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- Fixed hardcoded (not LUA externalized) CheckConditionsForTriggeringCreatureQuest quest trigger (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6383 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -213,6 +213,8 @@ void HandleTownTheft( void );
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extern void MapScreenDefaultOkBoxCallback( UINT8 bExitValue );
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extern void CheckConditionsForTriggeringCreatureQuest( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ );
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void InitTownLoyalty( void )
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{
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UINT8 ubTown = 0;
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