new disabilities:

- 'deaf' reduces hearing ability
- 'shortsighted' reduces sight range

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6049 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-02 00:15:51 +00:00
parent 265fd3bc61
commit 8fb494ff53
20 changed files with 249 additions and 47 deletions
+3 -1
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@@ -303,7 +303,9 @@ extern STR16 gzIMPCharacterTraitText[];
extern STR16 gzIMPAttitudesText[];
extern STR16 gzIMPColorChoosingText[];
extern STR16 sColorChoiceExplanationTexts[];
extern STR16 gzIMPDisabilityTraitText[];
extern STR16 gzIMPDisabilityTraitText[]; // added by Flugente
extern STR16 gzIMPDisabilityTraitEmailTextDeaf[]; // added by Flugente
extern STR16 gzIMPDisabilityTraitEmailTextShortSighted[];
extern STR16 sEnemyTauntsFireGun[];
extern STR16 sEnemyTauntsFireLauncher[];
extern STR16 sEnemyTauntsThrow[];
+14
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@@ -6661,9 +6661,23 @@ STR16 gzIMPDisabilityTraitText[]=
L"怕虫",
L"健忘",
L"神经错乱",
L"Deaf",
L"Shortsighted",
L"I.M.P. 性格缺陷",
};
STR16 gzIMPDisabilityTraitEmailTextDeaf[] =// TODO.Translate
{
L"We bet you're glad this isn't voicemail.",
L"You've either visited to many discos in your teens, or were to close a massive artillery bombardment. Or just old. Either way, your team better learn sign language.",
};
STR16 gzIMPDisabilityTraitEmailTextShortSighted[] =
{
L"You'll be screwed if you ever lose your glasses.",
L"That happens when you spend your days in front of glowing rectangles. You should have eaten more carrots. Ever seen a rabbit with glasses? Figures.",
};
// HEADROCK HAM 3.6: Error strings for assigning a merc to a facility
STR16 gzFacilityErrorMessage[]=
{
+14
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@@ -6652,9 +6652,23 @@ STR16 gzIMPDisabilityTraitText[]=
L"Fear of Insects",
L"Forgetful",
L"Psychotic",
L"Deaf",
L"Shortsighted",
L"I.M.P. Disabilities",
};
STR16 gzIMPDisabilityTraitEmailTextDeaf[] =// TODO.Translate
{
L"We bet you're glad this isn't voicemail.",
L"You've either visited to many discos in your teens, or were to close a massive artillery bombardment. Or just old. Either way, your team better learn sign language.",
};
STR16 gzIMPDisabilityTraitEmailTextShortSighted[] =
{
L"You'll be screwed if you ever lose your glasses.",
L"That happens when you spend your days in front of glowing rectangles. You should have eaten more carrots. Ever seen a rabbit with glasses? Figures.",
};
// TODO.Translate
// HEADROCK HAM 3.6: Error strings for assigning a merc to a facility
STR16 gzFacilityErrorMessage[]=
+14
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@@ -6646,9 +6646,23 @@ STR16 gzIMPDisabilityTraitText[]=
L"Fear of Insects",
L"Forgetful",
L"Psychotic",
L"Deaf",
L"Shortsighted",
L"I.M.P. Disabilities",
};
STR16 gzIMPDisabilityTraitEmailTextDeaf[] =
{
L"We bet you're glad this isn't voicemail.",
L"You've either visited to many discos in your teens, or were to close a massive artillery bombardment. Or just old. Either way, your team better learn sign language.",
};
STR16 gzIMPDisabilityTraitEmailTextShortSighted[] =
{
L"You'll be screwed if you ever lose your glasses.",
L"That happens when you spend your days in front of glowing rectangles. You should have eaten more carrots. Ever seen a rabbit with glasses? Figures.",
};
// HEADROCK HAM 3.6: Error strings for assigning a merc to a facility
STR16 gzFacilityErrorMessage[]=
{
+14
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@@ -6641,9 +6641,23 @@ STR16 gzIMPDisabilityTraitText[]=
L"Peur des insectes",
L"Distrait",
L"Psychotique",
L"Deaf",
L"Shortsighted",
L"Handicaps IMP",
};
STR16 gzIMPDisabilityTraitEmailTextDeaf[] =// TODO.Translate
{
L"We bet you're glad this isn't voicemail.",
L"You've either visited to many discos in your teens, or were to close a massive artillery bombardment. Or just old. Either way, your team better learn sign language.",
};
STR16 gzIMPDisabilityTraitEmailTextShortSighted[] =
{
L"You'll be screwed if you ever lose your glasses.",
L"That happens when you spend your days in front of glowing rectangles. You should have eaten more carrots. Ever seen a rabbit with glasses? Figures.",
};
// HEADROCK HAM 3.6: Error strings for assigning a merc to a facility
STR16 gzFacilityErrorMessage[]=
{
+14
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@@ -6471,9 +6471,23 @@ STR16 gzIMPDisabilityTraitText[]=
L"Angst vor Insekten",
L"Vergesslichkeit",
L"Psychopath",
L"Schwerhörigkeit",
L"Kurzsichtigkeit",
L"Ihre größte Schwäche",
};
STR16 gzIMPDisabilityTraitEmailTextDeaf[] =
{
L"Sie sind bestimmt froh, dass wir ihnen das hier nicht auf die Mailbox sprechen.",
