- extended item info on tool tip

- new strings for item info in English/German/Russian
- German translation updated
- screen shots are not overwritten anymore
- bug fix: climbing on roof with 'j' caused CTD
- reinforcements in Omerta allowed on insane difficulty



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@125 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-05-27 23:19:57 +00:00
parent a86b0c8027
commit b9bd4cda26
14 changed files with 442 additions and 283 deletions
+45 -39
View File
@@ -115,26 +115,26 @@ UINT16 ShortItemNames[MAXITEMS][80] =
// NATO is the North Atlantic Treaty Organization
// WP is Warsaw Pact
// cal is an abbreviation for calibre
UINT16 AmmoCaliber[][20] =
{
L"0",
L"cal .38",
L"9 mm",
L"cal .45",
L"cal .357",
L"cal fisso 12",
L"CAW",
L"5.45 mm",
L"5.56 mm",
L"7.62 mm NATO",
L"7.62 mm WP",
L"4.7 mm",
L"5.7 mm",
L"Mostro",
L"Missile",
L"", // dart
L"", // flame
};
UINT16 AmmoCaliber[MAXITEMS][20];// =
//{
// L"0",
// L"cal .38",
// L"9 mm",
// L"cal .45",
// L"cal .357",
// L"cal fisso 12",
// L"CAW",
// L"5.45 mm",
// L"5.56 mm",
// L"7.62 mm NATO",
// L"7.62 mm WP",
// L"4.7 mm",
// L"5.7 mm",
// L"Mostro",
// L"Missile",
// L"", // dart
// L"", // flame
//};
// This BobbyRayAmmoCaliber is virtually the same as AmmoCaliber however the bobby version doesnt have as much room for the words.
//
@@ -143,25 +143,25 @@ UINT16 AmmoCaliber[][20] =
// NATO is the North Atlantic Treaty Organization
// WP is Warsaw Pact
// cal is an abbreviation for calibre
UINT16 BobbyRayAmmoCaliber[][20] =
{
L"0",
L"cal .38",
L"9 mm",
L"cal .45",
L"cal .357",
L"cal fisso 12",
L"CAWS",
L"5.45 mm",
L"5.56 mm",
L"7.62 mm N.",
L"7.62 mm WP",
L"4.7 mm",
L"5.7 mm",
L"Mostro",
L"Missile",
L"", // dart
};
UINT16 BobbyRayAmmoCaliber[MAXITEMS][20] ;//=
//{
// L"0",
// L"cal .38",
// L"9 mm",
// L"cal .45",
// L"cal .357",
// L"cal fisso 12",
// L"CAWS",
// L"5.45 mm",
// L"5.56 mm",
// L"7.62 mm N.",
// L"7.62 mm WP",
// L"4.7 mm",
// L"5.7 mm",
// L"Mostro",
// L"Missile",
// L"", // dart
//};
UINT16 WeaponType[][30] =
@@ -1056,6 +1056,12 @@ INT16 gWeaponStatsDesc[][ 14 ] =
L"",
L"=",
L"=",
//Lal: additional strings for tooltips
L"Accuracy:", //9
L"Range:", //10
L"Damage:", //11
L"Weight:", //12
L"Stun Damage:",//13
};
//The headers used for the merc's money.