Merged from revision: 6959

- Trimmed texts for LoadScreenHints.xml to a maximum of 190 characters
o French and Chinese was not trimmed, because it is already translated. The translators have to trim them

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@6960 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-02-21 21:25:34 +00:00
parent f564b48501
commit 94bbd43c71
12 changed files with 42 additions and 42 deletions
@@ -54,11 +54,11 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>12</uiIndex>
<szName>Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia.</szName>
<szName>Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>13</uiIndex>
<szName>Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour.</szName>
<szName>Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>14</uiIndex>
@@ -66,7 +66,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>15</uiIndex>
<szName>Colour your vision! Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
<szName>Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>16</uiIndex>
@@ -266,7 +266,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>65</uiIndex>
<szName>Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position before moving again.</szName>
<szName>Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>66</uiIndex>
@@ -55,11 +55,11 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>12</uiIndex>
<szName>Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia.</szName>
<szName>Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>13</uiIndex>
<szName>Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour.</szName>
<szName>Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>14</uiIndex>
@@ -67,7 +67,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>15</uiIndex>
<szName>Colour your vision! Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
<szName>Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>16</uiIndex>
@@ -54,11 +54,11 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>12</uiIndex>
<szName>Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia.</szName>
<szName>Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>13</uiIndex>
<szName>Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour.</szName>
<szName>Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>14</uiIndex>
@@ -66,7 +66,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>15</uiIndex>
<szName>Colour your vision! Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
<szName>Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>16</uiIndex>
@@ -266,7 +266,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>65</uiIndex>
<szName>Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position before moving again.</szName>
<szName>Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>66</uiIndex>
@@ -55,11 +55,11 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>12</uiIndex>
<szName>Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia.</szName>
<szName>Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>13</uiIndex>
<szName>Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour.</szName>
<szName>Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>14</uiIndex>
@@ -67,7 +67,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>15</uiIndex>
<szName>Colour your vision! Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
<szName>Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>16</uiIndex>
@@ -54,11 +54,11 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>12</uiIndex>
<szName>Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia.</szName>
<szName>Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>13</uiIndex>
<szName>Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour.</szName>
<szName>Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>14</uiIndex>
@@ -66,7 +66,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>15</uiIndex>
<szName>Colour your vision! Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
<szName>Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>16</uiIndex>
@@ -266,7 +266,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>65</uiIndex>
<szName>Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position before moving again.</szName>
<szName>Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>66</uiIndex>
@@ -55,11 +55,11 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>12</uiIndex>
<szName>Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia.</szName>
<szName>Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>13</uiIndex>
<szName>Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour.</szName>
<szName>Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>14</uiIndex>
@@ -67,7 +67,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>15</uiIndex>
<szName>Colour your vision! Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
<szName>Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>16</uiIndex>
@@ -54,11 +54,11 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>12</uiIndex>
<szName>Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia.</szName>
<szName>Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>13</uiIndex>
<szName>Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour.</szName>
<szName>Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>14</uiIndex>
@@ -66,7 +66,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>15</uiIndex>
<szName>Colour your vision! Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
<szName>Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>16</uiIndex>
@@ -266,7 +266,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>65</uiIndex>
<szName>Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position before moving again.</szName>
<szName>Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>66</uiIndex>
@@ -55,11 +55,11 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>12</uiIndex>
<szName>Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia.</szName>
<szName>Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>13</uiIndex>
<szName>Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour.</szName>
<szName>Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>14</uiIndex>
@@ -67,7 +67,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>15</uiIndex>
<szName>Colour your vision! Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
<szName>Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>16</uiIndex>
@@ -54,11 +54,11 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>12</uiIndex>
<szName>Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia.</szName>
<szName>Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>13</uiIndex>
<szName>Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour.</szName>
<szName>Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>14</uiIndex>
@@ -66,7 +66,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>15</uiIndex>
<szName>Colour your vision! Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
<szName>Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>16</uiIndex>
@@ -266,7 +266,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>65</uiIndex>
<szName>Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position before moving again.</szName>
<szName>Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>66</uiIndex>
@@ -55,11 +55,11 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>12</uiIndex>
<szName>Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia.</szName>
<szName>Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>13</uiIndex>
<szName>Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour.</szName>
<szName>Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>14</uiIndex>
@@ -67,7 +67,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>15</uiIndex>
<szName>Colour your vision! Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
<szName>Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>16</uiIndex>
@@ -54,11 +54,11 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>12</uiIndex>
<szName>Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia.</szName>
<szName>Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>13</uiIndex>
<szName>Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour.</szName>
<szName>Guild of thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFT-MOUSE-BUTTON]. If enemy is kissing the dust in a non-dying state you may strip off really everything.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>14</uiIndex>
@@ -66,7 +66,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>15</uiIndex>
<szName>Colour your vision! Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
<szName>Holding [END] in tactical screen shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>16</uiIndex>
@@ -266,7 +266,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>65</uiIndex>
<szName>Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position before moving again.</szName>
<szName>Mobile militia can follow mercs while travelling on map. It will follow merc group as long as you keep 1 sector close to them. Make sure you wait for them to arrive to your position.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>66</uiIndex>
@@ -55,11 +55,11 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>12</uiIndex>
<szName>Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc just like you'd assign a merc to repairing, doctoring or training militia.</szName>
<szName>Facilities granted. Some sectors offer facilities like bars or mines that you can assign mercs to in strategical. Tool tips hinting at facility's function appear when assigning a merc.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>13</uiIndex>
<szName>Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried including additional ammo and armour.</szName>
<szName>Guild of Thieves. Steal opponent's gun with the hand-cursor [CTRL]+[LEFTCLICK]. If enemy is kissing the dust in a non-dying state you may strip off really everything carried.</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>14</uiIndex>
@@ -67,7 +67,7 @@ szName text to appear, 256 chars max
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>15</uiIndex>
<szName>Colour your vision! Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
<szName>Holding [END] in tactical shows currently selected merc's detailed field of vision, ranging from red (don't spot nobody) to green (spot even somebody lying in the grass).</szName>
</LOADSCREENHINT>
<LOADSCREENHINT>
<uiIndex>16</uiIndex>