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https://github.com/1dot13/source.git
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- New Exe Build 2013 (fixed item duplication bug)
- Updated Russian specific xml files git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@982 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -0,0 +1,236 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!--
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This file defines towns in game.
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Fields index:
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uiIndex - it is UNIQUE number of town, used in town table (end of this xml).
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Value 0 is reserved and stands for "no town here".
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townName - it's simple. Town name (Max 31 char).
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townUsesLoyalty - defines whether town maintains (and displays) loyalty or not.
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Possible values: 0 - no loyalty, 1 - use loyalty in this town.
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townRebelSentiment - this is a measure of how much each town hates the Queen's
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opression & is willing to stand against it. It primarily controls
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the RATE of loyalty change in each town: the loyalty effect of
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the same events depends on it. Scale of 1-100.
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townMilitiaAllowed - defines the ability to have and train militia in town.
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Possible values: 0 - no militia, 1 - allow train militia in this town.
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baseSector - this is co-ordinates of the top left corner of the 3x3 town
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tiles cutouts in Interface/MilitiaMaps.sti!
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townPoint - position of town names on the map. These are 10 * (X, Y) position
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in SECTORS (fractions possible) to the X-CENTER of the town
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There is town table at the end on this file. The table represent town placement on the world map.
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NOTE: Town rows 0 and 17, and also columns 0 and 17 CANNOT BE USED.
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It is world borders.
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Changes do not require starting of a new game.
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-->
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<CITY_INFO>
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<CITYLIST>
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<CITY>
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<uiIndex>1</uiIndex>
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<townName>Омерта</townName>
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<townUsesLoyalty>1</townUsesLoyalty>
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<townRebelSentiment>90</townRebelSentiment>
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<townMilitiaAllowed>0</townMilitiaAllowed>
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<baseSector>
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<x>9</x>
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<y>1</y>
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</baseSector>
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<townPoint>
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<x>90</x>
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<y>10</y>
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</townPoint>
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</CITY>
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<CITY>
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<uiIndex>2</uiIndex>
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<townName>Драссен</townName>
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<townUsesLoyalty>1</townUsesLoyalty>
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<townRebelSentiment>30</townRebelSentiment>
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<townMilitiaAllowed>1</townMilitiaAllowed>
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<baseSector>
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<x>13</x>
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<y>2</y>
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</baseSector>
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<townPoint>
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<x>125</x>
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<y>40</y>
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</townPoint>
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</CITY>
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<CITY>
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<uiIndex>3</uiIndex>
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<townName>Альма</townName>
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<townUsesLoyalty>1</townUsesLoyalty>
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<townRebelSentiment>12</townRebelSentiment>
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<townMilitiaAllowed>1</townMilitiaAllowed>
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<baseSector>
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<x>13</x>
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<y>8</y>
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</baseSector>
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<townPoint>
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<x>130</x>
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<y>90</y>
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</townPoint>
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</CITY>
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<CITY>
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<uiIndex>4</uiIndex>
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<townName>Грам</townName>
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<townUsesLoyalty>1</townUsesLoyalty>
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<townRebelSentiment>15</townRebelSentiment>
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<townMilitiaAllowed>1</townMilitiaAllowed>
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<baseSector>
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<x>1</x>
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<y>7</y>
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</baseSector>
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<townPoint>
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<x>15</x>
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<y>80</y>
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</townPoint>
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</CITY>
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<CITY>
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<uiIndex>5</uiIndex>
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<townName>Тикса</townName>
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<townUsesLoyalty>0</townUsesLoyalty>
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<townRebelSentiment>20</townRebelSentiment>
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<townMilitiaAllowed>0</townMilitiaAllowed>
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<baseSector>
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<x>8</x>
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<y>9</y>
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</baseSector>
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<townPoint>
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<x>85</x>
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<y>100</y>
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</townPoint>
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</CITY>
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<CITY>
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<uiIndex>6</uiIndex>
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<townName>Камбрия</townName>
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<townUsesLoyalty>1</townUsesLoyalty>
