Merged revision(s) 1928 from branches/ja2_data_official_2014:

Meduna SAM site terminal restoration orientation was wrong

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1929 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2014-02-01 02:18:09 +00:00
parent 33571338f0
commit a21c8dc7d2
+4 -4
View File
@@ -13,9 +13,9 @@ Fields index:
samHidden - defines whether sam site is hidden from player from the beginning
of game. Changes in this field require starting a new game to take effect.
Possible values: 0 - sam site is known and displayed, 1 - sam is hidden.
samOrientation - comment about this value in game sources signs: "Use 3 if / orientation,
4 if \ orientation". But I didn't notice any difference between 3 and 4.
Probably, this value in not used. Just provide 3 or 4 to this tag.
samOrientation - This value determines the orientation of the terminal if it is repaired.
Use 3 for '/' orientation - from the middle to the lower left
Use 4 for '\' orientation - from the middle to the lower right
samGridNoA - OK. Here is needed some theory to explain these two fields ;)
samGridNoB It is known that every sam in game should have a control terminal
(its a terminal with blue rectangle on screen and large yellow
@@ -86,7 +86,7 @@ Others not.
<y>14</y>
</samSector>
<samHidden>1</samHidden>
<samOrientation>3</samOrientation>
<samOrientation>4</samOrientation>
<samGridNoA>11913</samGridNoA>
<samGridNoB>11912</samGridNoB>
</SAM>