-added flashbang item to Items.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@452 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
MaddMugsy
2006-08-29 03:52:30 +00:00
parent c008bc6ba4
commit aa3751e83f
+23 -23
View File
@@ -120275,42 +120275,42 @@
</ITEM>
<ITEM>
<uiIndex>994</uiIndex>
<szItemName>Nada</szItemName>
<szLongItemName>Nothing</szLongItemName>
<szItemDesc>Index 994</szItemDesc>
<szBRName>Nothing</szBRName>
<szBRDesc>Nothing</szBRDesc>
<usItemClass>1</usItemClass>
<ubClassIndex>0</ubClassIndex>
<ubCursor>0</ubCursor>
<szItemName>Flashbang</szItemName>
<szLongItemName>Flashbang</szLongItemName>
<szItemDesc>Flashbangs are used to confuse, disorient, or momentarily distract a potential threat for up to five seconds.</szItemDesc>
<szBRName>Grenade</szBRName>
<szBRDesc>The flash of light from this grenade momentarily activates all sensory pigment in the retina, making vision impossible for approximately five seconds until the eye restores the pigment to its original, unstimulated state. </szBRDesc>
<usItemClass>256</usItemClass>
<ubClassIndex>59</ubClassIndex>
<ubCursor>6</ubCursor>
<bSoundType>0</bSoundType>
<ubGraphicType>0</ubGraphicType>
<ubGraphicNum>0</ubGraphicNum>
<ubWeight>0</ubWeight>
<ubPerPocket>0</ubPerPocket>
<usPrice>0</usPrice>
<ubCoolness>0</ubCoolness>
<ubGraphicType>1</ubGraphicType>
<ubGraphicNum>524</ubGraphicNum>
<ubWeight>6</ubWeight>
<ubPerPocket>4</ubPerPocket>
<usPrice>140</usPrice>
<ubCoolness>4</ubCoolness>
<bReliability>0</bReliability>
<bRepairEase>0</bRepairEase>
<Damageable>0</Damageable>
<Repairable>0</Repairable>
<bRepairEase>-2</bRepairEase>
<Damageable>1</Damageable>
<Repairable>1</Repairable>
<WaterDamages>0</WaterDamages>
<Metal>0</Metal>
<Sinks>0</Sinks>
<Metal>1</Metal>
<Sinks>1</Sinks>
<ShowStatus>0</ShowStatus>
<HiddenAddon>0</HiddenAddon>
<TwoHanded>0</TwoHanded>
<NotBuyable>1</NotBuyable>
<NotBuyable>0</NotBuyable>
<Attachment>0</Attachment>
<BigGunList>0</BigGunList>
<BigGunList>1</BigGunList>
<SciFi>0</SciFi>
<NotInEditor>0</NotInEditor>
<DefaultUndroppable>0</DefaultUndroppable>
<Unaerodynamic>0</Unaerodynamic>
<Electronic>0</Electronic>
<Inseparable>0</Inseparable>
<BR_NewInventory>0</BR_NewInventory>
<BR_UsedInventory>0</BR_UsedInventory>
<BR_NewInventory>4</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory>
<BR_ROF>0</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>0</HideMuzzleFlash>