Merged from revision: 7418

- Renamed save game files for all languages to "SavedGames*.sav" and the folder to "SavedGames"

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7419 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-08-25 22:11:55 +00:00
parent 0b41243125
commit ac5cfc9fba
4 changed files with 16 additions and 16 deletions
+5 -5
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@@ -6065,8 +6065,8 @@ STR16 pMessageStrings[] =
L"Sans description", //Save slots that don't have a description. L"Sans description", //Save slots that don't have a description.
L"Partie sauvegardée.", L"Partie sauvegardée.",
L"Partie sauvegardée.", L"Partie sauvegardée.",
L"Sauvegarde rapide", //The name of the quicksave file (filename, text reference) L"QuickSave", //The name of the quicksave file (filename, text reference)
L"Partie", //The name of the normal savegame file, such as SaveGame01, SaveGame02, etc. L"SaveGame", //The name of the normal savegame file, such as SaveGame01, SaveGame02, etc.
L"sav", //The 3 character dos extension (represents sav) L"sav", //The 3 character dos extension (represents sav)
L"..\\SavedGames", //The name of the directory where games are saved. L"..\\SavedGames", //The name of the directory where games are saved.
L"Jour", L"Jour",
@@ -6183,10 +6183,10 @@ STR16 pMessageStrings[] =
L"Emplacement fin-tour vide #", // 98 // The message box, when doing auto save L"Emplacement fin-tour vide #", // 98 // The message box, when doing auto save
L"Cet emplacement est réservé pour les sauvegardes fin-tour et peut être activé/désactivé dans l'écran option.", //99 // The text, when the user clicks on the save screen on an auto save L"Cet emplacement est réservé pour les sauvegardes fin-tour et peut être activé/désactivé dans l'écran option.", //99 // The text, when the user clicks on the save screen on an auto save
// Mouse tooltips // Mouse tooltips
L"Saverapide.sav", // 100 L"QuickSave.sav", // 100
L"AutoSaveJeu%02d.sav", // 101 L"AutoSaveGame%02d.sav", // 101
L"Auto%02d.sav", // 102 L"Auto%02d.sav", // 102
L"SaveJeu%02d.sav", //103 L"SaveGame%02d.sav", //103
// Lock / release mouse in windowed mode (window boundary) // Lock / release mouse in windowed mode (window boundary)
L"Verrouiller le curseur pour qu'il reste dans la fenêtre.", // 104 L"Verrouiller le curseur pour qu'il reste dans la fenêtre.", // 104
L"Libérer le curseur pour qu'il se déplace hors de la fenêtre.", // 105 L"Libérer le curseur pour qu'il se déplace hors de la fenêtre.", // 105
+6 -6
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@@ -5899,9 +5899,9 @@ STR16 pMessageStrings[] =
L"Spiel gespeichert", L"Spiel gespeichert",
L"Spiel gespeichert", L"Spiel gespeichert",
L"QuickSave", //10 //The name of the quicksave file (filename, text reference) L"QuickSave", //10 //The name of the quicksave file (filename, text reference)
L"Spielstand", //The name of the normal savegame file, such as SaveGame01, SaveGame02, etc. L"SaveGame", //The name of the normal savegame file, such as SaveGame01, SaveGame02, etc.
L"sav", //The 3 character dos extension (represents sav) L"sav", //The 3 character dos extension (represents sav)
L"..\\Spielstände", //The name of the directory where games are saved. L"..\\SavedGames", //The name of the directory where games are saved.
L"Tag", L"Tag",
L"Söldner", L"Söldner",
L"Leere Spiel Position", //An empty save game slot L"Leere Spiel Position", //An empty save game slot
@@ -5983,7 +5983,7 @@ STR16 pMessageStrings[] =
L"Sie können %ss Tagessold von %s nicht zahlen", //first %s is the mercs name, the second is a string containing the salary L"Sie können %ss Tagessold von %s nicht zahlen", //first %s is the mercs name, the second is a string containing the salary
L"Abbruch", // 70 L"Abbruch", // 70
L"%s kann alleine nicht gehen.", L"%s kann alleine nicht gehen.",
L"Spielstand namens Spielstand249.sav kreiert. Wenn nötig, in Spielstand01 - Spielstand10 umbennen und über die Option 'Laden' aufrufen.", L"Spielstand namens SaveGame249.sav kreiert. Wenn nötig, in SaveGame01 - SaveGame10 umbennen und über die Option 'Laden' aufrufen.",
L"%s hat %s getrunken.", L"%s hat %s getrunken.",
L"Paket in Drassen angekommen.", L"Paket in Drassen angekommen.",
L"%s kommt am %d. um ca. %s am Zielort an (Sektor %s).", //first %s is mercs name(OK), next is the sector location and name where they will be arriving in, lastely is the day an the time of arrival !!!7 It should be like this: first one is merc (OK), next is day of arrival (OK) , next is time of the day for ex. 07:00 (not OK, now it is still sector), next should be sector (not OK, now it is still time of the day) //LOOTF - is this still valid? I assume it's not. L"%s kommt am %d. um ca. %s am Zielort an (Sektor %s).", //first %s is mercs name(OK), next is the sector location and name where they will be arriving in, lastely is the day an the time of arrival !!!7 It should be like this: first one is merc (OK), next is day of arrival (OK) , next is time of the day for ex. 07:00 (not OK, now it is still sector), next should be sector (not OK, now it is still time of the day) //LOOTF - is this still valid? I assume it's not.