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<townRebelSentiment>15</townRebelSentiment>
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<townMilitiaAllowed>1</townMilitiaAllowed>
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<baseSector>
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<x>8</x>
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<y>6</y>
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</baseSector>
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<townPoint>
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<x>95</x>
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<y>70</y>
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</townPoint>
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</CITY>
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<CITY>
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<uiIndex>7</uiIndex>
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<townName>Сан-Мона</townName>
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<townUsesLoyalty>0</townUsesLoyalty>
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<townRebelSentiment>20</townRebelSentiment>
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<townMilitiaAllowed>0</townMilitiaAllowed>
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<baseSector>
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<x>4</x>
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<y>2</y>
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</baseSector>
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<townPoint>
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<x>45</x>
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<y>40</y>
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</townPoint>
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</CITY>
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<CITY>
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<uiIndex>8</uiIndex>
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<townName>Эстони</townName>
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<townUsesLoyalty>0</townUsesLoyalty>
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<townRebelSentiment>20</townRebelSentiment>
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<townMilitiaAllowed>0</townMilitiaAllowed>
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<baseSector>
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<x>5</x>
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<y>8</y>
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</baseSector>
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<townPoint>
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<x>55</x>
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<y>90</y>
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</townPoint>
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</CITY>
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<CITY>
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<uiIndex>9</uiIndex>
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<townName>Орта</townName>
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<townUsesLoyalty>0</townUsesLoyalty>
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<townRebelSentiment>20</townRebelSentiment>
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<townMilitiaAllowed>0</townMilitiaAllowed>
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<baseSector>
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<x>3</x>
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<y>10</y>
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</baseSector>
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<townPoint>
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<x>35</x>
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<y>110</y>
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</townPoint>
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</CITY>
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<CITY>
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<uiIndex>10</uiIndex>
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<townName>Балайм</townName>
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<townUsesLoyalty>1</townUsesLoyalty>
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<townRebelSentiment>12</townRebelSentiment>
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<townMilitiaAllowed>1</townMilitiaAllowed>
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<baseSector>
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<x>11</x>
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<y>11</y>
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</baseSector>
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<townPoint>
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<x>110</x>
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<y>120</y>
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</townPoint>
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</CITY>
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<CITY>
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<uiIndex>11</uiIndex>
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<townName>Медуна</townName>
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<townUsesLoyalty>1</townUsesLoyalty>
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<townRebelSentiment>10</townRebelSentiment>
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<townMilitiaAllowed>1</townMilitiaAllowed>
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<baseSector>
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<x>3</x>
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<y>14</y>
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</baseSector>
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<townPoint>
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<x>45</x>
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<y>150</y>
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</townPoint>
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</CITY>
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<CITY>
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<uiIndex>12</uiIndex>
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<townName>Читзена</townName>
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<townUsesLoyalty>1</townUsesLoyalty>
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<townRebelSentiment>35</townRebelSentiment>
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<townMilitiaAllowed>1</townMilitiaAllowed>
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<baseSector>
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<x>2</x>
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<y>1</y>
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</baseSector>
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<townPoint>
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<x>15</x>
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<y>20</y>
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</townPoint>
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</CITY>
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</CITYLIST>
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<CITY_TABLE>
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<!-- Column index: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 -->
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<!-- -->
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<CITY_TABLE_ROW row="00"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="01"> 0 0 12 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="02"> 0 0 12 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="03"> 0 0 0 0 0 7 7 0 0 0 0 0 0 2 0 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="04"> 0 0 0 0 7 7 0 0 0 0 0 0 0 2 0 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="05"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="06"> 0 0 0 0 0 0 0 0 6 6 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="07"> 0 4 4 0 0 0 0 0 6 6 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="08"> 0 4 4 4 0 0 0 0 6 0 0 0 0 3 3 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="09"> 0 0 0 0 0 0 8 0 0 0 0 0 0 3 3 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="10"> 0 0 0 0 0 0 0 0 0 5 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="11"> 0 0 0 0 9 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="12"> 0 0 0 0 0 0 0 0 0 0 0 10 10 0 0 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="13"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="14"> 0 0 0 11 11 11 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="15"> 0 0 0 11 11 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="16"> 0 0 0 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
