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Some small editor changes for compilation
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1054 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2975,7 +2975,7 @@ void UpdateMercItemSlots()
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{
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if( gpSelected->pDetailedPlacement->ubProfile != NO_PROFILE )
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{
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memcpy( gpSelected->pDetailedPlacement->Inv, gpSelected->pSoldier->inv, sizeof( OBJECTTYPE ) * NUM_INV_SLOTS );
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memcpy( &gpSelected->pDetailedPlacement->Inv, &gpSelected->pSoldier->inv, sizeof( OBJECTTYPE ) * NUM_INV_SLOTS );
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}
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for( x = 0; x < 9; x++ )
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{
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@@ -3669,7 +3669,8 @@ void PasteMercPlacement( INT32 iMapIndex )
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if( gTempBasicPlacement.fDetailedPlacement )
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{
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// WDS - Clean up inventory handling
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gTempDetailedPlacement = *gSaveBufferDetailedPlacement
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// WANNE: Removed the following line, didn't compile
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//gTempDetailedPlacement = *gSaveBufferDetailedPlacement;
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}
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else
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{
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