mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
- Reworked the comments block in the Vehicles.xml file
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1360 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -1,12 +1,17 @@
|
||||
<!--
|
||||
|
||||
uiIndex: The profile index from BinaryData\prof.dat or from TableData\MercProfiles.xml
|
||||
Name: The name of the vehicle, which is displayed for example in tactical, when hovering the mouse over the vehicle.
|
||||
Max.: 9 characters
|
||||
LongName: The long display name of the vehicle which is displayed when showing the inventory or assigning merc to the vehicle.
|
||||
Max.: 40 characters
|
||||
ShortName: The short name of the vehicle, which is displayed when showing the vehicle inventory or in the merc assignment column in strategy view when the merc uses the vehicle.
|
||||
Max.: 8 characters
|
||||
MvtTypes: 0 - FOOT
|
||||
1 - CAR
|
||||
2 - TRUCK
|
||||
3 - TRACKED
|
||||
4 - AIR
|
||||
|
||||
4 - AIR
|
||||
Neutral: Set to 1 for vehicles that should be neutral (friendly) when encountering. Set to 0 for enemy vehicles
|
||||
VehicleEnabled: Set to 1 if the vehicle should be available in the game. Otherwise 0
|
||||
Pilot: Set to -1 for all vehicles and only to the skyrider (pilot) profile id for the helicopter
|
||||
|
||||
@@ -1,12 +1,17 @@
|
||||
<!--
|
||||
|
||||
uiIndex: The profile index from BinaryData\prof.dat or from TableData\MercProfiles.xml
|
||||
Name: The name of the vehicle, which is displayed for example in tactical, when hovering the mouse over the vehicle.
|
||||
Max.: 9 characters
|
||||
LongName: The long display name of the vehicle which is displayed when showing the inventory or assigning merc to the vehicle.
|
||||
Max.: 40 characters
|
||||
ShortName: The short name of the vehicle, which is displayed when showing the vehicle inventory or in the merc assignment column in strategy view when the merc uses the vehicle.
|
||||
Max.: 8 characters
|
||||
MvtTypes: 0 - FOOT
|
||||
1 - CAR
|
||||
2 - TRUCK
|
||||
3 - TRACKED
|
||||
4 - AIR
|
||||
|
||||
4 - AIR
|
||||
Neutral: Set to 1 for vehicles that should be neutral (friendly) when encountering. Set to 0 for enemy vehicles
|
||||
VehicleEnabled: Set to 1 if the vehicle should be available in the game. Otherwise 0
|
||||
Pilot: Set to -1 for all vehicles and only to the skyrider (pilot) profile id for the helicopter
|
||||
|
||||
Reference in New Issue
Block a user