Fix: merc records get erased when restarting the exe.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6233 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-07-15 22:34:18 +00:00
parent e25d7482b1
commit cd6f731b4d
+18
View File
@@ -5950,6 +5950,8 @@ BOOLEAN SaveMercProfiles( HWFILE hFile )
BOOLEAN LoadSavedMercProfiles( HWFILE hFile )
{
// Flugente 2013-07-16: This code erases merc records on loading. I am thus commenting it out until someone fixes it.
#if 0
UINT16 cnt;
MERCPROFILESTRUCT tempMercProfile;
//Loop through all the profiles to Load
@@ -5973,6 +5975,22 @@ BOOLEAN LoadSavedMercProfiles( HWFILE hFile )
return(FALSE);
}*/
}
#endif
UINT16 cnt;
//Loop through all the profiles to Load
for( cnt=0; cnt< NUM_PROFILES; cnt++)
{
// At some point after STOMP12_SAVEGAME_DATATYPE_CHANGE, NUM_PROFILES was changed from NUM_PROFILES_v111
if(guiCurrentSaveGameVersion < STOMP12_SAVEGAME_DATATYPE_CHANGE && cnt >= NUM_PROFILES_v111)
break;
// Changed by ADB, rev 1513
//if ( !gMercProfiles[cnt].Load(hFile, false) )
if ( !gMercProfiles[cnt].Load(hFile, false, false, true) )
{
return(FALSE);
}
}
return( TRUE );
}