new parameter CounterAttackGroupSize in DifficultySettings.xml that allows to set the size of a counter attack group - requires exe >= 8396

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2363 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
silversurfer
2017-03-14 17:21:07 +00:00
parent 2220ad7f43
commit 931d5570ff
2 changed files with 18 additions and 0 deletions
@@ -18,6 +18,7 @@
100 = All "default" troops are placed.
200 = Twice as many troops are placed.
MinEnemyGroupSize : Minimum enemy group size. Enemy groups will never be smaller than this!
CounterAttackGroupSize : Counter attacks on cities consist of 4 groups of this size.
PercentElitesBonus : Percent of troops converted to extra elites in enemy groups
UnlimitedPoolOfTroops : 0 - false, 1 - true. Determines whether or not the queen has unlimited troops. If she does, most of the settings below are completely ignored.
QueensInitialPoolOfTroops : Amount of troops available to the queen at game start
@@ -127,6 +128,7 @@
<NumKillsPerProgressPoint>0</NumKillsPerProgressPoint>
<InitialGarrisonPercentages>0</InitialGarrisonPercentages>
<MinEnemyGroupSize>0</MinEnemyGroupSize>
<CounterAttackGroupSize>0</CounterAttackGroupSize>
<PercentElitesBonus>0</PercentElitesBonus>
<UnlimitedPoolOfTroops>0</UnlimitedPoolOfTroops>
<QueensInitialPoolOfTroops>0</QueensInitialPoolOfTroops>
@@ -198,6 +200,7 @@
<NumKillsPerProgressPoint>7</NumKillsPerProgressPoint>
<InitialGarrisonPercentages>70</InitialGarrisonPercentages>
<MinEnemyGroupSize>3</MinEnemyGroupSize>
<CounterAttackGroupSize>6</CounterAttackGroupSize>
<PercentElitesBonus>0</PercentElitesBonus>
<UnlimitedPoolOfTroops>0</UnlimitedPoolOfTroops>
<QueensInitialPoolOfTroops>150</QueensInitialPoolOfTroops>
@@ -269,6 +272,7 @@
<NumKillsPerProgressPoint>10</NumKillsPerProgressPoint>
<InitialGarrisonPercentages>100</InitialGarrisonPercentages>
<MinEnemyGroupSize>4</MinEnemyGroupSize>
<CounterAttackGroupSize>10</CounterAttackGroupSize>
<PercentElitesBonus>0</PercentElitesBonus>
<UnlimitedPoolOfTroops>0</UnlimitedPoolOfTroops>
<QueensInitialPoolOfTroops>200</QueensInitialPoolOfTroops>
@@ -340,6 +344,7 @@
<NumKillsPerProgressPoint>15</NumKillsPerProgressPoint>
<InitialGarrisonPercentages>150</InitialGarrisonPercentages>
<MinEnemyGroupSize>6</MinEnemyGroupSize>
<CounterAttackGroupSize>15</CounterAttackGroupSize>
<PercentElitesBonus>25</PercentElitesBonus>
<UnlimitedPoolOfTroops>0</UnlimitedPoolOfTroops>
<QueensInitialPoolOfTroops>400</QueensInitialPoolOfTroops>
@@ -411,6 +416,7 @@
<NumKillsPerProgressPoint>60</NumKillsPerProgressPoint>
<InitialGarrisonPercentages>200</InitialGarrisonPercentages>
<MinEnemyGroupSize>12</MinEnemyGroupSize>
<CounterAttackGroupSize>24</CounterAttackGroupSize>
<PercentElitesBonus>50</PercentElitesBonus>
<UnlimitedPoolOfTroops>1</UnlimitedPoolOfTroops>
<QueensInitialPoolOfTroops>8000</QueensInitialPoolOfTroops>
@@ -18,6 +18,7 @@
100 = All "default" troops are placed.
200 = Twice as many troops are placed.
MinEnemyGroupSize : Minimum enemy group size. Enemy groups will never be smaller than this!
CounterAttackGroupSize : Counter attacks on cities consist of 4 groups of this size.
PercentElitesBonus : Percent of troops converted to extra elites in enemy groups
UnlimitedPoolOfTroops : 0 - false, 1 - true. Determines whether or not the queen has unlimited troops. If she does, most of the settings below are completely ignored.
QueensInitialPoolOfTroops : Amount of troops available to the queen at game start
@@ -109,6 +110,7 @@
RadioSightings : Alerted soldier calls in help through the radio.
RadioSightings2 : All enemy individuals call in help through the radio.
