LOBOT option description update.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9223 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-12-31 09:13:02 +00:00
parent 992c487176
commit 9dbad2ace5
7 changed files with 13 additions and 13 deletions
+2 -2
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@@ -6492,7 +6492,7 @@ STR16 zOptionsToggleText[] =
L"Stat Progress Bars", // Show progress towards stat increase // TODO.Translate
L"Alternate Strategy-Map Colors", // Change color scheme of Strategic Map
L"Alternate bullet graphics", // Show alternate bullet graphics (tracers) // TODO.Translate
L"Logical Bodytypes (WIP)",
L"Logical Bodytypes",
L"Show Merc Ranks", // shows mercs ranks // TODO.Translate
L"Show Face gear graphics", // TODO.Translate
L"Show Face gear icons",
@@ -6610,7 +6610,7 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, shows character progress towards gaining levels.", // TODO.Translate
L"When ON, the Strategic Map will be colored differently based on exploration.",
L"When ON, alternate bullet graphics will be shown when you shoot.", // TODO.Translate
L"When ON, mercenary body graphic can change along with equipped gear.\n(not fully implemented yet, will make mercs invisible if activated)", // TODO.Translate
L"When ON, mercenary body graphic can change along with equipped gear.", // TODO.Translate
L"When ON, ranks will be displayed before merc names in the strategic view.", // TODO.Translate
L"When ON, you will see the equipped face gear on the merc portraits.", // TODO.Translate
L"When ON, you will see icons for the equipped face gear on the merc portraits in the lower right corner.",