If FOOD_EATING_SOUNDS is FALSE, don't play the 'cool' sounds when applying items to soldiers

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8568 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-06-04 19:11:49 +00:00
parent 87bd1118d0
commit 9161863f6a
+3
View File
@@ -24096,6 +24096,9 @@ BOOLEAN ApplyConsumable( SOLDIERTYPE* pSoldier, OBJECTTYPE *pObj, BOOLEAN fForce
fDoSound = TRUE;
}
}
if ( !gGameExternalOptions.fFoodEatingSounds )
fDoSound = FALSE;
if ( fSuccess )
{