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added apbp constants and icons (by Thor) for the 'apply items to persons'-feature
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1629 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -421,6 +421,11 @@ AP_DISGUISE = 80
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;***********************************************************************
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AP_HANDCUFF = 50
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;***********************************************************************
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;* The APs needed to apply an item to someone else *
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;***********************************************************************
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AP_APPLYITEM = 50
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;***********************************************************************
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;* The APs for arming a bomb/grenade in inventory *
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;***********************************************************************
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@@ -485,4 +490,5 @@ BP_FORTIFICATION = 700
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BP_REMOVE_FORTIFICATION = 400
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BP_FILL_SANDBAG = 500
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BP_HANDCUFF = 100
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BP_APPLYITEM = 50
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BP_INVENTORY_ARM = 10
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@@ -268,7 +268,7 @@ Note: The regeneration drug has no entries - that is intended, because this effe
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<ubDrugTravelRate>1</ubDrugTravelRate>
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<ubDrugWearoffRate>1</ubDrugWearoffRate>
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<ubDrugEffect>2</ubDrugEffect>
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<ubDrugSideEffect>100</ubDrugSideEffect>
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<ubDrugSideEffect>4</ubDrugSideEffect>
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<ubDrugSideEffectRate>1</ubDrugSideEffectRate>
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<ubMoralBacklash>0</ubMoralBacklash>
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</DRUG>
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@@ -421,6 +421,11 @@ AP_DISGUISE = 80
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;***********************************************************************
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AP_HANDCUFF = 50
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;***********************************************************************
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;* The APs needed to apply an item to someone else *
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;***********************************************************************
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AP_APPLYITEM = 50
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;***********************************************************************
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;* The APs for arming a bomb/grenade in inventory *
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;***********************************************************************
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@@ -485,4 +490,5 @@ BP_FORTIFICATION = 700
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BP_REMOVE_FORTIFICATION = 400
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BP_FILL_SANDBAG = 500
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BP_HANDCUFF = 100
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BP_APPLYITEM = 50
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BP_INVENTORY_ARM = 10
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