Merged from revision: 1976

Feature Improvement: Fast Forward Turn (by Sevenfm)
0 - default behaviour
1 - auto fast forward only invisible
2 - auto fast forward always

AUTO_FAST_FORWARD_CIVS = 0
AUTO_FAST_FORWARD_CREATURES = 0


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1977 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2014-03-10 19:20:02 +00:00
parent be825b9242
commit ca35c38b48
2 changed files with 16 additions and 0 deletions
+8
View File
@@ -3808,6 +3808,10 @@ UPDATE_FREQUENCY = 16000
; 0 - default behaviour
; 1 - auto fast forward only militia that does not see enemies
; 2 - auto fast forward militia always
; AUTO_FAST_FORWARD_CIVS, AUTO_FAST_FORWARD_CREATURES:
; 0 - default behaviour
; 1 - auto fast forward only invisible
; 2 - auto fast forward always
; Note: only movement is accelerated, most of specific actions like shooting and tossing grenades are performed at normal speed
;------------------------------------------------------------------------------------------------------------------------------
@@ -3815,6 +3819,10 @@ AUTO_FAST_FORWARD_ENEMIES = 0
AUTO_FAST_FORWARD_MILITIA = 0
AUTO_FAST_FORWARD_CIVS = 0
AUTO_FAST_FORWARD_CREATURES = 0
;------------------------------------------------------------------------------------------------------------------------------
; Fast forward timeslice in milliseconds. The frequency that the base clock is updated.
; At normal speed the clock is updated every 10 milliseconds.
+8
View File
@@ -3782,6 +3782,10 @@ UPDATE_FREQUENCY = 16000
; 0 - default behaviour
; 1 - auto fast forward only militia that does not see enemies
; 2 - auto fast forward militia always
; AUTO_FAST_FORWARD_CIVS, AUTO_FAST_FORWARD_CREATURES:
; 0 - default behaviour
; 1 - auto fast forward only invisible
; 2 - auto fast forward always
; Note: only movement is accelerated, most of specific actions like shooting and tossing grenades are performed at normal speed
;------------------------------------------------------------------------------------------------------------------------------
@@ -3789,6 +3793,10 @@ AUTO_FAST_FORWARD_ENEMIES = 0
AUTO_FAST_FORWARD_MILITIA = 0
AUTO_FAST_FORWARD_CIVS = 0
AUTO_FAST_FORWARD_CREATURES = 0
;------------------------------------------------------------------------------------------------------------------------------
; Fast forward timeslice in milliseconds. The frequency that the base clock is updated.
; At normal speed the clock is updated every 10 milliseconds.