- Fixed hardcoded (not LUA externalized) CheckConditionsForTriggeringCreatureQuest quest trigger (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6383 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-09-10 07:24:02 +00:00
parent a0a409c355
commit 7c70b7a6d2
+2
View File
@@ -213,6 +213,8 @@ void HandleTownTheft( void );
extern void MapScreenDefaultOkBoxCallback( UINT8 bExitValue );
extern void CheckConditionsForTriggeringCreatureQuest( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ );
void InitTownLoyalty( void )
{
UINT8 ubTown = 0;