Little Alien

- Externalized BREATH_GAIN_REDUCTION_PER_RAIN_INTENSITY setting


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@78 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-05-23 19:34:48 +00:00
parent d973bfb848
commit 7fcf6e7cb5
5 changed files with 7 additions and 6 deletions
+2 -2
View File
@@ -27,7 +27,7 @@
#endif
//rain
#define BREATH_GAIN_REDUCTION_PER_RAIN_INTENSITY 25
//#define BREATH_GAIN_REDUCTION_PER_RAIN_INTENSITY 25
//end rain
extern BOOLEAN IsValidSecondHandShot( SOLDIERTYPE *pSoldier );
@@ -856,7 +856,7 @@ INT16 GetBreathPerAP( SOLDIERTYPE *pSoldier, UINT16 usAnimState )
// Reduce breath gain on 25%/rain intensity
if( sBreathPerAP < 0 && ( pSoldier->bLevel ||!FindStructure( pSoldier->sGridNo, STRUCTURE_ROOF ) ) && pSoldier->bBreath > 1)
{
sBreathPerAP -= sBreathPerAP * gbCurrentRainIntensity * BREATH_GAIN_REDUCTION_PER_RAIN_INTENSITY / 100 ;
sBreathPerAP -= sBreathPerAP * gbCurrentRainIntensity * gGameExternalOptions.ubBreathGainReductionPerRainIntensity / 100 ;
}
//end rain