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- fixed strings for Auto Resolve
- leadership increase when commanding militia git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@148 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -1184,6 +1184,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
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if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
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{
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DeductPoints( pSoldier, AP_TALK, 0 );
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StatChange( pSoldier, LDRAMT, 1, FALSE );
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}
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// stop showing menu
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@@ -1209,6 +1210,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
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if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
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{
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DeductPoints( pSoldier, AP_TALK, 0 );
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StatChange( pSoldier, LDRAMT, 1, FALSE );
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}
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// stop showing menu
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@@ -1255,6 +1257,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
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if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
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{
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DeductPoints( pSoldier, AP_TALK, 0 );
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StatChange( pSoldier, LDRAMT, 1, FALSE );
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}
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// stop showing menu
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@@ -1303,6 +1306,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
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if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
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{
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DeductPoints( pSoldier, AP_TALK, 0 );
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StatChange( pSoldier, LDRAMT, 1, FALSE );
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}
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// stop showing menu
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@@ -1329,6 +1333,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
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if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
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{
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DeductPoints( pSoldier, AP_TALK, 0 );
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StatChange( pSoldier, LDRAMT, 1, FALSE );
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}
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// stop showing menu
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@@ -1369,6 +1374,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
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if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
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{
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DeductPoints( pSoldier, AP_TALK, 0 );
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StatChange( pSoldier, LDRAMT, 1, FALSE );
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}
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// stop showing menu
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@@ -1402,6 +1408,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
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if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
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{
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DeductPoints( pSoldier, AP_TALK, 0 );
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StatChange( pSoldier, LDRAMT, 1, FALSE );
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}
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// stop showing menu
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@@ -1433,6 +1440,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
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if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
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{
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DeductPoints( pSoldier, AP_TALK, 0 );
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StatChange( pSoldier, LDRAMT, 1, FALSE );
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}
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// stop showing menu
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@@ -1495,6 +1503,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
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if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
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{
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DeductPoints( pSoldier, AP_TALK, 0 );
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StatChange( pSoldier, LDRAMT, 1, FALSE );
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}
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// stop showing menu
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@@ -1548,6 +1557,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
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if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
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{
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DeductPoints( pSoldier, AP_TALK, 0 );
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StatChange( pSoldier, LDRAMT, 1, FALSE );
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}
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// stop showing menu
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@@ -1582,6 +1592,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
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if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
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{
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DeductPoints( pSoldier, AP_TALK, 0 );
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StatChange( pSoldier, LDRAMT, 1, FALSE );
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}
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// stop showing menu
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@@ -1656,6 +1667,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
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if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
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{
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DeductPoints( pSoldier, AP_TALK, 0 );
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StatChange( pSoldier, LDRAMT, 1, FALSE );
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}
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// stop showing menu
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