- extended item info on tool tip

- new strings for item info in English/German/Russian
- German translation updated
- screen shots are not overwritten anymore
- bug fix: climbing on roof with 'j' caused CTD
- reinforcements in Omerta allowed on insane difficulty



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@125 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-05-27 23:19:57 +00:00
parent a86b0c8027
commit b9bd4cda26
14 changed files with 442 additions and 283 deletions
+45 -39
View File
@@ -117,26 +117,26 @@ UINT16 ShortItemNames[MAXITEMS][80] =
// NATO is the North Atlantic Treaty Organization
// WP is Warsaw Pact
// cal is an abbreviation for calibre
UINT16 AmmoCaliber[][20] =
{
L"0",
L".38 kal",
L"9mm",
L".45 kal",
L".357 kal",
L"12 gauge",
L"CAWS",
L"5.45mm",
L"5.56mm",
L"7.62mm NAVO",
L"7.62mm WP",
L"4.7mm",
L"5.7mm",
L"Monster",
L"Raket",
L"", // dart
L"", // flame
};
UINT16 AmmoCaliber[MAXITEMS][20];// =
//{
// L"0",
// L".38 kal",
// L"9mm",
// L".45 kal",
// L".357 kal",
// L"12 gauge",
// L"CAWS",
// L"5.45mm",
// L"5.56mm",
// L"7.62mm NAVO",
// L"7.62mm WP",
// L"4.7mm",
// L"5.7mm",
// L"Monster",
// L"Raket",
// L"", // dart
// L"", // flame
//};
// This BobbyRayAmmoCaliber is virtually the same as AmmoCaliber however the bobby version doesnt have as much room for the words.
//
@@ -145,25 +145,25 @@ UINT16 AmmoCaliber[][20] =
// NATO is the North Atlantic Treaty Organization
// WP is Warsaw Pact
// cal is an abbreviation for calibre
UINT16 BobbyRayAmmoCaliber[][20] =
{
L"0",
L".38 kal",
L"9mm",
L".45 kal",
L".357 kal",
L"12 gauge",
L"CAWS",
L"5.45mm",
L"5.56mm",
L"7.62mm N.",
L"7.62mm WP",
L"4.7mm",
L"5.7mm",
L"Monster",
L"Raket",
L"", // dart
};
UINT16 BobbyRayAmmoCaliber[MAXITEMS][20] ;//=
//{
// L"0",
// L".38 kal",
// L"9mm",
// L".45 kal",
// L".357 kal",
// L"12 gauge",
// L"CAWS",
// L"5.45mm",
// L"5.56mm",
// L"7.62mm N.",
// L"7.62mm WP",
// L"4.7mm",
// L"5.7mm",
// L"Monster",
// L"Raket",
// L"", // dart
//};
UINT16 WeaponType[][30] =
@@ -1073,6 +1073,12 @@ INT16 gWeaponStatsDesc[][ 14 ] =
L"",
L"=",
L"=",
//Lal: additional strings for tooltips
L"Accuracy:", //9
L"Range:", //10
L"Damage:", //11
L"Weight:", //12
L"Stun Damage:",//13
};
//The headers used for the merc's money.
+11 -3
View File
@@ -1064,13 +1064,21 @@ INT16 gWeaponStatsDesc[][ 14 ] =
{
L"Weight (%s):",
L"Status:",
L"Amount:", // Number of bullets left in a magazine
L"Amount:", // Number of bullets left in a magazine
L"Rng:", // Range
L"Dam:", // Damage
L"AP:", // abbreviation for Action Points
L"",
L"=",
L"=",
//Lal: additional strings for tooltips
L"Accuracy:", //9
L"Range:", //10
L"Damage:", //11
L"Weight:", //12
L"Stun Damage:",//13
};
//The headers used for the merc's money.