L"Sie haben entweder in ihrer Jugend zuviele Diskos besucht, oder zu viele Bombardierungen von nahem erlebt. Oder sie sind einfach alt. Ihr Team sollte jedenfalls Gebärdensprache lernen.",
};
STR16 gzIMPDisabilityTraitEmailTextShortSighted[] =
{
L"Ohne ihre Brille sind sie aufgeschmissen.",
L"Das passiert wenn man dauernd nur vor der Glotze rumhängt. Sie hätten mehr Karotten essen sollen. Schon mal einen Hasen mit Brille gesehen? Aha.",
};
// HEADROCK HAM 3.6: Error strings for assigning a merc to a facility
STR16 gzFacilityErrorMessage[]=
{
+14
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@@ -6638,9 +6638,23 @@ STR16 gzIMPDisabilityTraitText[]=
L"Fear of Insects",
L"Forgetful",
L"Psychotic",
L"Deaf",
L"Shortsighted",
L"I.M.P. Disabilities",
};
STR16 gzIMPDisabilityTraitEmailTextDeaf[] =// TODO.Translate
{
L"We bet you're glad this isn't voicemail.",
L"You've either visited to many discos in your teens, or were to close a massive artillery bombardment. Or just old. Either way, your team better learn sign language.",
};
STR16 gzIMPDisabilityTraitEmailTextShortSighted[] =
{
L"You'll be screwed if you ever lose your glasses.",
L"That happens when you spend your days in front of glowing rectangles. You should have eaten more carrots. Ever seen a rabbit with glasses? Figures.",
};
// TODO.Translate
// HEADROCK HAM 3.6: Error strings for assigning a merc to a facility
STR16 gzFacilityErrorMessage[]=
+2 -1
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@@ -431,7 +431,8 @@ STR16 gzIMPDisabilitiesHelpTexts[]=
L"A look at large insects can cause big problems\nand being in tropical sectors also reduce his performance a bit.",
L"Sometimes forgets what orders he got and therefore loses some APs if in combat.",
L"He can go psycho and shoot like mad once in a while\nand can lose morale if unable to do that so given weapon.",
L"Drastically reduced hearing.",
L"Sight range is lowered.",
};
+14
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@@ -6659,9 +6659,23 @@ STR16 gzIMPDisabilityTraitText[]=
L"Boi się owadów",
L"Zapominalski",
L"Psychol",
L"Deaf",
L"Shortsighted",
L"Niepełnosprawności I.M.P.-a",
};
STR16 gzIMPDisabilityTraitEmailTextDeaf[] =// TODO.Translate
{
L"We bet you're glad this isn't voicemail.",
L"You've either visited to many discos in your teens, or were to close a massive artillery bombardment. Or just old. Either way, your team better learn sign language.",
};
STR16 gzIMPDisabilityTraitEmailTextShortSighted[] =
{
L"You'll be screwed if you ever lose your glasses.",
L"That happens when you spend your days in front of glowing rectangles. You should have eaten more carrots. Ever seen a rabbit with glasses? Figures.",
};
// HEADROCK HAM 3.6: Error strings for assigning a merc to a facility
STR16 gzFacilityErrorMessage[]=
{
+14
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@@ -6644,9 +6644,23 @@ STR16 gzIMPDisabilityTraitText[]=
L"Боязнь насекомых", //Fear of Insects
L"Забывчивый", //Forgetful
L"Психопат", //Psychotic
L"Deaf",
L"Shortsighted",
L"I.M.P.: Недостатки", //I.M.P. Disabilities
};
STR16 gzIMPDisabilityTraitEmailTextDeaf[] =// TODO.Translate
{
L"We bet you're glad this isn't voicemail.",
L"You've either visited to many discos in your teens, or were to close a massive artillery bombardment. Or just old. Either way, your team better learn sign language.",
};
STR16 gzIMPDisabilityTraitEmailTextShortSighted[] =
{
L"You'll be screwed if you ever lose your glasses.",
L"That happens when you spend your days in front of glowing rectangles. You should have eaten more carrots. Ever seen a rabbit with glasses? Figures.",
};
// HEADROCK HAM 3.6: Error strings for assigning a merc to a facility
STR16 gzFacilityErrorMessage[]=
{
+14
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@@ -6656,9 +6656,23 @@ STR16 gzIMPDisabilityTraitText[]=
L"Fear of Insects",
L"Forgetful",
L"Psychotic",
L"Deaf",
L"Shortsighted",
L"I.M.P. Disabilities",
};
STR16 gzIMPDisabilityTraitEmailTextDeaf[] =// TODO.Translate
{
L"We bet you're glad this isn't voicemail.",
L"You've either visited to many discos in your teens, or were to close a massive artillery bombardment. Or just old. Either way, your team better learn sign language.",
};
STR16 gzIMPDisabilityTraitEmailTextShortSighted[] =
{
L"You'll be screwed if you ever lose your glasses.",
L"That happens when you spend your days in front of glowing rectangles. You should have eaten more carrots. Ever seen a rabbit with glasses? Figures.",
};
// TODO.Translate
// HEADROCK HAM 3.6: Error strings for assigning a merc to a facility
STR16 gzFacilityErrorMessage[]=