- New Exe Build 2013 (fixed item duplication bug)

- Updated Russian specific xml files

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@982 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2008-04-13 12:47:03 +00:00
parent 4bacd1e6a2
commit 859efc6c00
4 changed files with 1798 additions and 1562 deletions
+14 -14
View File
@@ -7163,27 +7163,27 @@
</ITEM>
<ITEM>
<uiIndex>895</uiIndex>
<szItemName>EBR Stock</szItemName>
<szLongItemName>EBR Stock</szLongItemName>
<szItemDesc>A stock with Picatinny rails, so that your M14 or M21 rifle can take advantage of more modern add-ons.</szItemDesc>
<szBRName>EBR Stock</szBRName>
<szBRDesc>This is the "Enhanced Battle Rifle" stock. Just drop your M14/M21 system into it, and mount all the modern goodies that did not fit onto the vintage M14.</szBRDesc>
<szItemName>EBR основа</szItemName>
<szLongItemName>Скелет-основа EBR</szLongItemName>
<szItemDesc>Скелет-основа с направляющими типа Пикатинни и заменяемым прикладом. Разработан специально для винтовки M14, но вполне подходит и для M21. EBR скелет-основа позволит вам увешать свою винтовку новомодной навеской.</szItemDesc>
<szBRName>Скелет-основа EBR</szBRName>
<szBRDesc>Перед вами скелет-основа "Усиленная Боевая Винтовка" (Enhanced Battle Rifle). Просто перебросьте свою систему M14/M21 в новую скелет-основу и вы сможете навесить любую современную навеску, без которой приходилось обходиться со стандартной винтовкой M14.</szBRDesc>
</ITEM>
<ITEM>
<uiIndex>896</uiIndex>
<szItemName>M14 EBR</szItemName>
<szLongItemName>M14 EBR</szLongItemName>
<szItemDesc>This is the M14 barrel and action dropped into a new stock with Picatinny Rails, to take advantage of more modern add-ons.</szItemDesc>
<szItemDesc>Та же винтовка M14, но на EBR скелет-основе. Это новшество позволит увешать вашу любимую винтовку самой новомодной навеской.</szItemDesc>
<szBRName>M14 EBR</szBRName>
<szBRDesc>Not buyable at BR.</szBRDesc>
<szBRDesc>Не продается у Бобби Рэя.</szBRDesc>
</ITEM>
<ITEM>
<uiIndex>897</uiIndex>
<szItemName>M21 EBR</szItemName>
<szLongItemName>M21 EBR</szLongItemName>
<szItemDesc>The M21 tactical rifle is the sniper version of the M14. An accurate rifle with good stopping power. Somebody dropped this one into the EBR-stock that was originally meant for the M14 rifle.</szItemDesc>
<szItemDesc>Та же тактическая снайперская винтовка M21, но с модернизированной скелет-основой винтовки. А вообще, EBR скелет-основа была разработана для M14.</szItemDesc>
<szBRName>M21 EBR</szBRName>
<szBRDesc>Not buyable at BR.</szBRDesc>
<szBRDesc>Не продается у Бобби Рэя.</szBRDesc>
</ITEM>
<ITEM>
<uiIndex>898</uiIndex>
@@ -7980,11 +7980,11 @@
</ITEM>
<ITEM>
<uiIndex>997</uiIndex>
<szItemName>7.62WP Adapter</szItemName>
<szLongItemName>7.62x39mm Drum Adapter</szLongItemName>
<szItemDesc>This piece of metal lets you fit a 100rnd drum onto several AK-rifles.</szItemDesc>
<szBRName>7.62x39mm Drum Adapter</szBRName>
<szBRDesc>This piece of metal lets you fit a 100rnd drum onto several AK-rifles. Permanent installing required.</szBRDesc>
<szItemName>Адаптер 7.62WP</szItemName>
<szLongItemName>Адаптер для бараб. магазина 7.62x39мм</szLongItemName>
<szItemDesc>Это нехитрое приспособление позволит вам зарядить некоторые автоматы Калашникова барабанными магазинами на 100 патронов.</szItemDesc>
<szBRName>Адаптер 7.62WP Бараб.</szBRName>
<szBRDesc>Это нехитрое приспособление позволит вам зарядить некоторые автоматы Калашникова барабанными магазинами на 100 патронов калибра 7.62x39мм. Устанавливается вместо стандартного приемника.</szBRDesc>
</ITEM>
<ITEM>
<uiIndex>998</uiIndex>
@@ -0,0 +1,236 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
This file defines towns in game.
