Updated Multiplayer_Changelog.txt for Version 1.2

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1136 4f8fa57e-7814-0410-bad4-adc449f26b7c
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Wanne
2009-06-04 23:18:56 +00:00
parent cd1da68973
commit cdd72e2fd7
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** JA2 1.13 Multiplayer - Version 1.2 - 05/06/2009 **
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Bugs Fixed
==========
Updated turn bar on enemy interrupt
Civs in a CO-OP game are displayed in Red instead of White on the overhead map
Scoreboard for Queen's Army
Clicking on "Cancel" in the scoreboard screen did not shut down the server and client. MP Game was in a bad state
DIFFICULT_LEVEL was not saved to ja2_mp.ini
Game on the server was always initialized with EXPERIENCED game difficult. It did not had any effect what you have chosen in the HOST screen
Last character of client player name was not saved to ja2_mp.ini
New Features
============
Changed Team colors in radarmap so it can be seen more easily
The merc of each client in the Overhead Map have now different colors (the same than on the radar map) for their merc
Disabled Reinforcements and Real-Time Mode in a multiplayer game
Feature to avoid CTD: If a user select an insertion direction which is not supported by the map the next valid insertion direction will be chosen for the map when entering Tactical Placement GUI.
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** JA2 1.13 Multiplayer - Version 1.1 - 01/06/2009 **
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