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fixed can with string executing take blood action when used from spot directly next to doors
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9055 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1638,7 +1638,7 @@ INT32 HandleItem( SOLDIERTYPE *pSoldier, INT32 sGridNo, INT8 bLevel, UINT16 usHa
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}
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else
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{
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pSoldier->EVENT_SoldierBeginTakeBlood( sGridNo, ubDirection );
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pSoldier->EVENT_SoldierBeginAttachCan( sGridNo, ubDirection );
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}
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// OK, set UI
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