Fields index:
uiIndex - it is UNIQUE number of town, used in town table (end of this xml).
Value 0 is reserved and stands for "no town here".
townName - it's simple. Town name (Max 31 char).
townUsesLoyalty - defines whether town maintains (and displays) loyalty or not.
Possible values: 0 - no loyalty, 1 - use loyalty in this town.
townRebelSentiment - this is a measure of how much each town hates the Queen's
opression & is willing to stand against it. It primarily controls
the RATE of loyalty change in each town: the loyalty effect of
the same events depends on it. Scale of 1-100.
townMilitiaAllowed - defines the ability to have and train militia in town.
Possible values: 0 - no militia, 1 - allow train militia in this town.
baseSector - this is co-ordinates of the top left corner of the 3x3 town
tiles cutouts in Interface/MilitiaMaps.sti!
townPoint - position of town names on the map. These are 10 * (X, Y) position
in SECTORS (fractions possible) to the X-CENTER of the town
There is town table at the end on this file. The table represent town placement on the world map.
NOTE: Town rows 0 and 17, and also columns 0 and 17 CANNOT BE USED.
It is world borders.
Changes do not require starting of a new game.
-->
<CITY_INFO>
<CITYLIST>
<CITY>
<uiIndex>1</uiIndex>
<townName>Омерта</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>90</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<baseSector>
<x>9</x>
<y>1</y>
</baseSector>
<townPoint>
<x>90</x>
<y>10</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>2</uiIndex>
<townName>Драссен</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>30</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>13</x>
<y>2</y>
</baseSector>
<townPoint>
<x>125</x>
<y>40</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>3</uiIndex>
<townName>Альма</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>12</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>13</x>
<y>8</y>
</baseSector>
<townPoint>
<x>130</x>
<y>90</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>4</uiIndex>
<townName>Грам</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>15</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>1</x>
<y>7</y>
</baseSector>
<townPoint>
<x>15</x>
<y>80</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>5</uiIndex>
<townName>Тикса</townName>
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<baseSector>
<x>8</x>
<y>9</y>
</baseSector>
<townPoint>
<x>85</x>
<y>100</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>6</uiIndex>
<townName>Камбрия</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>15</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>8</x>
<y>6</y>
</baseSector>
<townPoint>
<x>95</x>
<y>70</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>7</uiIndex>
<townName>Сан-Мона</townName>
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<baseSector>
<x>4</x>
<y>2</y>
</baseSector>
<townPoint>
<x>45</x>
<y>40</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>8</uiIndex>
<townName>Эстони</townName>
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<baseSector>
<x>5</x>
<y>8</y>
</baseSector>
<townPoint>
<x>55</x>
<y>90</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>9</uiIndex>
<townName>Орта</townName>
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<baseSector>
<x>3</x>
<y>10</y>
</baseSector>
<townPoint>
<x>35</x>
<y>110</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>10</uiIndex>
<townName>Балайм</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>12</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>11</x>
<y>11</y>
</baseSector>
<townPoint>
<x>110</x>
<y>120</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>11</uiIndex>
<townName>Медуна</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>10</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>3</x>
<y>14</y>
</baseSector>
<townPoint>
<x>45</x>
<y>150</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>12</uiIndex>
<townName>Читзена</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>35</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>2</x>
<y>1</y>
</baseSector>
<townPoint>
<x>15</x>
<y>20</y>
</townPoint>
</CITY>
</CITYLIST>
<CITY_TABLE>
