreenBorderButtonHelpText[] =
{ {
L"Ïîêàçàòü íàñåëåííûå ïóíêòû (|W)", L"Íàñåëåííûå ïóíêòû (|W)",
L"Ïîêàçàòü øàõòû (|M)", L"Øàõòû (|M)",
L"Ïîêàçàòü îòðÿäû è âðàãîâ (|T)", L"Îòðÿäû è âðàãè (|T)",
L"Êàðòà âîçäóøíîãî ïðîñòðàíñòâà (|A)", L"Êàðòà âîçäóøíîãî ïðîñòðàíñòâà (|A)",
L"Ïîêàçàòü âåùè (|I)", L"Ïîêàçàòü âåùè (|I)",
L"Ïîêàçàòü îïîë÷åíèå è âðàãîâ (|Z)", L"Îïîë÷åíèå è âðàãè (|Z)",
}; };
@@ -1805,20 +1805,20 @@ STR16 pEmailTitleText[] =
// the financial screen strings // the financial screen strings
STR16 pFinanceTitle[] = STR16 pFinanceTitle[] =
{ {
L"Áóõãàëòåðñêèé îò÷åò", //the name we made up for the financial program in the game L"Ôèíàíñîâûé îò÷åò", //the name we made up for the financial program in the game
}; };
STR16 pFinanceSummary[] = STR16 pFinanceSummary[] =
{ {
L"Êðåäèò:", // credit (subtract from) to player's account L"Äîõîä:", // credit (subtract from) to player's account
L"Äåáåò:", // debit (add to) to player's account L"Ðàñõîä:", // debit (add to) to player's account
L"Â÷åðàøíèé ÷èñòûé äîõîä:", L"Â÷åðàøíèé ÷èñòûé äîõîä:",
L"Â÷åðàøíèå äðóãèå äåïîçèòû:", L"Â÷åðàøíèå äðóãèå ïîñòóïëåíèÿ:",
L"Â÷åðàøíèé äåáåò:", L"Â÷åðàøíèé ðàñõîä:",
L"Áàëàíñ íà êîíåö äíÿ:", L"Áàëàíñ íà êîíåö äíÿ:",
L"Ñåãîäíÿøíèé ÷èñòûé äîõîä:", L"×èñòûé äîõîä ñåãîäíÿ:",
L"Ñåãîäíÿøíèå äðóãèå äåïîçèòû:", L"Äðóãèå ïîñòóïëåíèÿ çà ñåãîäíÿ:",
L"Ñåãîäíÿøíèé äåáåò:", L"Ðàñõîä çà ñåãîäíÿ:",
L"Òåêóùèé áàëàíñ:", L"Òåêóùèé áàëàíñ:",
L"Îæèäàåìûé äîõîä:", L"Îæèäàåìûé äîõîä:",
L"Îæèäàåìûé áàëàíñ:", // projected balance for player for tommorow L"Îæèäàåìûé áàëàíñ:", // projected balance for player for tommorow
@@ -1830,8 +1830,8 @@ STR16 pFinanceSummary[] =
STR16 pFinanceHeaders[] = STR16 pFinanceHeaders[] =
{ {
L"Äåíü", //ïð the day column L"Äåíü", //ïð the day column
L"Êðåäèò", // the credits column L"Äîõîä", // the credits column
L"Äåáåò", // the debits column L"Ðàñõîä", // the debits column
L"Îïåðàöèè", // transaction type - see TransactionText below L"Îïåðàöèè", // transaction type - see TransactionText below
L"Áàëàíñ", // balance at this point in time L"Áàëàíñ", // balance at this point in time
L"Ñòð.", // page number L"Ñòð.", // page number
@@ -1920,7 +1920,7 @@ STR16 pMapScreenStatusStrings[] =
{ {
L"Çäîðîâüå", L"Çäîðîâüå",
L"Ýíåðãèÿ", L"Ýíåðãèÿ",
L"Îòâàãà", L"Ìîðàëü",
L"Ñîñòîÿíèå", // the condition of the current vehicle (its "health") L"Ñîñòîÿíèå", // the condition of the current vehicle (its "health")
L"Áåíçèí", // the fuel level of the current vehicle (its "energy") L"Áåíçèí", // the fuel level of the current vehicle (its "energy")
}; };
@@ -1956,8 +1956,8 @@ STR16 pMapErrorString[] =