@@ -1294,7 +1302,7 @@ UINT16 TacticalStr[][ MED_STRING_LENGTH ] =
L"Mute",
L"Stance Up (|P|g|U|p)",
L"Cursor Level (|T|a|b)",
L"Climb / Jump",
L"Climb / |Jump",
L"Stance Down (|P|g|D|n)",
L"Examine (|C|t|r|l)",
L"Previous Merc",
@@ -3639,7 +3647,7 @@ STR16 pMessageStrings[] =
L"No room to pass %s to %s.", //pass "item" to "merc". Same instructions as above.
//A list of attachments appear after the items. Ex: Kevlar vest ( Ceramic Plate 'Attached )'
L" Attached )",
L" Attached]",
//Cheat modes
L"Cheat level ONE reached",
+45 -39
View File
@@ -122,26 +122,26 @@ UINT16 ShortItemNames[MAXITEMS][80] =
// NATO is the North Atlantic Treaty Organization
// WP is Warsaw Pact
// cal is an abbreviation for calibre
UINT16 AmmoCaliber[][20] =
{
L"0",
L"cal .38",
L"9mm",
L"cal .45",
L"cal .357",
L"cal 12",
L"CAWS",
L"5.45mm",
L"5.56mm",
L"7.62mm OTAN",
L"7.62mm PV",
L"4.7mm",
L"5.7mm",
L"Monster",
L"Roquette",
L"", // dart
L"", // flame
};
UINT16 AmmoCaliber[MAXITEMS][20];// =
//{
// L"0",
// L"cal .38",
// L"9mm",
// L"cal .45",
// L"cal .357",
// L"cal 12",
// L"CAWS",
// L"5.45mm",
// L"5.56mm",
// L"7.62mm OTAN",
// L"7.62mm PV",
// L"4.7mm",
// L"5.7mm",
// L"Monster",
// L"Roquette",
// L"", // dart
// L"", // flame
//};
// This BobbyRayAmmoCaliber is virtually the same as AmmoCaliber however the bobby version doesnt have as much room for the words.
//
@@ -150,25 +150,25 @@ UINT16 AmmoCaliber[][20] =
// NATO is the North Atlantic Treaty Organization
// WP is Warsaw Pact
// cal is an abbreviation for calibre
UINT16 BobbyRayAmmoCaliber[][20] =
{
L"0",
L"cal .38",
L"9mm",
L"cal .45",
L"cal .357",
L"cal 12",
L"CAWS",
L"5.45mm",
L"5.56mm",
L"7.62mm O.",
L"7.62mm PV",
L"4.7mm",
L"5.7mm",
L"Monster",
L"Roquette",
L"", // dart
};
UINT16 BobbyRayAmmoCaliber[MAXITEMS][20] ;//=
//{
// L"0",
// L"cal .38",
// L"9mm",
// L"cal .45",
// L"cal .357",
// L"cal 12",
// L"CAWS",
// L"5.45mm",
// L"5.56mm",
// L"7.62mm O.",
// L"7.62mm PV",
// L"4.7mm",
// L"5.7mm",
// L"Monster",
// L"Roquette",
// L"", // dart
//};
UINT16 WeaponType[][30] =
@@ -1063,6 +1063,12 @@ INT16 gWeaponStatsDesc[][ 14 ] =
L"",
L"=",
L"=",
//Lal: additional strings for tooltips
L"Accuracy:", //9
L"Range:", //10
L"Damage:", //11
L"Weight:", //12
L"Stun Damage:",//13
};
//The headers used for the merc's money.
