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Updated translations of _ChineseText.cpp and _GermanText.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2850 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -985,7 +985,7 @@ STR16 gpStrategicString[] =
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//PRE BATTLE INTERFACE STRINGS
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//PRE BATTLE INTERFACE STRINGS
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//Goes on the three buttons in the prebattle interface. The Auto resolve button represents
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//Goes on the three buttons in the prebattle interface. The Auto resolve button represents
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//a system that automatically resolves the combat for the player without having to do anything.
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//a system that automatically resolves the Combat for the player without having to do anything.
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//These strings must be short (two lines -- 6-8 chars per line)
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//These strings must be short (two lines -- 6-8 chars per line)
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L"自动战斗", //STR_PB_AUTORESOLVE_BTN,
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L"自动战斗", //STR_PB_AUTORESOLVE_BTN,
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@@ -3695,10 +3695,10 @@ STR16 zOptionsToggleText[] =
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L"降低CPU的使用率", //"Low CPU usage",
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L"降低CPU的使用率", //"Low CPU usage",
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L"Enhanced Description Box",
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L"Enhanced Description Box",
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L"强制回合制模式", // add forced turn mode
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L"强制回合制模式", // add forced turn mode
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L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
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L"--作弊模式选项--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
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L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
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L"强制 Bobby Ray 送货", // force all pending Bobby Ray shipments
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L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
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L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
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L"--DEBUG OPTIONS--", // an example options screen options header (pure text)
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L"--DEBUG 选项--", // an example options screen options header (pure text)
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L"重置所有选项", // failsafe show/hide option to reset all options
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L"重置所有选项", // failsafe show/hide option to reset all options
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L"确定要重置?", // a do once and reset self option (button like effect)
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L"确定要重置?", // a do once and reset self option (button like effect)
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L"Debug Options in other builds", // allow debugging in release or mapeditor
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L"Debug Options in other builds", // allow debugging in release or mapeditor
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@@ -4080,12 +4080,12 @@ STR16 pMessageStrings[] =
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L"榴弹发射器以正常仰角发射榴弹", //"Grenade Launchers fire at standard angles",
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L"榴弹发射器以正常仰角发射榴弹", //"Grenade Launchers fire at standard angles",
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L"榴弹发射器以较高仰角发射榴弹", //L"Grenade Launchers fire at higher angles",
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L"榴弹发射器以较高仰角发射榴弹", //L"Grenade Launchers fire at higher angles",
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// forced turn mode strings
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// forced turn mode strings
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L"Forced Turn Mode",
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L"强制回合制模式",
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L"Normal turn mode",
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L"正常回合制模式",
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L"Exit combat mode",
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L"离开战斗",
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L"Forced Turn Mode Active, Entering Combat",
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L"强制回合制模式启动,进入战斗",
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#ifdef JA2BETAVERSION
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#ifdef JA2BETAVERSION
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L"Successfully Saved the Game into the End Turn Auto Save slot.",
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L"自动储存成功。",
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#endif
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#endif
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L"..\\SavedGames\\MP_SavedGames", //The name of the directory where games are saved.//84
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L"..\\SavedGames\\MP_SavedGames", //The name of the directory where games are saved.//84
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L"客户端", //"Client",
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L"客户端", //"Client",
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@@ -3501,10 +3501,10 @@ STR16 zOptionsToggleText[] =
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L"Niedrige CPU Belastung",
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L"Niedrige CPU Belastung",
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L"Erw. Gegenstandsinfo (EDB)",
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L"Erw. Gegenstandsinfo (EDB)",
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L"Erzwungener Runden-Modus", // add forced turn mode
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L"Erzwungener Runden-Modus", // add forced turn mode
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L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
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L"--Cheat Mode Optionen--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
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L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
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L"Erwzinge Bobby Ray Lieferungen", // force all pending Bobby Ray shipments
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L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
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L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
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L"--DEBUG OPTIONS--", // an example options screen options header (pure text)
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L"--DEBUG OPTIONEN--", // an example options screen options header (pure text)
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L"ALLE Einstellungen rücksetzen", // failsafe show/hide option to reset all options
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L"ALLE Einstellungen rücksetzen", // failsafe show/hide option to reset all options
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L"Wollen Sie wirklich rücksetzen?", // a do once and reset self option (button like effect)
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L"Wollen Sie wirklich rücksetzen?", // a do once and reset self option (button like effect)
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L"Debug Options in other builds", // allow debugging in release or mapeditor
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L"Debug Options in other builds", // allow debugging in release or mapeditor
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@@ -3884,12 +3884,12 @@ STR16 pMessageStrings[] =
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L"Granatwerfer schießen im normalen Winkel.",
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L"Granatwerfer schießen im normalen Winkel.",
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L"Granatwerfer schießen im erhöhten Winkel.",
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L"Granatwerfer schießen im erhöhten Winkel.",
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// forced turn mode strings
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// forced turn mode strings
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L"Forced Turn Mode",
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L"Erzwungener Runden Modus",
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L"Normal turn mode",
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L"Normaler Runden Modus",
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L"Exit combat mode",
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L"Verlasse Kampf Modus",
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L"Forced Turn Mode Active, Entering Combat",
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L"Erzwungener Runden Modus ist aktiv, gehen in Kampf Modus",
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#ifdef JA2BETAVERSION
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#ifdef JA2BETAVERSION
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L"Spiel erfolgreich in Slot End Turn Auto Save gespeichert.", // 83
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L"Spiel erfolgreich im Slot End Turn Auto Save gespeichert.", // 83
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#endif
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#endif
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L"..\\Spielstände\\MP_Spielstände", //The name of the directory where games are saved.
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L"..\\Spielstände\\MP_Spielstände", //The name of the directory where games are saved.
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L"Client",
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L"Client",
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