Zombie Update (by Flugente)

- added soundfiles for zombies rising/attacking
- the antidote drug type was wrong, corrected it
- new ini setting for zombies: ZOMBIE_RISE_WITH_ARMOUR controls wether zombies come equipped with armour that lay at their corpse
- fixed drug-type for antidote (index: 1539)


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1448 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2012-06-02 15:49:30 +00:00
parent ad5791151f
commit 7f01c87db8
7 changed files with 9 additions and 1 deletions
+4
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@@ -1854,6 +1854,10 @@ ZOMBIE_ONLY_HEADSHOTS_WORK = FALSE
; 4 - 28 Days later
ZOMBIE_DIFFICULTY_LEVEL = 3
; If set to TRUE, zombies will be equipped with armour if it lay at the corpse they came from
ZOMBIE_RISE_WITH_ARMOUR = TRUE
;******************************************************************************************************************************
;******************************************************************************************************************************
+1 -1
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@@ -45745,7 +45745,7 @@
<SciFi>1</SciFi>
<Unaerodynamic>1</Unaerodynamic>
<Medical>1</Medical>
<DrugType>1081324</DrugType>
<DrugType>1081344</DrugType>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
+4
View File
@@ -1855,6 +1855,10 @@ ZOMBIE_ONLY_HEADSHOTS_WORK = FALSE
; 4 - 28 Days later
ZOMBIE_DIFFICULTY_LEVEL = 3
; If set to TRUE, zombies will be equipped with armour if it lay at the corpse they came from
ZOMBIE_RISE_WITH_ARMOUR = FALSE
;******************************************************************************************************************************
;******************************************************************************************************************************
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