mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
- Added the tool "ja2export.exe", which allows converting ja2 data (sti, jsd, ...) to new structure (png, xml, ..)
o Added help for ja2export.exe and option ja2.ini properties, for loading the new structure files generated with ja2export.exe git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1336 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -0,0 +1,27 @@
|
||||
Use the tool ja2export.exe to export ja2 files (sti, jsd, ...) to new format (png, 7z, xml).
|
||||
|
||||
ja2export.exe help
|
||||
-> Shows the help
|
||||
ja2export.exe help sti
|
||||
-> Shows specific help for the sti command
|
||||
|
||||
----------------------------
|
||||
|
||||
Option "ja2.ini" properties. Most of the properties need the tool ja2export.exe to first convert the data files in the proper format.
|
||||
|
||||
USE_PNG_ITEM_IMAGES
|
||||
-> Load item graphics from PNG files instead of STI files
|
||||
|
||||
USE_XML_STRUCTURES
|
||||
-> Load XML files for the tilesets structure instead of the default tileset structure (JSD files)
|
||||
|
||||
USE_XML_TILESETS
|
||||
-> Should the game use the new tilets structure files (XML and 7z-package) instead of the default tileset structure files (STI images)
|
||||
|
||||
EXPORT_STRINGS
|
||||
-> Exports the strings from the language specific files (_EnglishText.cpp, ...) to XML files when starting ja2.exe
|
||||
-> USE_XML_STRINGS must be set to TRUE to use this
|
||||
-> Once the files are exported, set this property to FALSE.
|
||||
|
||||
USE_XML_STRINGS
|
||||
-> Should the game use the texts from the XML files instead of the *.CPP files (e.g. _EnglishText.cpp, ...)
|
||||
Reference in New Issue
Block a user