Shift+T: allow transformation into item with the same item size (for example, shovel mode transformation).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9298 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2022-02-13 07:22:12 +00:00
parent 04d14f436f
commit 8d655ceb96
+2 -1
View File
@@ -8790,7 +8790,8 @@ BOOLEAN FindTransformation(UINT16 usItem, TransformInfoStruct **pTransformation,
if (Transform[x].usItem == usItem &&
(!fTactical ||
HasItemFlag(usItem, CORPSE) ||
Transform[x].usResult[0] != usItem && Item[Transform[x].usResult[0]].usItemClass == Item[usItem].usItemClass))
Transform[x].usResult[0] != usItem && Item[Transform[x].usResult[0]].usItemClass == Item[usItem].usItemClass ||
Transform[x].usResult[0] != usItem && Item[Transform[x].usResult[0]].ItemSize == Item[usItem].ItemSize))
{
*pTransformation = &Transform[x];
return TRUE;