new disabilities:

- 'deaf' reduces hearing ability
- 'shortsighted' reduces sight range

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6049 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-02 00:15:51 +00:00
parent 265fd3bc61
commit 8fb494ff53
20 changed files with 249 additions and 47 deletions
+33 -16
View File
@@ -41,8 +41,14 @@ enum
#define IMP_DISABILITY_COLUMN_START_X ( LAPTOP_SCREEN_UL_X + 136 )
//#define IMP_DISABILITY_COLUMN_START_X ( LAPTOP_SCREEN_UL_X + 136 )
#define IMP_DISABILITY_COLUMN_START_X ( LAPTOP_SCREEN_UL_X + 15 )
#define IMP_DISABILITY_2ND_COLUMN_START_X ( IMP_DISABILITY_COLUMN_START_X + 241 )
#define IMP_DISABILITY_COLUMN_START_Y ( LAPTOP_SCREEN_WEB_UL_Y + 40 )
#define IMP_DISABILITY_2ND_COLUMN_START_Y IMP_DISABILITY_COLUMN_START_Y
#define IMP_DISABILITY_TRAIT_NUMBER_TO_START_2ND_COLUMN 6
#define IMP_DISABILITY_TRAIT__SPACE_BTN_BUTTONS 38
@@ -146,15 +152,26 @@ void EnterIMPDisabilityTrait( void )
HandleDisabilityTraitButtonStates( );
// add regions for help texts
UINT16 usPosX = IMP_DISABILITY_COLUMN_START_X + 62;
UINT16 usPosY = IMP_DISABILITY_COLUMN_START_Y + 8;
for( UINT8 ubCnt=0; ubCnt<IMP_DISABILITIES_NUMBER; ubCnt++ )
{
MSYS_DefineRegion( &gMR_DisabilityHelpTextRegions[ubCnt], ( IMP_DISABILITY_COLUMN_START_X + 62 ), ( usPosY ),
(IMP_DISABILITY_COLUMN_START_X + 218), ( usPosY + 17), MSYS_PRIORITY_HIGH,
MSYS_DefineRegion( &gMR_DisabilityHelpTextRegions[ubCnt], usPosX, ( usPosY ),
(usPosX + 156), ( usPosY + 17), MSYS_PRIORITY_HIGH,
MSYS_NO_CURSOR, MSYS_NO_CALLBACK, NULL );
MSYS_AddRegion( &gMR_DisabilityHelpTextRegions[ubCnt] );
usPosY += IMP_DISABILITY_TRAIT__SPACE_BTN_BUTTONS;
//Determine the next x location
if( ubCnt < IMP_DISABILITY_TRAIT_NUMBER_TO_START_2ND_COLUMN )
usPosX = IMP_DISABILITY_COLUMN_START_X + 62;
else
usPosX = IMP_DISABILITY_2ND_COLUMN_START_X + 62;
//Determine the next Y location
if( ubCnt == IMP_DISABILITY_TRAIT_NUMBER_TO_START_2ND_COLUMN )
usPosY = IMP_DISABILITY_COLUMN_START_Y + 8;
else
usPosY += IMP_DISABILITY_TRAIT__SPACE_BTN_BUTTONS;
}
}
@@ -242,15 +259,15 @@ void AddImpDisabilityTraitButtons()
//ButtonList[ giIMPDisabilityTraitAnswerButton[ ubCnt ] ]->ubSoundSchemeID = 0;
//Determine the next x location
//if( ubCnt < IMP_DISABILITY_TRAIT_NUMBER_TO_START_2ND_COLUMN )
if( ubCnt < IMP_DISABILITY_TRAIT_NUMBER_TO_START_2ND_COLUMN )
usPosX = IMP_DISABILITY_COLUMN_START_X;
//else
// usPosX = IMP_DISABILITY_2ND_COLUMN_START_X;
else
usPosX = IMP_DISABILITY_2ND_COLUMN_START_X;
//Determine the next Y location
//if( ubCnt == IMP_DISABILITY_TRAIT_NUMBER_TO_START_2ND_COLUMN )
// usPosY = IMP_DISABILITY_2ND_COLUMN_START_Y;
//else
if( ubCnt == IMP_DISABILITY_TRAIT_NUMBER_TO_START_2ND_COLUMN )
usPosY = IMP_DISABILITY_2ND_COLUMN_START_Y;
else
usPosY += IMP_DISABILITY_TRAIT__SPACE_BTN_BUTTONS;
}
}
@@ -380,15 +397,15 @@ void IMPDisabilityTraitDisplayDisabilityTraits()
AssignDisabilityHelpText( ubCnt );
//Determine the next x location
// if( ubCnt < IMP_DISABILITY_TRAIT_NUMBER_TO_START_2ND_COLUMN )
if( ubCnt < IMP_DISABILITY_TRAIT_NUMBER_TO_START_2ND_COLUMN )
usPosX = IMP_DISABILITY_COLUMN_START_X + IMP_DISABILITY_TRAIT__TEXT_OFFSET_X;
//else
// usPosX = IMP_DISABILITY_2ND_COLUMN_START_X + IMP_DISABILITY_TRAIT__TEXT_OFFSET_X;
else
usPosX = IMP_DISABILITY_2ND_COLUMN_START_X + IMP_DISABILITY_TRAIT__TEXT_OFFSET_X;
//Determine the next Y location
//if( ubCnt == IMP_DISABILITY_TRAIT_NUMBER_TO_START_2ND_COLUMN )
// usPosY = IMP_DISABILITY_2ND_COLUMN_START_Y + IMP_DISABILITY_TRAIT__TEXT_OFFSET_Y;
//else
if( ubCnt == IMP_DISABILITY_TRAIT_NUMBER_TO_START_2ND_COLUMN )
usPosY = IMP_DISABILITY_2ND_COLUMN_START_Y + IMP_DISABILITY_TRAIT__TEXT_OFFSET_Y;
else
usPosY += IMP_DISABILITY_TRAIT__SPACE_BTN_BUTTONS;
}
}