L"Ó âàñ åùå íåò íè îäíîãî áîéöà.", // you have no members, can't do anything L"Ó âàñ åùå íåò íè îäíîãî áîéöà.", // you have no members, can't do anything
L"Íàåìíèê íå ìîæåò âûïîëíèòü.", // merc can't comply with your order L"Íàåìíèê íå ìîæåò âûïîëíèòü.", // merc can't comply with your order
//6-10 //6-10
L"íóæäàåòñÿ â ñîïðîâîæäåíèè, ÷òîáû èäòè. Íàçíà÷üòå åãî ñ êåì-íèáóäü â îòðÿä.", // merc can't move unescorted .. for a male L"íóæäàåòñÿ â ñîïðîâîæäåíèè ÷òîáû èäòè. Íàçíà÷üòå åãî ñ êåì-íèáóäü â îòðÿä.", // merc can't move unescorted .. for a male
L"íóæäàåòñÿ â ñîïðîâîæäåíèè, ÷òîáû èäòè. Íàçíà÷üòå åå ñ êåì-íèáóäü â îòðÿä.", // for a female L"íóæäàåòñÿ â ñîïðîâîæäåíèè ÷òîáû èäòè. Íàçíà÷üòå åå ñ êåì-íèáóäü â îòðÿä.", // for a female
L"Íàåìíèê åùå íå ïðèáûë â Àðóëüêî!", L"Íàåìíèê åùå íå ïðèáûë â Àðóëüêî!",
L"Êàæåòñÿ, ñíà÷àëà íàäî óëàäèòü ïðîáëåìû ñ êîíòðàêòîì.", L"Êàæåòñÿ, ñíà÷àëà íàäî óëàäèòü ïðîáëåìû ñ êîíòðàêòîì.",
L"Áåæàòü îò ñàìîëåòà? Òîëüêî ïîñëå âàñ!", //ïð Cannot give a movement order. Air raid is going on. L"Áåæàòü îò ñàìîëåòà? Òîëüêî ïîñëå âàñ!", //ïð Cannot give a movement order. Air raid is going on.
@@ -1988,7 +1988,7 @@ STR16 pMapErrorString[] =
//31-35 //31-35
L"Âû íå ìîæåòå äåðæàòü îïîë÷åíöåâ â %s.", L"Âû íå ìîæåòå äåðæàòü îïîë÷åíöåâ â %s.",
L"Ïóñòàÿ ìàøèíà íå ìîæåò äâèãàòüñÿ!", L"Ïóñòàÿ ìàøèíà íå ìîæåò äâèãàòüñÿ!",
L"%s èç-çà òÿæåëûõ ðàíåíèé íèêóäà íå ìîæåò èäòè!", L"%s èç-çà òÿæåëûõ ðàíåíèé íå ìîæåò èäòè!",
L"Ñíà÷àëà âàì íóæíî ïîêèíóòü ìóçåé!", L"Ñíà÷àëà âàì íóæíî ïîêèíóòü ìóçåé!",
L"%s ìåðòâ(à)!", L"%s ìåðòâ(à)!",
//36-40 //36-40
@@ -2198,7 +2198,7 @@ STR16 pHistoryStrings[] =
L"Ïîãîâîðèëè ñî ñòàðøèì ãîðíÿêîì ãîðîäà %s", // talked to head miner of town L"Ïîãîâîðèëè ñî ñòàðøèì ãîðíÿêîì ãîðîäà %s", // talked to head miner of town
L"%s îñâîáîæäåí(à).", L"%s îñâîáîæäåí(à).",
L"Âêëþ÷åí ðåæèì ÷èò-êîäîâ", L"Âêëþ÷åí ðåæèì ÷èò-êîäîâ",
L"Ïðîâèçèÿ äîëæíà áóäåò ïðèáûòü â Îìåðòó çàâòðà.", L"Ïðîâèçèÿ áóäåò äîñòàâëåíà â Îìåðòó çàâòðà.",
//21-25 //21-25
L"%s óøëà, ÷òîáû âûéòè çàìóæ çà Äåðèëà Õèêà.", L"%s óøëà, ÷òîáû âûéòè çàìóæ çà Äåðèëà Õèêà.",
L"Èñòåê êîíòðàêò ó %s.", L"Èñòåê êîíòðàêò ó %s.",
@@ -2425,7 +2425,7 @@ STR16 pLaptopTitles[] =
L"Ïî÷òîâûé ÿùèê", L"Ïî÷òîâûé ÿùèê",
L"Ïðîñìîòð äàííûõ", L"Ïðîñìîòð äàííûõ",
L"Ïåðñîíàë", //ïð L"Ïåðñîíàë", //ïð
L"Áóõãàëòåðñêèé îò÷åò", L"Ôèíàíñîâûé îò÷åò",
L"Æóðíàë", //ïð L"Æóðíàë", //ïð
}; };
@@ -2844,7 +2844,7 @@ STR16 BobbyRFilter[] =
// Armour // Armour
L"Êàñêè", L"Êàñêè",
L"Æèëåòû", L"Æèëåòû",
L"Ïîíîæè", L"Áðþêè",
L"Ïëàñòèíû", L"Ïëàñòèíû",
// Misc // Misc
@@ -3885,17 +3885,17 @@ STR16 gzIntroScreen[] =
// e.g. "Sidney hears a loud sound of MOVEMENT coming from the SOUTH." // e.g. "Sidney hears a loud sound of MOVEMENT coming from the SOUTH."
