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new parameter CounterAttackGroupSize in DifficultySettings.xml that allows to set the size of a counter attack group - requires exe >= 8396
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2363 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -18,6 +18,7 @@
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100 = All "default" troops are placed.
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200 = Twice as many troops are placed.
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MinEnemyGroupSize : Minimum enemy group size. Enemy groups will never be smaller than this!
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CounterAttackGroupSize : Counter attacks on cities consist of 4 groups of this size.
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PercentElitesBonus : Percent of troops converted to extra elites in enemy groups
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UnlimitedPoolOfTroops : 0 - false, 1 - true. Determines whether or not the queen has unlimited troops. If she does, most of the settings below are completely ignored.
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QueensInitialPoolOfTroops : Amount of troops available to the queen at game start
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@@ -127,6 +128,7 @@
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<NumKillsPerProgressPoint>0</NumKillsPerProgressPoint>
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<InitialGarrisonPercentages>0</InitialGarrisonPercentages>
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<MinEnemyGroupSize>0</MinEnemyGroupSize>
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<CounterAttackGroupSize>0</CounterAttackGroupSize>
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<PercentElitesBonus>0</PercentElitesBonus>
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<UnlimitedPoolOfTroops>0</UnlimitedPoolOfTroops>
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<QueensInitialPoolOfTroops>0</QueensInitialPoolOfTroops>
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@@ -198,6 +200,7 @@
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<NumKillsPerProgressPoint>7</NumKillsPerProgressPoint>
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<InitialGarrisonPercentages>70</InitialGarrisonPercentages>
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<MinEnemyGroupSize>3</MinEnemyGroupSize>
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<CounterAttackGroupSize>6</CounterAttackGroupSize>
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<PercentElitesBonus>0</PercentElitesBonus>
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<UnlimitedPoolOfTroops>0</UnlimitedPoolOfTroops>
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<QueensInitialPoolOfTroops>150</QueensInitialPoolOfTroops>
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@@ -269,6 +272,7 @@
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<NumKillsPerProgressPoint>10</NumKillsPerProgressPoint>
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<InitialGarrisonPercentages>100</InitialGarrisonPercentages>
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<MinEnemyGroupSize>4</MinEnemyGroupSize>
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<CounterAttackGroupSize>10</CounterAttackGroupSize>
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<PercentElitesBonus>0</PercentElitesBonus>
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<UnlimitedPoolOfTroops>0</UnlimitedPoolOfTroops>
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<QueensInitialPoolOfTroops>200</QueensInitialPoolOfTroops>
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@@ -340,6 +344,7 @@
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<NumKillsPerProgressPoint>15</NumKillsPerProgressPoint>
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<InitialGarrisonPercentages>150</InitialGarrisonPercentages>
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<MinEnemyGroupSize>6</MinEnemyGroupSize>
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<CounterAttackGroupSize>15</CounterAttackGroupSize>
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<PercentElitesBonus>25</PercentElitesBonus>
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<UnlimitedPoolOfTroops>0</UnlimitedPoolOfTroops>
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<QueensInitialPoolOfTroops>400</QueensInitialPoolOfTroops>
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@@ -411,6 +416,7 @@
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<NumKillsPerProgressPoint>60</NumKillsPerProgressPoint>
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<InitialGarrisonPercentages>200</InitialGarrisonPercentages>
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<MinEnemyGroupSize>12</MinEnemyGroupSize>
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<CounterAttackGroupSize>24</CounterAttackGroupSize>
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<PercentElitesBonus>50</PercentElitesBonus>
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<UnlimitedPoolOfTroops>1</UnlimitedPoolOfTroops>
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<QueensInitialPoolOfTroops>8000</QueensInitialPoolOfTroops>
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@@ -18,6 +18,7 @@
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100 = All "default" troops are placed.
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200 = Twice as many troops are placed.
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MinEnemyGroupSize : Minimum enemy group size. Enemy groups will never be smaller than this!
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CounterAttackGroupSize : Counter attacks on cities consist of 4 groups of this size.
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PercentElitesBonus : Percent of troops converted to extra elites in enemy groups
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UnlimitedPoolOfTroops : 0 - false, 1 - true. Determines whether or not the queen has unlimited troops. If she does, most of the settings below are completely ignored.
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QueensInitialPoolOfTroops : Amount of troops available to the queen at game start
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@@ -109,6 +110,7 @@
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RadioSightings : Alerted soldier calls in help through the radio.
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RadioSightings2 : All enemy individuals call in help through the radio.