+45 -39
View File
@@ -122,26 +122,26 @@ UINT16 ShortItemNames[MAXITEMS][80] =
// NATO is the North Atlantic Treaty Organization
// WP is Warsaw Pact
// cal is an abbreviation for calibre
UINT16 AmmoCaliber[][20] =
{
L"0",
L".38 Kal",
L"9mm",
L".45 Kal",
L".357 Kal",
L"12 Kal",
L"CAWS",
L"5.45mm",
L"5.56mm",
L"7.62mm NATO",
L"7.62mm WP",
L"4.7mm",
L"5.7mm",
L"Monster",
L"Rakete",
L"",
L"",
};
UINT16 AmmoCaliber[MAXITEMS][20];// =
//{
// L"0",
// L".38 Kal",
// L"9mm",
// L".45 Kal",
// L".357 Kal",
// L"12 Kal",
// L"CAWS",
// L"5.45mm",
// L"5.56mm",
// L"7.62mm NATO",
// L"7.62mm WP",
// L"4.7mm",
// L"5.7mm",
// L"Monster",
// L"Rakete",
// L"",
// L"",
//};
// This BobbyRayAmmoCaliber is virtually the same as AmmoCaliber however the bobby version doesnt have as much room for the words.
//
@@ -150,25 +150,25 @@ UINT16 AmmoCaliber[][20] =
// NATO is the North Atlantic Treaty Organization
// WP is Warsaw Pact
// cal is an abbreviation for calibre
UINT16 BobbyRayAmmoCaliber[][20] =
{
L"0",
L".38 Kal",
L"9mm",
L".45 Kal",
L".357 Kal",
L"12 Kal",
L"CAWS",
L"5.45mm",
L"5.56mm",
L"7.62mm N.",
L"7.62mm WP",
L"4.7mm",
L"5.7mm",
L"Monster",
L"Rakete",
L"", // dart
};
UINT16 BobbyRayAmmoCaliber[MAXITEMS][20] ;//=
//{
// L"0",
// L".38 Kal",
// L"9mm",
// L".45 Kal",
// L".357 Kal",
// L"12 Kal",
// L"CAWS",
// L"5.45mm",
// L"5.56mm",
// L"7.62mm N.",
// L"7.62mm WP",
// L"4.7mm",
// L"5.7mm",
// L"Monster",
// L"Rakete",
// L"", // dart
//};
UINT16 WeaponType[][30] =
{
@@ -1038,6 +1038,12 @@ INT16 gWeaponStatsDesc[][ 14 ] = //USED TO BE 13
L"",
L"=",
L"=",
//Lal: additional strings for tooltips
L"Genauigkeit:", //9
L"Reichweite:", //10
L"Schaden:", //11
L"Gewicht:", //12
L"Bet. Schaden:", //13
};
//The headers used for the merc's money.
+45 -39
View File
@@ -115,26 +115,26 @@ UINT16 ShortItemNames[MAXITEMS][80] =
// NATO is the North Atlantic Treaty Organization
// WP is Warsaw Pact
// cal is an abbreviation for calibre
UINT16 AmmoCaliber[][20] =
{
L"0",
L"cal .38",
L"9 mm",
L"cal .45",
L"cal .357",
L"cal fisso 12",
L"CAW",
L"5.45 mm",
L"5.56 mm",
L"7.62 mm NATO",
L"7.62 mm WP",
L"4.7 mm",
L"5.7 mm",
L"Mostro",
L"Missile",
L"", // dart
L"", // flame
};
UINT16 AmmoCaliber[MAXITEMS][20];// =
//{
// L"0",
// L"cal .38",
// L"9 mm",
// L"cal .45",
// L"cal .357",
// L"cal fisso 12",
// L"CAW",
// L"5.45 mm",
// L"5.56 mm",
// L"7.62 mm NATO",
// L"7.62 mm WP",
// L"4.7 mm",
// L"5.7 mm",
// L"Mostro",
// L"Missile",
// L"", // dart
// L"", // flame
//};
// This BobbyRayAmmoCaliber is virtually the same as AmmoCaliber however the bobby version doesnt have as much room for the words.
