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- removed the +50's from the bonus calculations
- added Lalien's 8AP aiming code - restricted aiming by scope min. range, 4 APs for no scope, 6 APs for min range >= 6 tiles, 8 APs for min range >= 9 tiles - added option (in preferences + shortcut = 'q') to fire grenade launchers at higher angles, thereby allowing ranges to increase to 45+. It's an option so grenades don't always need to be fired so high. It should also allow grenades to be fired over obstacles. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@156 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -244,6 +244,7 @@ void InitGameSettings()
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gGameSettings.fOptions[ TOPTION_CTH_CURSOR ] = TRUE;
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//Madd:
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gGameSettings.fOptions[ TOPTION_GL_BURST_CURSOR ] = TRUE;
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gGameSettings.fOptions[ TOPTION_GL_HIGH_ANGLE ] = FALSE;
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gGameSettings.fOptions[ TOPTION_DROP_ALL ] = FALSE;
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// JA2Gold
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gGameSettings.fOptions[ TOPTION_MERC_CASTS_LIGHT ] = TRUE;
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@@ -43,6 +43,7 @@ enum
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TOPTION_CTH_CURSOR,
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TOPTION_GL_BURST_CURSOR,
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TOPTION_DROP_ALL,
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TOPTION_GL_HIGH_ANGLE,
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NUM_GAME_OPTIONS, //Toggle up this will be able to be Toggled by the player
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//These options will NOT be toggable by the Player
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+1
-1
@@ -23,7 +23,7 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
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#else
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//RELEASE BUILD VERSION
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INT16 zVersionLabel[256] = { L"Release v1.13.148" };
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INT16 zVersionLabel[256] = { L"Release v1.13.156" };
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#endif
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