- Fixed unmovable dropoff icon when enemy took back SAM site due to initial DEFAULT_ARRIVAL_SECTOR set to hostile airspace sector (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6344 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-09-02 08:51:13 +00:00
parent 6794dcfbe0
commit 858707a937
+2 -1
View File
@@ -370,6 +370,7 @@ extern void InitializeTacticalStatusAtBattleStart();
extern HVSURFACE ghFrameBuffer;
extern BOOLEAN gfOverrideSector;
extern BOOLEAN sBadSectorsList[ WORLD_MAP_X ][ WORLD_MAP_X ];
extern STR16 pBullseyeStrings[];
extern void HandleRPCDescription( );
@@ -5136,7 +5137,7 @@ void UpdateAirspaceControl( void )
{
for (UINT8 ubSectorY = 1; ubSectorY <=16; ubSectorY++)
{
if ( StrategicMap[ CALCULATE_STRATEGIC_INDEX( ubSectorX, ubSectorY ) ].fEnemyAirControlled == FALSE )
if ( StrategicMap[ CALCULATE_STRATEGIC_INDEX( ubSectorX, ubSectorY ) ].fEnemyAirControlled == FALSE && !sBadSectorsList[ ubSectorX ][ ubSectorY ] )
{
gsMercArriveSectorX = ubSectorX;
gsMercArriveSectorY = ubSectorY;