//
@@ -143,25 +143,25 @@ UINT16 AmmoCaliber[][20] =
// NATO is the North Atlantic Treaty Organization
// WP is Warsaw Pact
// cal is an abbreviation for calibre
UINT16 BobbyRayAmmoCaliber[][20] =
{
L"0",
L"cal .38",
L"9 mm",
L"cal .45",
L"cal .357",
L"cal fisso 12",
L"CAWS",
L"5.45 mm",
L"5.56 mm",
L"7.62 mm N.",
L"7.62 mm WP",
L"4.7 mm",
L"5.7 mm",
L"Mostro",
L"Missile",
L"", // dart
};
UINT16 BobbyRayAmmoCaliber[MAXITEMS][20] ;//=
//{
// L"0",
// L"cal .38",
// L"9 mm",
// L"cal .45",
// L"cal .357",
// L"cal fisso 12",
// L"CAWS",
// L"5.45 mm",
// L"5.56 mm",
// L"7.62 mm N.",
// L"7.62 mm WP",
// L"4.7 mm",
// L"5.7 mm",
// L"Mostro",
// L"Missile",
// L"", // dart
//};
UINT16 WeaponType[][30] =
@@ -1056,6 +1056,12 @@ INT16 gWeaponStatsDesc[][ 14 ] =
L"",
L"=",
L"=",
//Lal: additional strings for tooltips
L"Accuracy:", //9
L"Range:", //10
L"Damage:", //11
L"Weight:", //12
L"Stun Damage:",//13
};
//The headers used for the merc's money.
+1 -1
View File
@@ -58,7 +58,7 @@ STR16 gzIMPSkillTraitsText[]=
L"Getarnt",
L"Kampfsport",
L"Nichts",
L"Keine",
L"B.S.E. Spezialitäten",
};
+45 -39
View File
@@ -116,26 +116,26 @@ UINT16 ShortItemNames[MAXITEMS][80] =
// NATO is the North Atlantic Treaty Organization
// WP is Warsaw Pact
// cal is an abbreviation for calibre
UINT16 AmmoCaliber[][20] =
{
L"0",
L".38 cal",
L"9mm",
L".45 cal",
L".357 cal",
L"12 gauge",
L"CAWS",
L"5.45mm",
L"5.56mm",
L"7.62mm NATO",
L"7.62mm WP",
L"4.7mm",
L"5.7mm",
L"Monstrum",
L"Rakiety",
L"", // dart
L"", // flame
};
UINT16 AmmoCaliber[MAXITEMS][20];// =
//{
// L"0",
// L".38 cal",
// L"9mm",
// L".45 cal",
// L".357 cal",
// L"12 gauge",
// L"CAWS",
// L"5.45mm",
// L"5.56mm",
// L"7.62mm NATO",
// L"7.62mm WP",
// L"4.7mm",
// L"5.7mm",
// L"Monstrum",
// L"Rakiety",
// L"", // dart
// L"", // flame
//};
// This BobbyRayAmmoCaliber is virtually the same as AmmoCaliber however the bobby version doesnt have as much room for the words.
//
@@ -144,25 +144,25 @@ UINT16 AmmoCaliber[][20] =
// NATO is the North Atlantic Treaty Organization
// WP is Warsaw Pact
// cal is an abbreviation for calibre
UINT16 BobbyRayAmmoCaliber[][20] =
{
L"0",
L".38 cal",
L"9mm",
L".45 cal",
L".357 cal",
L"12 gauge",
L"CAWS",
L"5.45mm",
L"5.56mm",
L"7.62mm N.",
L"7.62mm WP",
L"4.7mm",
L"5.7mm",
L"Monstrum",
L"Rakiety",
L"", // dart
};
UINT16 BobbyRayAmmoCaliber[MAXITEMS][20] ;//=
//{
// L"0",
// L".38 cal",
// L"9mm",
// L".45 cal",
// L".357 cal",
// L"12 gauge",
// L"CAWS",
// L"5.45mm",
// L"5.56mm",
// L"7.62mm N.",
// L"7.62mm WP",
// L"4.7mm",
// L"5.7mm",
// L"Monstrum",
// L"Rakiety",
// L"", // dart
//};
UINT16 WeaponType[][30] =
@@ -1057,6 +1057,12 @@ INT16 gWeaponStatsDesc[][ 14 ] =
L"",
L"=",
L"=",
//Lal: additional strings for tooltips
L"Accuracy:", //9
L"Range:", //10
L"Damage:", //11
L"Weight:", //12
L"Stun Damage:",//13
};
//The headers used for the merc's money.
