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Fixed a bug when creating the application, it was only possible to start ONE instance of the game. Now it is possible to start as many instances of the game you would like.
So this is very helpful for debugging and running 4 clients on one single PC (each client needs its own JA2 installation folder). git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2635 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -273,12 +273,12 @@ BOOLEAN InitializeVideoManager(HINSTANCE hInstance, UINT16 usCommandShow, void *
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ptWindowSize.x = window.right;
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ptWindowSize.y = window.bottom;
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hWindow = CreateWindowEx(exstyle, (LPCSTR) ClassName, "Jagged Alliance 2 v1.13", style, window.left, window.top, window.right, window.bottom, NULL, NULL, hInstance, NULL);
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hWindow = CreateWindowEx(exstyle, (LPCSTR) ClassName, "Jagged Alliance 2", style, window.left, window.top, window.right, window.bottom, NULL, NULL, hInstance, NULL);
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GetClientRect( hWindow, &window);
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window.top = window.top;
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}
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else
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hWindow = CreateWindowEx(WS_EX_TOPMOST, (LPCSTR) ClassName, (LPCSTR)ClassName, WS_POPUP | WS_VISIBLE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, NULL, NULL, hInstance, NULL);
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hWindow = CreateWindowEx(WS_EX_TOPMOST, (LPCSTR) ClassName, "Jagged Alliance 2", WS_POPUP | WS_VISIBLE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, NULL, NULL, hInstance, NULL);
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if (hWindow == NULL)
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{
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@@ -644,7 +644,6 @@ BOOLEAN InitializeVideoManager(HINSTANCE hInstance, UINT16 usCommandShow, void *
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if (GetRGBDistribution() == FALSE)
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return FALSE;
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return TRUE;
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}
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@@ -4463,7 +4463,7 @@ STR16 gszMPMapscreenText[] =
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L"Söldner: ",
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L"Sie können die Startposition nicht mehr ändern, sobald der Laptop freigeschaltet ist",
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L"Sie können die Teams nicht mehr ändern, sobald der Laptop freigeschaltet ist",
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L"Zufällige Soldner: ",
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L"Zufällige Söldner: ",
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L"J",
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L"Schwierigkeit:"
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};
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