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Chinese Translation updates (by TBS)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8619 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+10
-10
@@ -2475,7 +2475,7 @@ STR16 pAssignmentStrings[] =
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L"侦查", //L"GetIntel",
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L"医疗民兵", //L"DoctorM.",
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L"训练民兵", //L"DMilitia",
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L"Burial", // TODO.Translate
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L"掩埋尸体", //L"Burial",
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};
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@@ -2583,7 +2583,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"变装侦查", //L"Get intel while disguised",
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L"医疗受伤的民兵", //L"Doctor wounded militia",
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L"训练现有的民兵", //L"Drill existing militia",
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L"Bury corpses", // TODO.Translate
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L"掩埋尸体", //L"Bury corpses",
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};
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@@ -2650,7 +2650,7 @@ STR16 pLongAssignmentStrings[] =
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L"变装侦查", //L"Get intel while disguised",
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L"医疗受伤的民兵", //L"Doctor wounded militia",
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L"训练现有的民兵", //L"Drill existing militia",
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L"Bury corpses", // TODO.Translate
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L"掩埋尸体", //L"Bury corpses",
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};
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@@ -3475,7 +3475,7 @@ STR16 gpStrategicString[] =
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//Various strings (translate word for word)
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L"分区",
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L"选择进入的位置(大地图版本,可以按上下左右键来移动屏幕)",
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L"选择进入的位置(大地图可以按“↑”“↓”“←”“→”键来移动屏幕)",
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//Strings used for various popup message boxes. Can be as long as desired.
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@@ -8448,7 +8448,7 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
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L"|感|染|防|护", //L"|I|n|f|e|c|t|i|o|n |P|r|o|t|e|c|t|i|o|n", // 39
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L"|护|盾", //L"|S|h|i|e|l|d",
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L"|照|相|机", //L"|C|a|m|e|r|a",
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L"|B|u|r|i|a|l |M|o|d|i|f|i|e|r", // TODO.Translate
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L"|掩|埋|工|具|", //L"|B|u|r|i|a|l |M|o|d|i|f|i|e|r",
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};
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STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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@@ -8495,7 +8495,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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L"\n \n如果保存在物品栏\n降低\n传染给其他人的几率。", //L"\n \nIf kept in your inventory, this will\nlower\nthe chance to be infected by other people.",
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L"\n \n拿在手里,就可以抵挡前方的伤害。", //L"\n \nIf equipped in a hand, this will block incoming damage.",
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L"\n \n你可以使用它拍照。", //L"\n \nYou can take photos with this.",
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L"\n \nThis item makes you more effective at burying corpses.", // TODO.Translate
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L"\n \n这个物品能让你更有效地掩埋尸体。", //L"\n \nThis item makes you more effective at burying corpses.",
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};
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STR16 szUDBAdvStatsTooltipText[]=
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@@ -9069,7 +9069,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% 如果在蹲下状态,视野方向发现敌人,即可瞄准 \n", //L" %s%d%% enemy CTH if crouched against thick cover in their direction\n",
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L" %s%d%% 建设速度 \n",//L" %s%d%% building speed\n",
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L" 黑客技能: %s%d ",//L" hacking skill: %s%d ",
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L" %s%d%% burial speed\n", // TODO.Translate
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L" %s%d%% 掩埋尸体速度 \n", //L" %s%d%% burial speed\n",
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};
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STR16 szBackgroundTitleText[] =
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@@ -11004,13 +11004,13 @@ STR16 szDiseaseText[] =
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L"诊断", // L"Diagnosis",
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L"治疗", //L"Treatment",
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L"Burial", // TODO.Translate
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L"掩埋尸体", //L"Burial",
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L"取消", //L"Cancel",
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L"\n\n%s (未诊断的) - %d / %d\n", //L"\n\n%s (undiagnosed) - %d / %d\n",
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L"High amount of distress can cause a personality split\n", // TODO.Translate
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L"Contaminated items found in %s' inventory.",
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L"高度的痛苦会导致人格分裂\n", //L"High amount of distress can cause a personality split\n",
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L"在%s'库存中发现污染物品。", //L"Contaminated items found in %s' inventory.",
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};