+50 -44
View File
@@ -115,28 +115,28 @@ UINT16 ShortItemNames[MAXITEMS][80] =
// NATO is the North Atlantic Treaty Organization
// WP is Warsaw Pact
// cal is an abbreviation for calibre
UINT16 AmmoCaliber[][20] =
{
L"0",
L",38 кал",
L"9мм",
L",45 кал",
L",357 кал",
L"12 кал",
L"ОББ",
L"5,45мм",
L"5,56мм",
L"7,62мм НАТО",
L"7,62мм ВД",
L"4,7мм",
L"5,7мм",
L"Монстр",
L"Ракета",
L"", // дротик
L"", // пламя
// L".50 cal", // barrett
// L"9mm Hvy", // Val silent
};
UINT16 AmmoCaliber[MAXITEMS][20];// =
//{
// L"0",
// L",38 êàë",
// L"9ìì",
// L",45 êàë",
// L",357 êàë",
// L"12 êàë",
// L"ÎÁÁ",
// L"5,45ìì",
// L"5,56ìì",
// L"7,62ìì ÍÀÒÎ",
// L"7,62ìì ÂÄ",
// L"4,7ìì",
// L"5,7ìì",
// L"Ìîíñòð",
// L"Ðàêåòà",
// L"", // äðîòèê
// L"", // ïëàìÿ
//// L".50 cal", // barrett
//// L"9mm Hvy", // Val silent
//};
// This BobbyRayAmmoCaliber is virtually the same as AmmoCaliber however the bobby version doesnt have as much room for the words.
//
@@ -145,28 +145,28 @@ UINT16 AmmoCaliber[][20] =
// NATO is the North Atlantic Treaty Organization
// WP is Warsaw Pact
// cal is an abbreviation for calibre
UINT16 BobbyRayAmmoCaliber[][20] =
{
L"0",
L",38 кал",
L"9мм",
L",45 кал",
L",357 кал",
L"12 кал",
L"ОББ",
L"5,45мм",
L"5,56мм",
L"7,62мм Н.",
L"7,62мм ВД",
L"4,7мм",
L"5.7мм",
L"Монстр",
L"Ракета",
L"", // дротик
// L"", // flamethrower
// L".50 cal", // barrett
// L"9mm Hvy", // Val silent
};
UINT16 BobbyRayAmmoCaliber[MAXITEMS][20] ;//=
//{
// L"0",
// L",38 êàë",
// L"9ìì",
// L",45 êàë",
// L",357 êàë",
// L"12 êàë",
// L"ÎÁÁ",
// L"5,45ìì",
// L"5,56ìì",
// L"7,62ìì Í.",
// L"7,62ìì ÂÄ",
// L"4,7ìì",
// L"5.7ìì",
// L"Ìîíñòð",
// L"Ðàêåòà",
// L"", // äðîòèê
//// L"", // flamethrower
//// L".50 cal", // barrett
//// L"9mm Hvy", // Val silent
//};
UINT16 WeaponType[][30] =
@@ -1064,6 +1064,12 @@ INT16 gWeaponStatsDesc[][ 14 ] =
L"",
L"=",
L"=",
//Lal: additional strings for tooltips
L"Òî÷íîñòü:", //9
L"Äèñò:", //10
L"Óðîí:", //11
L"Âåñ:", //12
L"Stun Óðîí:",//13
};
//The headers used for the merc's money.