@@ -6000,7 +6000,7 @@ STR16 pMessageStrings[] =
L"Verlasse Kampfmodus", L"Verlasse Kampfmodus",
L"Erzwungener Rundenmodus ist aktiv, gehe in Kampfmodus", L"Erzwungener Rundenmodus ist aktiv, gehe in Kampfmodus",
L"Spiel erfolgreich in Position End Turn Auto Save gespeichert.", L"Spiel erfolgreich in Position End Turn Auto Save gespeichert.",
L"..\\Spielstände\\MP_Spielstände", //The name of the directory where games are saved. L"..\\SavedGames\\MP_SavedGames", //The name of the directory where games are saved.
L"Client", L"Client",
L"Sie können nicht altes Inventar und neues Attachment System gleichzeitig verwenden.", L"Sie können nicht altes Inventar und neues Attachment System gleichzeitig verwenden.",
@@ -6015,9 +6015,9 @@ STR16 pMessageStrings[] =
L"Dieser Platz ist reserviert für Spielstände am Ende eines Spieler Zuges. Dies kann ein/ausgeschaltet werden in den Spieleinstellungen.", //99 // The text, when the user clicks on the save screen on an auto save L"Dieser Platz ist reserviert für Spielstände am Ende eines Spieler Zuges. Dies kann ein/ausgeschaltet werden in den Spieleinstellungen.", //99 // The text, when the user clicks on the save screen on an auto save
// Mouse tooltips // Mouse tooltips
L"QuickSave.sav", // 100 L"QuickSave.sav", // 100
L"AutoSpielstand%02d.sav", // 101 L"AutoSaveGame%02d.sav", // 101
L"Auto%02d.sav", // 102 L"Auto%02d.sav", // 102
L"Spielstand%02d.sav", //103 L"SaveGame%02d.sav", //103
// Lock / release mouse in windowed mode (window boundary) // Lock / release mouse in windowed mode (window boundary)
L"Mausberech begrenzen, damit Mauscursor innerhalb des Spielfensters bleibt.", // 104 L"Mausberech begrenzen, damit Mauscursor innerhalb des Spielfensters bleibt.", // 104
L"Mausbereich wieder freigeben, um uneingeschränkte Mausbewebung zu erhalten.", // 105 L"Mausbereich wieder freigeben, um uneingeschränkte Mausbewebung zu erhalten.", // 105
+4 -4
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@@ -6046,10 +6046,10 @@ STR16 pMessageStrings[] =
L"Nessuna descrizione", //Save slots that don't have a description. L"Nessuna descrizione", //Save slots that don't have a description.
L"Partita salvata.", L"Partita salvata.",
L"Partita salvata.", L"Partita salvata.",
L"Salvataggio rapido", //The name of the quicksave file (filename, text reference) L"QuickSave", //The name of the quicksave file (filename, text reference)
L"Partita salvata", //The name of the normal savegame file, such as SaveGame01, SaveGame02, etc. L"SaveGame", //The name of the normal savegame file, such as SaveGame01, SaveGame02, etc.
L"salv.", //The 3 character dos extension (represents sav) L"sav", //The 3 character dos extension (represents sav)
L"..\\Partite salvate", //The name of the directory where games are saved. L"..\\SavedGames", //The name of the directory where games are saved.
L"Giorno", L"Giorno",
L"Mercenari", L"Mercenari",
L"Slot vuoto", //An empty save game slot L"Slot vuoto", //An empty save game slot
+1 -1
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@@ -6064,7 +6064,7 @@ STR16 pMessageStrings[] =
L"Brak opisu", //Save slots that don't have a description. L"Brak opisu", //Save slots that don't have a description.
L"Gra zapisana.", L"Gra zapisana.",
L"Gra zapisana.", L"Gra zapisana.",
L"Szybki zapis", //10 The name of the quicksave file (filename, text reference) L"QuickSave", //10 The name of the quicksave file (filename, text reference)
L"SaveGame", //The name of the normal savegame file, such as SaveGame01, SaveGame02, etc. L"SaveGame", //The name of the normal savegame file, such as SaveGame01, SaveGame02, etc.
L"sav", //The 3 character dos extension (represents sav) L"sav", //The 3 character dos extension (represents sav)
L"..\\SavedGames", //The name of the directory where games are saved. L"..\\SavedGames", //The name of the directory where games are saved.