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<CITY_TABLE_ROW row="17"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
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</CITY_TABLE>
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</CITY_INFO>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<AMMOLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<AMMO>
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<uiIndex>0</uiIndex>
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@@ -12,8 +12,8 @@
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</AMMO>
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<AMMO>
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<uiIndex>2</uiIndex>
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<AmmoCaliber>9x19mm</AmmoCaliber>
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<BRCaliber>9x19mm</BRCaliber>
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<AmmoCaliber>9x19мм</AmmoCaliber>
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<BRCaliber>9x19мм</BRCaliber>
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</AMMO>
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<AMMO>
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<uiIndex>3</uiIndex>
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@@ -22,13 +22,13 @@
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</AMMO>
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<AMMO>
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<uiIndex>4</uiIndex>
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<AmmoCaliber>.357 Mag</AmmoCaliber>
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<AmmoCaliber>.357 магнум</AmmoCaliber>
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<BRCaliber>.357 Mag</BRCaliber>
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</AMMO>
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<AMMO>
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<uiIndex>5</uiIndex>
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<AmmoCaliber>12 gauge</AmmoCaliber>
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<BRCaliber>12 gauge</BRCaliber>
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<AmmoCaliber>12 калибр</AmmoCaliber>
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<BRCaliber>12 калибр</BRCaliber>
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</AMMO>
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<AMMO>
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<uiIndex>6</uiIndex>
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@@ -37,52 +37,52 @@
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</AMMO>
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<AMMO>
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<uiIndex>7</uiIndex>
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<AmmoCaliber>5.45x39mm</AmmoCaliber>
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<BRCaliber>5.45x39mm</BRCaliber>
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<AmmoCaliber>5.45x39мм</AmmoCaliber>
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<BRCaliber>5.45x39мм</BRCaliber>
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</AMMO>
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<AMMO>
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<uiIndex>8</uiIndex>
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<AmmoCaliber>5.56x45mm</AmmoCaliber>
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<BRCaliber>5.56x45mm</BRCaliber>
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<AmmoCaliber>5.56x45мм</AmmoCaliber>
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<BRCaliber>5.56x45мм</BRCaliber>
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</AMMO>
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<AMMO>
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<uiIndex>9</uiIndex>
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<AmmoCaliber>7.62x51mm</AmmoCaliber>
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<BRCaliber>7.62x51mm</BRCaliber>
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<AmmoCaliber>7.62x51мм</AmmoCaliber>
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<BRCaliber>7.62x51мм</BRCaliber>
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</AMMO>
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<AMMO>
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<uiIndex>10</uiIndex>
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<AmmoCaliber>7.62x39mm</AmmoCaliber>
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<BRCaliber>7.62x39mm</BRCaliber>
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<AmmoCaliber>7.62x39мм</AmmoCaliber>
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<BRCaliber>7.62x39мм</BRCaliber>
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</AMMO>
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<AMMO>
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<uiIndex>11</uiIndex>
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<AmmoCaliber>4.7x33mm</AmmoCaliber>
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<BRCaliber>4.7x33mm</BRCaliber>
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<AmmoCaliber>4.7x33мм</AmmoCaliber>
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<BRCaliber>4.7x33мм</BRCaliber>
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</AMMO>
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<AMMO>
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<uiIndex>12</uiIndex>
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<AmmoCaliber>5.7x28mm</AmmoCaliber>
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<BRCaliber>5.7x28mm</BRCaliber>
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<AmmoCaliber>5.7x28мм</AmmoCaliber>
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<BRCaliber>5.7x28мм</BRCaliber>
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</AMMO>
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<AMMO>
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<uiIndex>13</uiIndex>
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<AmmoCaliber>Monster</AmmoCaliber>
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<BRCaliber>Monster</BRCaliber>
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<AmmoCaliber>Монстрооружие</AmmoCaliber>
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<BRCaliber>Монстр</BRCaliber>
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</AMMO>
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<AMMO>
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<uiIndex>14</uiIndex>
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<AmmoCaliber>Rocket</AmmoCaliber>
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<BRCaliber>Rocket</BRCaliber>
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<AmmoCaliber>Ракета</AmmoCaliber>
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<BRCaliber>Ракета</BRCaliber>
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</AMMO>
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<AMMO>
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<uiIndex>15</uiIndex>
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<AmmoCaliber>Dart</AmmoCaliber>
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<BRCaliber>Dart</BRCaliber>
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<AmmoCaliber>Дротик</AmmoCaliber>
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<BRCaliber>Дротик</BRCaliber>
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</AMMO>
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<AMMO>
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<uiIndex>16</uiIndex>
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<AmmoCaliber>flame</AmmoCaliber>
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<BRCaliber>flame</BRCaliber>
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<AmmoCaliber>Пламя</AmmoCaliber>
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<BRCaliber>Пламя</BRCaliber>
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</AMMO>
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</AMMOLIST>
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+1522
-1522
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user