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Zombie Update (by Flugente)
- added soundfiles for zombies rising/attacking - the antidote drug type was wrong, corrected it - new ini setting for zombies: ZOMBIE_RISE_WITH_ARMOUR controls wether zombies come equipped with armour that lay at their corpse - fixed drug-type for antidote (index: 1539) git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1448 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -1854,6 +1854,10 @@ ZOMBIE_ONLY_HEADSHOTS_WORK = FALSE
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; 4 - 28 Days later
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ZOMBIE_DIFFICULTY_LEVEL = 3
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; If set to TRUE, zombies will be equipped with armour if it lay at the corpse they came from
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ZOMBIE_RISE_WITH_ARMOUR = TRUE
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;******************************************************************************************************************************
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;******************************************************************************************************************************
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@@ -45745,7 +45745,7 @@
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<SciFi>1</SciFi>
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<Unaerodynamic>1</Unaerodynamic>
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<Medical>1</Medical>
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<DrugType>1081324</DrugType>
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<DrugType>1081344</DrugType>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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@@ -1855,6 +1855,10 @@ ZOMBIE_ONLY_HEADSHOTS_WORK = FALSE
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; 4 - 28 Days later
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ZOMBIE_DIFFICULTY_LEVEL = 3
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; If set to TRUE, zombies will be equipped with armour if it lay at the corpse they came from
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ZOMBIE_RISE_WITH_ARMOUR = FALSE
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;******************************************************************************************************************************
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;******************************************************************************************************************************
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