Fix: weapon mode wasn't changed back after checking for grenades (by Kriplo)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6299 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-08-20 22:06:28 +00:00
parent 320f82ae7e
commit 8b6a8cfe26
+2 -1
View File
@@ -2305,9 +2305,10 @@ void CheckIfTossPossible(SOLDIERTYPE *pSoldier, ATTACKTYPE *pBestThrow)
else
{
// no rocket launcher or attached GL, consider grenades
pSoldier->bWeaponMode = bOldWeaponMode;
pBestThrow->bWeaponIn = FindThrowableGrenade( pSoldier );
}
pSoldier->bWeaponMode = bOldWeaponMode;
}
else
{