Added new option AI_PATH_TWEAKS.

Set AI_BETTER_COVER = TRUE by default.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2510 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Sevenfm
2020-01-24 09:07:26 +00:00
parent 36d112d55a
commit 9f79a795be
+5 -2
View File
@@ -4462,11 +4462,14 @@ AI_EXTRA_SUPPRESSION = TRUE
AI_NEW_MORALE = TRUE
; AI will try to avoid enemy sight, fresh corpses and overcrowded locations
AI_BETTER_COVER = FALSE
AI_BETTER_COVER = TRUE
; disabled by default as it can be time consuming when playing covert
; and doesn't make much sense anyway since in YELLOW state AI doesn't know exact enemy locations
AI_YELLOW_FLANKING = FALSE
; AI movement mode tweaks
AI_MOVEMENT_MODE = TRUE
AI_MOVEMENT_MODE = TRUE
; Experimental path tweaks for AI: avoid gas, deep water, light at night
AI_PATH_TWEAKS = TRUE