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Added new option AI_PATH_TWEAKS.
Set AI_BETTER_COVER = TRUE by default. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2510 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -4462,11 +4462,14 @@ AI_EXTRA_SUPPRESSION = TRUE
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AI_NEW_MORALE = TRUE
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; AI will try to avoid enemy sight, fresh corpses and overcrowded locations
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AI_BETTER_COVER = FALSE
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AI_BETTER_COVER = TRUE
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; disabled by default as it can be time consuming when playing covert
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; and doesn't make much sense anyway since in YELLOW state AI doesn't know exact enemy locations
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AI_YELLOW_FLANKING = FALSE
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; AI movement mode tweaks
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AI_MOVEMENT_MODE = TRUE
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AI_MOVEMENT_MODE = TRUE
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; Experimental path tweaks for AI: avoid gas, deep water, light at night
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AI_PATH_TWEAKS = TRUE
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