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Minor fix to allow the bullet graphic to render properly when the shopkeeper panel is open.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2634 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -796,7 +796,8 @@ UINT32 ShopKeeperScreenHandle()
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ButtonList[ guiSKI_DoneButton ]->uiFlags |= BUTTON_FORCE_UNDIRTY;
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}
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RenderButtons( );
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RenderItemDescriptionBox( );
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//CHRISL: If we put this function call here, we overwrite the bullet graphic. I don't know why. I just know it happens.
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// RenderItemDescriptionBox( );
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// render help
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SaveBackgroundRects( );
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RenderButtonsFastHelp( );
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