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Fix typo
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@@ -181,7 +181,7 @@ UINT32 CalcJA2EncryptionSet( SAVED_GAME_HEADER * pSaveGameHeader );
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typedef struct
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{
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//The screen that the gaem was saved from
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//The screen that the game was saved from
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UINT32 uiCurrentScreen;
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UINT32 uiCurrentUniqueSoldierId;
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