- removed the +50's from the bonus calculations

- added Lalien's 8AP aiming code
- restricted aiming by scope min. range, 4 APs for no scope, 6 APs for min range >= 6 tiles, 8 APs for min range >= 9 tiles
- added option (in preferences + shortcut = 'q') to fire grenade launchers at higher angles, thereby allowing ranges to increase to 45+.  It's an option so grenades don't always need to be fired so high.  It should also allow grenades to be fired over obstacles.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@156 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-06-03 06:22:24 +00:00
parent 432f921564
commit c8ea22735d
3 changed files with 3 additions and 1 deletions
+1
View File
@@ -244,6 +244,7 @@ void InitGameSettings()
gGameSettings.fOptions[ TOPTION_CTH_CURSOR ] = TRUE;
//Madd:
gGameSettings.fOptions[ TOPTION_GL_BURST_CURSOR ] = TRUE;
gGameSettings.fOptions[ TOPTION_GL_HIGH_ANGLE ] = FALSE;
gGameSettings.fOptions[ TOPTION_DROP_ALL ] = FALSE;
// JA2Gold
gGameSettings.fOptions[ TOPTION_MERC_CASTS_LIGHT ] = TRUE;