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Little Alien
- Externalized BREATH_GAIN_REDUCTION_PER_RAIN_INTENSITY setting git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@78 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -27,7 +27,7 @@
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#endif
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//rain
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#define BREATH_GAIN_REDUCTION_PER_RAIN_INTENSITY 25
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//#define BREATH_GAIN_REDUCTION_PER_RAIN_INTENSITY 25
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//end rain
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extern BOOLEAN IsValidSecondHandShot( SOLDIERTYPE *pSoldier );
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@@ -856,7 +856,7 @@ INT16 GetBreathPerAP( SOLDIERTYPE *pSoldier, UINT16 usAnimState )
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// Reduce breath gain on 25%/rain intensity
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if( sBreathPerAP < 0 && ( pSoldier->bLevel ||!FindStructure( pSoldier->sGridNo, STRUCTURE_ROOF ) ) && pSoldier->bBreath > 1)
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{
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sBreathPerAP -= sBreathPerAP * gbCurrentRainIntensity * BREATH_GAIN_REDUCTION_PER_RAIN_INTENSITY / 100 ;
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sBreathPerAP -= sBreathPerAP * gbCurrentRainIntensity * gGameExternalOptions.ubBreathGainReductionPerRainIntensity / 100 ;
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}
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//end rain
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