STR16 pNewNoiseStr[] = STR16 pNewNoiseStr[] =
{ {
L"%s ñëûøèò %s çâóê, èäóùèé %s.", L"%s ñëûøèò %s çâóê %s.",
L"%s ñëûøèò %s çâóê äâèæåíèÿ, èäóùèé %s.", L"%s ñëûøèò %s çâóê äâèæåíèÿ %s.",
L"%s ñëûøèò %s ñêðèï, èäóùèé %s.", L"%s ñëûøèò %s ñêðèï, èäóùèé %s.",
L"%s ñëûøèò %s çâóê âñïëåñêà, èäóùèé %s.", L"%s ñëûøèò %s çâóê âñïëåñêà %s.",
L"%s ñëûøèò %s çâóê óäàðà, èäóùèé %s.", //$$ L"%s ñëûøèò %s çâóê óäàðà %s.", //$$
L"%s ñëûøèò %s çâóê âçðûâà %s.", L"%s ñëûøèò %s çâóê âçðûâà %s.",
L"%s ñëûøèò %s êðèê, èäóùèé %s.", L"%s ñëûøèò %s êðèê %s.",
L"%s ñëûøèò %s çâóê óäàðà, èäóùèé %s.", L"%s ñëûøèò %s çâóê óäàðà %s.",
L"%s ñëûøèò %s çâóê óäàðà, èäóùèé %s.", L"%s ñëûøèò %s çâóê óäàðà %s.",
L"%s ñëûøèò %s çâîí, èäóùèé %s.", L"%s ñëûøèò %s çâîí %s.",
L"%s ñëûøèò %s ãðîõîò, èäóùèé %s.", L"%s ñëûøèò %s ãðîõîò %s.",
}; };
STR16 wMapScreenSortButtonHelpText[] = STR16 wMapScreenSortButtonHelpText[] =
@@ -4079,7 +4079,7 @@ STR16 gzLateLocalizedString[] =
//32-34 //32-34
L"%s íè÷åãî íå ãîâîðèò.", L"%s íè÷åãî íå ãîâîðèò.",
L"Âûáèðàòüñÿ íà ïîâåðõíîñòü?", L"Âûáðàòüñÿ íà ïîâåðõíîñòü?",
L"(%dé îòðÿä)", L"(%dé îòðÿä)",
//35 //35
@@ -4094,7 +4094,7 @@ STR16 gzLateLocalizedString[] =
L"Ýòîò ïðåäìåò îòñþäà âçÿòü íåâîçìîæíî.", L"Ýòîò ïðåäìåò îòñþäà âçÿòü íåâîçìîæíî.",
//39 //39
L"Íèêòî èç îñòàâøèõñÿ íàåìíèêîâ íå ìîæåò ñðàæàòüñÿ. Ñðàæåíèå ñ òâàðÿìè ïðîäîëæàò îïîë÷åíöû.", L"Îñòàâøèåñÿ íàåìíèêè íå ìîãóò ñðàæàòüñÿ. Ñðàæåíèå ñ òâàðÿìè ïðîäîëæàò îïîë÷åíöû.",
//40-43 //40-43
//%s is the name of merc. //%s is the name of merc.
@@ -4165,12 +4165,12 @@ STR16 gzTooltipStrings[] =
// Full info // Full info
L"%s|Êàñêà: %s\n", L"%s|Êàñêà: %s\n",
L"%s|Æèëåò: %s\n", L"%s|Æèëåò: %s\n",
L"%s|Ïîíîæè: %s\n", L"%s|Áðþêè: %s\n",
// Limited, Basic // Limited, Basic
L"|Áðîíÿ: ", L"|Áðîíÿ: ",
L"Êàñêà ", L"Êàñêà ",
L"Æèëåò ", L"Æèëåò ",
L"Ïîíîæè", L"Áðþêè",
L"èçíîøåí", L"èçíîøåí",
L"íåò áðîíè", L"íåò áðîíè",
L"%s|Ï|Í|Â: %s\n", L"%s|Ï|Í|Â: %s\n",