- fixed strings for Auto Resolve

- leadership increase when commanding militia



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@148 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-05-31 21:39:26 +00:00
parent 561a3c9747
commit bd5138315b
4 changed files with 21 additions and 3 deletions
+1 -1
View File
@@ -23,7 +23,7 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
#else
//RELEASE BUILD VERSION
INT16 zVersionLabel[256] = { L"Release v1.13.147" };
INT16 zVersionLabel[256] = { L"Release v1.13.148" };
#endif
+2 -2
View File
@@ -43,7 +43,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libexpatMT.lib mss32.lib winmm.lib smackw32.lib fmodvc.lib"
OutputFile="C:\games\Jagged Alliance 2 v1.13\ja2_debug_v1.13.147_2006_05_30.exe"
OutputFile="C:\games\Jagged Alliance 2 v1.13\ja2_debug_v1.13.148_2006_05_30.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
@@ -546,7 +546,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib fmodvc.lib"
OutputFile="C:\Games\Jagged Alliance 2 v1.13\ja2_release_v1.13.147_2006_05_30.exe"
OutputFile="C:\Games\Jagged Alliance 2 v1.13\ja2_release_v1.13.148_2006_05_30.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
+6
View File
@@ -1737,6 +1737,9 @@ void RenderAutoResolve()
switch( gubEnemyEncounterCode )
{
case NO_ENCOUNTER_CODE:
swprintf( str, gpStrategicString[STR_AR_ATTACK_HEADER] );
break;
case ENEMY_ENCOUNTER_CODE:
swprintf( str, gpStrategicString[STR_AR_ENCOUNTER_HEADER] );
break;
@@ -1744,6 +1747,9 @@ void RenderAutoResolve()
case CREATURE_ATTACK_CODE:
swprintf( str, gpStrategicString[STR_AR_DEFEND_HEADER] );
break;
default:
swprintf( str, gpStrategicString[STR_AR_ATTACK_HEADER] );
break;
}
xp = gpAR->sCenterStartX + 70 - StringPixLength( str, FONT10ARIALBOLD )/2;
+12
View File
@@ -1184,6 +1184,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
// stop showing menu
@@ -1209,6 +1210,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
// stop showing menu
@@ -1255,6 +1257,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
// stop showing menu
@@ -1303,6 +1306,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
// stop showing menu
@@ -1329,6 +1333,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
// stop showing menu
@@ -1369,6 +1374,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
// stop showing menu
@@ -1402,6 +1408,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
// stop showing menu
@@ -1433,6 +1440,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
// stop showing menu
@@ -1495,6 +1503,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
// stop showing menu
@@ -1548,6 +1557,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
// stop showing menu
@@ -1582,6 +1592,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
// stop showing menu
@@ -1656,6 +1667,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, AP_TALK, 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
// stop showing menu