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Updated Multiplayer_Changelog.txt for Version 1.2
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1136 4f8fa57e-7814-0410-bad4-adc449f26b7c
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*****************************************************
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** JA2 1.13 Multiplayer - Version 1.2 - 05/06/2009 **
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*****************************************************
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Bugs Fixed
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==========
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Updated turn bar on enemy interrupt
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Civs in a CO-OP game are displayed in Red instead of White on the overhead map
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Scoreboard for Queen's Army
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Clicking on "Cancel" in the scoreboard screen did not shut down the server and client. MP Game was in a bad state
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DIFFICULT_LEVEL was not saved to ja2_mp.ini
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Game on the server was always initialized with EXPERIENCED game difficult. It did not had any effect what you have chosen in the HOST screen
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Last character of client player name was not saved to ja2_mp.ini
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New Features
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============
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Changed Team colors in radarmap so it can be seen more easily
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The merc of each client in the Overhead Map have now different colors (the same than on the radar map) for their merc
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Disabled Reinforcements and Real-Time Mode in a multiplayer game
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Feature to avoid CTD: If a user select an insertion direction which is not supported by the map the next valid insertion direction will be chosen for the map when entering Tactical Placement GUI.
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*****************************************************
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** JA2 1.13 Multiplayer - Version 1.1 - 01/06/2009 **
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*****************************************************
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