- bugfix: CTD when loading auto savegame

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@577 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2006-09-28 21:29:19 +00:00
parent 2169585abb
commit cf64eeebfc
2 changed files with 7 additions and 1 deletions
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@@ -640,7 +640,13 @@ Removed so that the user can click on it and get displayed a message that the qu
{
memset( &SaveGameHeader, 0, sizeof( SAVED_GAME_HEADER ) );
gbSaveGameSelectedLocation[ gbSelectedSaveLocation ] = SLG_UNSELECTED_SLOT_GRAPHICS_NUMBER;
gbSaveGameArray[ gbSelectedSaveLocation ] = FALSE;
// WANNE: NEW
if (gbSelectedSaveLocation != SAVE__END_TURN_NUM)
{
gbSaveGameArray[ gbSelectedSaveLocation ] = FALSE;
}
gbSelectedSaveLocation = gGameSettings.bLastSavedGameSlot = -1;
}