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STR16 szSpyText[] =
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@@ -115,7 +115,7 @@ STR16 gzIMPMajorTraitsHelpTextsHeavyWeapons[]=
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L"火箭命中率 +%d%s\n",// L"+%d%s chance to hit with rocket launchers\n",
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L"发射迫击炮所需行动点 -%d%s\n",// L"-%d%s APs needed to fire mortar\n",
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L"迫击炮命中率惩罚修正 -%d%s\n",// L"Reduce penalty for mortar CtH by %d%s\n",
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L"爆炸物, 手榴弹和重武器对坦克的额外伤害 +%d%s\n",// L"+%d%s damage to tanks with heavy weapons, grenades and explosives\n",
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L"爆破物, 手榴弹和重武器对坦克的额外伤害 +%d%s\n",// L"+%d%s damage to tanks with heavy weapons, grenades and explosives\n",
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L"重武器对其他目标的伤害 +%d%s\n",// L"+%d%s damage to other targets with heavy weapons\n",
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};
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@@ -140,7 +140,7 @@ STR16 gzIMPMajorTraitsHelpTextsSniper[]=
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L"步枪精确瞄准次数增加%d次\n",// L"Adds %d more aim clicks for rifle-type guns\n",
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L"迅速瞄准:步枪精确瞄准次数加快(即减少)1次\n",//L"Makes aiming faster with rifle-type guns by one aim click\n",
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L"迅速瞄准:步枪精确瞄准次数加快(即减少)%d次\n",//L"Makes aiming faster with rifle-type guns by %d aim clicks\n",
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L"专注技能:在标记区域内中断率 +%d \n", //L"Focus skill: +%d interrupt modifier in marked area\n", TODO.Translate
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L"专注技能:在标记区域内中断率 +%d \n", //L"Focus skill: +%d interrupt modifier in marked area\n",
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};
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STR16 gzIMPMajorTraitsHelpTextsRanger[]=
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@@ -276,7 +276,7 @@ STR16 gzIMPMajorTraitsHelpTextsNone[]=
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STR16 gzIMPMinorTraitsHelpTextsAmbidextrous[]=
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{
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L"副手有装备时命中率惩罚 -%d%s \n", //L"Reduced penalty to shoot if offhand item is equipped by %d%s\n", TODO.Translate
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L"副手有装备时命中率惩罚 -%d%s \n", //L"Reduced penalty to shoot if offhand item is equipped by %d%s\n",
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L"弹匣类武器装填速度 +%d%s\n",// L"+%d%s speed of reloading guns with magazines\n",
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L"零散弹药装填速度 +%d%s\n",// L"+%d%s speed of reloading guns with loose rounds\n",
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L"拾物品所需行动点 -%d%s\n",// L"-%d%s APs needed to pickup items\n",
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@@ -401,7 +401,7 @@ STR16 gzIMPMajorTraitsHelpTextsSurvival[] =
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L"疾病抗性 %s%d%%\n",//L" %s%d%% disease resistance\n",
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L"食物消耗 %s%d%%\n",//L" %s%d%% food consumption\n",
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L"水 消 耗 %s%d%%\n",//L" %s%d%% water consumption\n",
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L"回避几率 +%d%%\n", //L"+%d%% snake evasion\n", TODO.Translate
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L"回避几率 +%d%%\n", //L"+%d%% snake evasion\n",
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};
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STR16 gzIMPMinorTraitsHelpTextsNone[]=
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@@ -464,7 +464,7 @@ STR16 gzIMPNewCharacterTraitsHelpTexts[]=
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L"优点:进行非战斗任务时士气会提升(除了训练民兵)。\n缺点:杀人不增加士气。",// L"A: He gains morale when on non-combat assignments (except training militia).\nD: Gains no morale for killing.",
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L"优点:攻击有更高的几率能造成受害者属性值降低,和更严重的创伤,同时提高自己的士气。\n缺点:与其他人交流是个问题,脱离战斗后士气也会快速下沉。",// L"A: Has bigger chance for inflicting stat loss and can inflict special painful wounds when able to\n Gains bonus morale for inflicting stat loss.\nD: Has penalty for communication with people and his morale sinks faster if not fighting.",
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L"优点:附近有异性雇佣兵时表现更佳。\n缺点:附近所有同性雇佣兵士气提升得慢。",// L"A: Has better performance when there are some mercs of opposite gender nearby.\nD: Morale of other mercs of the same gender grows slower if nearby.",
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L"优点:撤退时士气增加。\n缺点:敌众我寡时,会降低士气。", //L"A: Gains morale when retreating.\nD: Loses morale when encountering numerically superior enemy forces.", TODO.Translate
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L"优点:撤退时士气增加。\n缺点:敌众我寡时,会降低士气。", //L"A: Gains morale when retreating.\nD: Loses morale when encountering numerically superior enemy forces.",
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};
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STR16 gzIMPDisabilitiesHelpTexts[]=
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@@ -480,7 +480,7 @@ STR16 gzIMPDisabilitiesHelpTexts[]=
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L"大大减少听力范围。", // L"Drastically reduced hearing.",
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L"减少视力范围。", // L"Reduced sight range.",
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L"大大增加的流血速度。", //L"Drastically increased bleeding.",
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L"在房顶上会降低战斗力。", //L"Performance suffers while on a rooftop.", TODO.Translate
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L"在房顶上会降低战斗力。", //L"Performance suffers while on a rooftop.",
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L"时不时自残。", //L"Occasionally harms self.",
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};
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