Externalizations (by Buggler)

- Strategic AI garrisons and patrol main spawning sector (thanks to Moa)
- Tixa Sector; separated from Dynamo captive sector to allow modding flexibility 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1857 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2013-11-05 12:39:40 +00:00
parent 5d795b50cb
commit beecb2d138
2 changed files with 26 additions and 8 deletions
+13 -4
View File
@@ -1,3 +1,8 @@
[AI]
;Spawning sector for garrisons and patrols
STRATEGIC_AI_SPAWN_SECTOR_X = 3
STRATEGIC_AI_SPAWN_SECTOR_Y = 16
[Rebel Hideout]
;The Hideout sector and the bottom of the Stairs
HIDEOUT_SECTOR_X = 10
@@ -95,10 +100,14 @@ INITIAL_POW_ITEM_POSITION_3 = 12086
[Grumm]
[Tixa]
;Dynamo prison sector for Matt's quest
DYNAMO_PRISON_SECTOR_X = 9
DYNAMO_PRISON_SECTOR_Y = 10
DYNAMO_PRISON_SECTOR_Z = 0
;Use for wearing gasmask and warden code
PRISON_SECTOR_X = 9
PRISON_SECTOR_Y = 10
;Dynamo captive sector for Matt's quest
DYNAMO_CAPTIVE_SECTOR_X = 9
DYNAMO_CAPTIVE_SECTOR_Y = 10
DYNAMO_CAPTIVE_SECTOR_Z = 0
[Cambria]
;The Hospital sector
+13 -4
View File
@@ -1,3 +1,8 @@
[AI]
;Spawning sector for garrisons and patrols
STRATEGIC_AI_SPAWN_SECTOR_X = 3
STRATEGIC_AI_SPAWN_SECTOR_Y = 16
[Rebel Hideout]
;The Hideout sector and the bottom of the Stairs
HIDEOUT_SECTOR_X = 10
@@ -95,10 +100,14 @@ INITIAL_POW_ITEM_POSITION_3 = 12086
[Grumm]
[Tixa]
;Dynamo prison sector for Matt's quest
DYNAMO_PRISON_SECTOR_X = 9
DYNAMO_PRISON_SECTOR_Y = 10
DYNAMO_PRISON_SECTOR_Z = 0
;Use for wearing gasmask and warden code
PRISON_SECTOR_X = 9
PRISON_SECTOR_Y = 10
;Dynamo captive sector for Matt's quest
DYNAMO_CAPTIVE_SECTOR_X = 9
DYNAMO_CAPTIVE_SECTOR_Y = 10
DYNAMO_CAPTIVE_SECTOR_Z = 0
[Cambria]
;The Hospital sector