Additional Tile Properties - Update

- Moved the global location of the xml files from the "AdditionalProperties" to the "Tilesets\AdditionalProperties" folder because this place fits better
- Of course you can also add special tilesets xml files in the tilesets specific folders "Tilesets\XX"

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7017 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-03-03 20:55:59 +00:00
parent 8e06bdaf4c
commit baca53f566
+1 -1
View File
@@ -127,7 +127,7 @@ TILE_IMAGERY *LoadTileSurface( STR8 cFilename )
{
// and if not found, then in /AdditionalProperties/
cEndOfName = strrchr( cAdditionalPropertiesFilename, '\\' );
sprintf( cCommonAdditionalPropertiesFilename, "ADDITIONALPROPERTIES%s", cEndOfName );
sprintf( cCommonAdditionalPropertiesFilename, "TILESETS\\ADDITIONALPROPERTIES%s", cEndOfName );
if (FileExists( cCommonAdditionalPropertiesFilename ))
{
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName));