Added option for experience elite percentages

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@449 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
AcyForsythe
2006-08-28 22:20:43 +00:00
parent 840a84512b
commit c008bc6ba4
+5 -3
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@@ -263,7 +263,7 @@ GUN_DAMAGE_MULTIPLIER = 0
;
; Basically the 1st set are the number of available troops the queen starts with in her
; reinforcements pool. The Second four are is How full the initial Garrisons/patrols are.
; The 3rd set are percentages of extra troops converted to ELITE by the two highest difficulty levels.
; The 3rd set are percentages of extra troops converted to ELITE by the Three highest difficulty levels.
; The last set is the minimum size of an enemy group. This is the smallest group size an enemy
; wants to travel with. And this option right under the comments, this is the largest size an
; enemy can attack with at one time. And thats kind of misleading, see, two groups of 20 could
@@ -282,13 +282,15 @@ EXPERIENCED_QUEENS_POOL_OF_TROOPS = 200
EXPERT_QUEENS_POOL_OF_TROOPS = 400
INSANE_QUEENS_POOL_OF_TROOPS = 8000
; How the garrisons are filled at start of the game
; Initial group sizes for pre-placed garrisons when starting a new game
EASY_INITIAL_GARRISON_PERCENTAGES = 70
EXPERIENCED_INITIAL_GARRISON_PERCENTAGES = 100
EXPERT_INITIAL_GARRISON_PERCENTAGES = 150
INSANE_INITIAL_GARRISON_PERCENTAGES = 200
; Percent of elites in enemy group
; Percent of troops converted to extra elites in enemy groups
EXPERIENCED_ELITE_BONUS = 0
EXPERT_ELITE_BONUS = 25
INSANE_ELITE_BONUS = 50