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EnemyMoraleWorried : enemy morale cannot go below worried. 0 - false, 1 - true
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MaxMortarsPerTeam : maximum amount of AI soldiers per team (both enemy and militia) spawning with a mortar
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{CTHConstants Settings}
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@@ -126,6 +128,7 @@
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<NumKillsPerProgressPoint>0</NumKillsPerProgressPoint>
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<InitialGarrisonPercentages>0</InitialGarrisonPercentages>
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<MinEnemyGroupSize>0</MinEnemyGroupSize>
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<CounterAttackGroupSize>0</CounterAttackGroupSize>
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<PercentElitesBonus>0</PercentElitesBonus>
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<UnlimitedPoolOfTroops>0</UnlimitedPoolOfTroops>
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<QueensInitialPoolOfTroops>0</QueensInitialPoolOfTroops>
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@@ -183,6 +186,7 @@
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<RadioSightings>0</RadioSightings>
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<RadioSightings2>0</RadioSightings2>
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<EnemyMoraleWorried>0</EnemyMoraleWorried>
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<MaxMortarsPerTeam>0</MaxMortarsPerTeam>
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<!-- CTHConstants Settings -->
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<CthConstantsAimDifficulty>-100.0</CthConstantsAimDifficulty>
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<CthConstantsBaseDifficulty>-100.0</CthConstantsBaseDifficulty>
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@@ -196,6 +200,7 @@
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<NumKillsPerProgressPoint>7</NumKillsPerProgressPoint>
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<InitialGarrisonPercentages>70</InitialGarrisonPercentages>
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<MinEnemyGroupSize>3</MinEnemyGroupSize>
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<CounterAttackGroupSize>6</CounterAttackGroupSize>
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<PercentElitesBonus>0</PercentElitesBonus>
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<UnlimitedPoolOfTroops>0</UnlimitedPoolOfTroops>
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<QueensInitialPoolOfTroops>150</QueensInitialPoolOfTroops>
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@@ -253,6 +258,7 @@
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<RadioSightings>0</RadioSightings>
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<RadioSightings2>0</RadioSightings2>
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<EnemyMoraleWorried>0</EnemyMoraleWorried>
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<MaxMortarsPerTeam>1</MaxMortarsPerTeam>
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<!-- CTHConstants Settings -->
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<CthConstantsAimDifficulty>-30.0</CthConstantsAimDifficulty>
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<CthConstantsBaseDifficulty>-30.0</CthConstantsBaseDifficulty>
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@@ -266,6 +272,7 @@
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<NumKillsPerProgressPoint>10</NumKillsPerProgressPoint>
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<InitialGarrisonPercentages>100</InitialGarrisonPercentages>
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<MinEnemyGroupSize>4</MinEnemyGroupSize>
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<CounterAttackGroupSize>10</CounterAttackGroupSize>
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<PercentElitesBonus>0</PercentElitesBonus>
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<UnlimitedPoolOfTroops>0</UnlimitedPoolOfTroops>
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<QueensInitialPoolOfTroops>200</QueensInitialPoolOfTroops>
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@@ -323,6 +330,7 @@
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<RadioSightings>1</RadioSightings>
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<RadioSightings2>1</RadioSightings2>
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<EnemyMoraleWorried>0</EnemyMoraleWorried>
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<MaxMortarsPerTeam>1</MaxMortarsPerTeam>
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<!-- CTHConstants Settings -->
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<CthConstantsAimDifficulty>0.0</CthConstantsAimDifficulty>
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<CthConstantsBaseDifficulty>0.0</CthConstantsBaseDifficulty>
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@@ -336,6 +344,7 @@
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<NumKillsPerProgressPoint>15</NumKillsPerProgressPoint>
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<InitialGarrisonPercentages>150</InitialGarrisonPercentages>
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<MinEnemyGroupSize>6</MinEnemyGroupSize>
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<CounterAttackGroupSize>15</CounterAttackGroupSize>
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<PercentElitesBonus>25</PercentElitesBonus>
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<UnlimitedPoolOfTroops>0</UnlimitedPoolOfTroops>
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<QueensInitialPoolOfTroops>400</QueensInitialPoolOfTroops>
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@@ -393,6 +402,7 @@
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<RadioSightings>1</RadioSightings>
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<RadioSightings2>1</RadioSightings2>
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<EnemyMoraleWorried>0</EnemyMoraleWorried>
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<MaxMortarsPerTeam>1</MaxMortarsPerTeam>
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<!-- CTHConstants Settings -->
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<CthConstantsAimDifficulty>20.0</CthConstantsAimDifficulty>
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<CthConstantsBaseDifficulty>20.0</CthConstantsBaseDifficulty>
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@@ -406,6 +416,7 @@
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<NumKillsPerProgressPoint>60</NumKillsPerProgressPoint>
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<InitialGarrisonPercentages>200</InitialGarrisonPercentages>
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<MinEnemyGroupSize>12</MinEnemyGroupSize>
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<CounterAttackGroupSize>24</CounterAttackGroupSize>
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<PercentElitesBonus>50</PercentElitesBonus>
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<UnlimitedPoolOfTroops>1</UnlimitedPoolOfTroops>
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<QueensInitialPoolOfTroops>8000</QueensInitialPoolOfTroops>
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@@ -463,6 +474,7 @@
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<RadioSightings>1</RadioSightings>
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<RadioSightings2>1</RadioSightings2>
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<EnemyMoraleWorried>1</EnemyMoraleWorried>
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<MaxMortarsPerTeam>2</MaxMortarsPerTeam>
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<!-- CTHConstants Settings -->
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<CthConstantsAimDifficulty>50.0</CthConstantsAimDifficulty>
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<CthConstantsBaseDifficulty>50.0</CthConstantsBaseDifficulty>
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