mirror of
https://github.com/1dot13/source.git
synced 2026-08-12 14:10:23 +02:00
- removed the +50's from the bonus calculations
- added Lalien's 8AP aiming code - restricted aiming by scope min. range, 4 APs for no scope, 6 APs for min range >= 6 tiles, 8 APs for min range >= 9 tiles - added option (in preferences + shortcut = 'q') to fire grenade launchers at higher angles, thereby allowing ranges to increase to 45+. It's an option so grenades don't always need to be fired so high. It should also allow grenades to be fired over obstacles. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@156 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -244,6 +244,7 @@ void InitGameSettings()
|
|||||||
gGameSettings.fOptions[ TOPTION_CTH_CURSOR ] = TRUE;
|
gGameSettings.fOptions[ TOPTION_CTH_CURSOR ] = TRUE;
|
||||||
//Madd:
|
//Madd:
|
||||||
gGameSettings.fOptions[ TOPTION_GL_BURST_CURSOR ] = TRUE;
|
gGameSettings.fOptions[ TOPTION_GL_BURST_CURSOR ] = TRUE;
|
||||||
|
gGameSettings.fOptions[ TOPTION_GL_HIGH_ANGLE ] = FALSE;
|
||||||
gGameSettings.fOptions[ TOPTION_DROP_ALL ] = FALSE;
|
gGameSettings.fOptions[ TOPTION_DROP_ALL ] = FALSE;
|
||||||
// JA2Gold
|
// JA2Gold
|
||||||
gGameSettings.fOptions[ TOPTION_MERC_CASTS_LIGHT ] = TRUE;
|
gGameSettings.fOptions[ TOPTION_MERC_CASTS_LIGHT ] = TRUE;
|
||||||
|
|||||||
@@ -43,6 +43,7 @@ enum
|
|||||||
TOPTION_CTH_CURSOR,
|
TOPTION_CTH_CURSOR,
|
||||||
TOPTION_GL_BURST_CURSOR,
|
TOPTION_GL_BURST_CURSOR,
|
||||||
TOPTION_DROP_ALL,
|
TOPTION_DROP_ALL,
|
||||||
|
TOPTION_GL_HIGH_ANGLE,
|
||||||
NUM_GAME_OPTIONS, //Toggle up this will be able to be Toggled by the player
|
NUM_GAME_OPTIONS, //Toggle up this will be able to be Toggled by the player
|
||||||
|
|
||||||
//These options will NOT be toggable by the Player
|
//These options will NOT be toggable by the Player
|
||||||
|
|||||||
+1
-1
@@ -23,7 +23,7 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
|
|||||||
#else
|
#else
|
||||||
|
|
||||||
//RELEASE BUILD VERSION
|
//RELEASE BUILD VERSION
|
||||||
INT16 zVersionLabel[256] = { L"Release v1.13.148" };
|
INT16 zVersionLabel[256] = { L"Release v1.13.156" };
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
Reference in New Issue
Block a user