<!-- Column index: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 -->
<!-- -->
<CITY_TABLE_ROW row="00"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="01"> 0 0 12 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="02"> 0 0 12 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="03"> 0 0 0 0 0 7 7 0 0 0 0 0 0 2 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="04"> 0 0 0 0 7 7 0 0 0 0 0 0 0 2 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="05"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="06"> 0 0 0 0 0 0 0 0 6 6 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="07"> 0 4 4 0 0 0 0 0 6 6 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="08"> 0 4 4 4 0 0 0 0 6 0 0 0 0 3 3 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="09"> 0 0 0 0 0 0 8 0 0 0 0 0 0 3 3 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="10"> 0 0 0 0 0 0 0 0 0 5 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="11"> 0 0 0 0 9 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="12"> 0 0 0 0 0 0 0 0 0 0 0 10 10 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="13"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="14"> 0 0 0 11 11 11 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="15"> 0 0 0 11 11 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="16"> 0 0 0 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="17"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
</CITY_TABLE>
</CITY_INFO>
+26 -26
View File
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<AMMOLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<AMMO>
<uiIndex>0</uiIndex>
@@ -12,8 +12,8 @@
</AMMO>
<AMMO>
<uiIndex>2</uiIndex>
<AmmoCaliber>9x19mm</AmmoCaliber>
<BRCaliber>9x19mm</BRCaliber>
<AmmoCaliber>9x19мм</AmmoCaliber>
<BRCaliber>9x19мм</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>3</uiIndex>
@@ -22,13 +22,13 @@
</AMMO>
<AMMO>
<uiIndex>4</uiIndex>
<AmmoCaliber>.357 Mag</AmmoCaliber>
<AmmoCaliber>.357 магнум</AmmoCaliber>
<BRCaliber>.357 Mag</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>5</uiIndex>
<AmmoCaliber>12 gauge</AmmoCaliber>
<BRCaliber>12 gauge</BRCaliber>
<AmmoCaliber>12 калибр</AmmoCaliber>
<BRCaliber>12 калибр</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>6</uiIndex>
@@ -37,52 +37,52 @@
</AMMO>
<AMMO>
<uiIndex>7</uiIndex>
<AmmoCaliber>5.45x39mm</AmmoCaliber>
<BRCaliber>5.45x39mm</BRCaliber>
<AmmoCaliber>5.45x39мм</AmmoCaliber>
<BRCaliber>5.45x39мм</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>8</uiIndex>
<AmmoCaliber>5.56x45mm</AmmoCaliber>
<BRCaliber>5.56x45mm</BRCaliber>
<AmmoCaliber>5.56x45мм</AmmoCaliber>
<BRCaliber>5.56x45мм</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>9</uiIndex>
<AmmoCaliber>7.62x51mm</AmmoCaliber>
<BRCaliber>7.62x51mm</BRCaliber>
<AmmoCaliber>7.62x51мм</AmmoCaliber>
<BRCaliber>7.62x51мм</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>10</uiIndex>
<AmmoCaliber>7.62x39mm</AmmoCaliber>
<BRCaliber>7.62x39mm</BRCaliber>
<AmmoCaliber>7.62x39мм</AmmoCaliber>
<BRCaliber>7.62x39мм</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>11</uiIndex>
<AmmoCaliber>4.7x33mm</AmmoCaliber>
<BRCaliber>4.7x33mm</BRCaliber>
<AmmoCaliber>4.7x33мм</AmmoCaliber>
<BRCaliber>4.7x33мм</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>12</uiIndex>
<AmmoCaliber>5.7x28mm</AmmoCaliber>
<BRCaliber>5.7x28mm</BRCaliber>
<AmmoCaliber>5.7x28мм</AmmoCaliber>
<BRCaliber>5.7x28мм</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>13</uiIndex>
<AmmoCaliber>Monster</AmmoCaliber>
<BRCaliber>Monster</BRCaliber>
<AmmoCaliber>Монстрооружие</AmmoCaliber>
<BRCaliber>Монстр</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>14</uiIndex>
<AmmoCaliber>Rocket</AmmoCaliber>
<BRCaliber>Rocket</BRCaliber>
<AmmoCaliber>Ракета</AmmoCaliber>
<BRCaliber>Ракета</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>15</uiIndex>
<AmmoCaliber>Dart</AmmoCaliber>
<BRCaliber>Dart</BRCaliber>
<AmmoCaliber>Дротик</AmmoCaliber>
<BRCaliber>Дротик</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>16</uiIndex>
<AmmoCaliber>flame</AmmoCaliber>
<BRCaliber>flame</BRCaliber>
<AmmoCaliber>Пламя</AmmoCaliber>
<BRCaliber>Пламя</BRCaliber>
</AMMO>
</AMMOLIST>
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