Test implementation change

This commit is contained in:
CptMoore
2024-02-04 10:51:40 +01:00
parent 27db22b96f
commit 910b4f4319
+1
View File
@@ -626,6 +626,7 @@ void HandleSoldierAI( SOLDIERTYPE *pSoldier ) // FIXME - this function is named
if ( pSoldier->aiData.bNewSituation == IS_NEW_SITUATION )
{
BOOLEAN fProcessNewSituation;
BOOLEAN fProcessNewSituation2 = TRUE;
// if this happens during an attack then do nothing... wait for the A.B.C.
// to be reduced to 0 first -- CJC December 13th