EnemyMoraleWorried : enemy morale cannot go below worried. 0 - false, 1 - true
MaxMortarsPerTeam : maximum amount of AI soldiers per team (both enemy and militia) spawning with a mortar
{CTHConstants Settings}
@@ -126,6 +128,7 @@
<NumKillsPerProgressPoint>0</NumKillsPerProgressPoint>
<InitialGarrisonPercentages>0</InitialGarrisonPercentages>
<MinEnemyGroupSize>0</MinEnemyGroupSize>
<CounterAttackGroupSize>0</CounterAttackGroupSize>
<PercentElitesBonus>0</PercentElitesBonus>
<UnlimitedPoolOfTroops>0</UnlimitedPoolOfTroops>
<QueensInitialPoolOfTroops>0</QueensInitialPoolOfTroops>
@@ -183,6 +186,7 @@
<RadioSightings>0</RadioSightings>
<RadioSightings2>0</RadioSightings2>
<EnemyMoraleWorried>0</EnemyMoraleWorried>
<MaxMortarsPerTeam>0</MaxMortarsPerTeam>
<!-- CTHConstants Settings -->
<CthConstantsAimDifficulty>-100.0</CthConstantsAimDifficulty>
<CthConstantsBaseDifficulty>-100.0</CthConstantsBaseDifficulty>
@@ -196,6 +200,7 @@
<NumKillsPerProgressPoint>7</NumKillsPerProgressPoint>
<InitialGarrisonPercentages>70</InitialGarrisonPercentages>
<MinEnemyGroupSize>3</MinEnemyGroupSize>
<CounterAttackGroupSize>6</CounterAttackGroupSize>
<PercentElitesBonus>0</PercentElitesBonus>
<UnlimitedPoolOfTroops>0</UnlimitedPoolOfTroops>
<QueensInitialPoolOfTroops>150</QueensInitialPoolOfTroops>
@@ -253,6 +258,7 @@
<RadioSightings>0</RadioSightings>
<RadioSightings2>0</RadioSightings2>
<EnemyMoraleWorried>0</EnemyMoraleWorried>
<MaxMortarsPerTeam>1</MaxMortarsPerTeam>
<!-- CTHConstants Settings -->
<CthConstantsAimDifficulty>-30.0</CthConstantsAimDifficulty>
<CthConstantsBaseDifficulty>-30.0</CthConstantsBaseDifficulty>
@@ -266,6 +272,7 @@
<NumKillsPerProgressPoint>10</NumKillsPerProgressPoint>
<InitialGarrisonPercentages>100</InitialGarrisonPercentages>
<MinEnemyGroupSize>4</MinEnemyGroupSize>
<CounterAttackGroupSize>10</CounterAttackGroupSize>
<PercentElitesBonus>0</PercentElitesBonus>
<UnlimitedPoolOfTroops>0</UnlimitedPoolOfTroops>
<QueensInitialPoolOfTroops>200</QueensInitialPoolOfTroops>
@@ -323,6 +330,7 @@
<RadioSightings>1</RadioSightings>
<RadioSightings2>1</RadioSightings2>
<EnemyMoraleWorried>0</EnemyMoraleWorried>
<MaxMortarsPerTeam>1</MaxMortarsPerTeam>
<!-- CTHConstants Settings -->
<CthConstantsAimDifficulty>0.0</CthConstantsAimDifficulty>
<CthConstantsBaseDifficulty>0.0</CthConstantsBaseDifficulty>
@@ -336,6 +344,7 @@
<NumKillsPerProgressPoint>15</NumKillsPerProgressPoint>
<InitialGarrisonPercentages>150</InitialGarrisonPercentages>
<MinEnemyGroupSize>6</MinEnemyGroupSize>
<CounterAttackGroupSize>15</CounterAttackGroupSize>
<PercentElitesBonus>25</PercentElitesBonus>
<UnlimitedPoolOfTroops>0</UnlimitedPoolOfTroops>
<QueensInitialPoolOfTroops>400</QueensInitialPoolOfTroops>
@@ -393,6 +402,7 @@
<RadioSightings>1</RadioSightings>
<RadioSightings2>1</RadioSightings2>
<EnemyMoraleWorried>0</EnemyMoraleWorried>
<MaxMortarsPerTeam>1</MaxMortarsPerTeam>
<!-- CTHConstants Settings -->
<CthConstantsAimDifficulty>20.0</CthConstantsAimDifficulty>
<CthConstantsBaseDifficulty>20.0</CthConstantsBaseDifficulty>
@@ -406,6 +416,7 @@
<NumKillsPerProgressPoint>60</NumKillsPerProgressPoint>
<InitialGarrisonPercentages>200</InitialGarrisonPercentages>
<MinEnemyGroupSize>12</MinEnemyGroupSize>
<CounterAttackGroupSize>24</CounterAttackGroupSize>
<PercentElitesBonus>50</PercentElitesBonus>
<UnlimitedPoolOfTroops>1</UnlimitedPoolOfTroops>
<QueensInitialPoolOfTroops>8000</QueensInitialPoolOfTroops>
@@ -463,6 +474,7 @@
<RadioSightings>1</RadioSightings>
<RadioSightings2>1</RadioSightings2>
<EnemyMoraleWorried>1</EnemyMoraleWorried>
<MaxMortarsPerTeam>2</MaxMortarsPerTeam>
<!-- CTHConstants Settings -->
<CthConstantsAimDifficulty>50.0</CthConstantsAimDifficulty>
<CthConstantsBaseDifficulty>50.0</CthConstantsBaseDifficulty>