Minor fix to allow the bullet graphic to render properly when the shopkeeper panel is open.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2634 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2009-03-24 23:08:25 +00:00
parent 0c6801fb61
commit c947784561
+2 -1
View File
@@ -796,7 +796,8 @@ UINT32 ShopKeeperScreenHandle()
ButtonList[ guiSKI_DoneButton ]->uiFlags |= BUTTON_FORCE_UNDIRTY;
}
RenderButtons( );
RenderItemDescriptionBox( );
//CHRISL: If we put this function call here, we overwrite the bullet graphic. I don't know why. I just know it happens.
// RenderItemDescriptionBox( );
// render help
SaveBackgroundRects( );
RenderButtonsFastHelp( );