- Bugfix: On "sell all" also unreachable items were sold (fix by Headrock)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3029 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-06-25 18:20:08 +00:00
parent 178629d2c0
commit 7fc0de5ccd
@@ -1471,7 +1471,9 @@ void BeginInventoryPoolPtr( OBJECTTYPE *pInventorySlot )
{
for( UINT32 iNumber = 0 ; iNumber < pInventoryPoolList.size() ; ++iNumber)
{
if ( pInventoryPoolList[ iNumber ].object.usItem == gItemPointer.usItem )
// WANNE: Fix by Headrock
//if ( pInventoryPoolList[ iNumber ].object.usItem == gItemPointer.usItem )
if ( pInventoryPoolList[ iNumber ].object.usItem == gItemPointer.usItem && pInventoryPoolList[ iNumber ].usFlags & WORLD_ITEM_REACHABLE)
{
iPrice += SellItem( pInventoryPoolList[ iNumber ].object );
DeleteObj( &pInventoryPoolList [ iNumber ].object );